Riddles of the Glade - Intermission
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Re: Riddles of the Glade - Round 2
Correct!
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NyaNyaLily

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Re: Riddles of the Glade - Round 2
Clue #13: This object got quite the nerf in one of the sequels.
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Ray502

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Re: Riddles of the Glade - Round 2
Telescopic fist?
Re: Riddles of the Glade - Round 2
Grimace? scared livingstones in Rayman, didn't do much weapon wise after that
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NyaNyaLily

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Re: Riddles of the Glade - Round 2
No and no.
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Ambidextroid

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Re: Riddles of the Glade - Round 2
The golden/power fist?
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NyaNyaLily

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Re: Riddles of the Glade - Round 2
You guys are naming abilities and power-ups, not objects.CHRdutch wrote:Clue #13: This object got quite the nerf in one of the sequels.
Re: Riddles of the Glade - Round 2
Cause you said "nerfed", automatically makes you think of a weapon. Do you mean what object lost its importance or is no longer a consistant feature?
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NyaNyaLily

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Re: Riddles of the Glade - Round 2
Oh, my bad. I meant that the object was very useful in the first game(s?), but made more of cameo in the later installment. It can't even help you with the task which it was originally used for lol (ok, that's enough hints for today).
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PluMGMK

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Re: Riddles of the Glade - Round 2
Shot in the dark… Plums? (Since they sink into water in R3)
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NyaNyaLily

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Re: Riddles of the Glade - Round 2
Correct!PluMGMK wrote:Shot in the dark… Plums? (Since they sink into water in R3)
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Master

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Re: Riddles of the Glade - Round 2
I know they don't really fit the gameplay, but I do wish Plums appeared in the UbiArt games, I always did enjoy the absurd prominence they had during the original trilogy.
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PluMGMK

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Re: Riddles of the Glade - Round 2
Somehow I never missed them that much, until that moment when I suddenly realized, "WAIT, my name is plum, and I hold these games with no plums in such high regard??" 
Anyway:
Clue #14: This Rayman 2 character appeared as a statue in Rayman 3.
Anyway:
Clue #14: This Rayman 2 character appeared as a statue in Rayman 3.
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Ambidextroid

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Re: Riddles of the Glade - Round 2
Ly the fairy
Re: Riddles of the Glade - Round 2
And Ssssam
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PluMGMK

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Re: Riddles of the Glade - Round 2
You got it!Carrot-master wrote:And Ssssam
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Ray502

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Re: Riddles of the Glade - Round 2 (Tiebreaker)
Time's up! Let's take a look at the results!
Round 2
Carrot-master - 3 points
CHRdutch - 3 points
Polokus - 3 points
PluMGMK - 2 points
Ray502 - 2 points
Digital Mozart - 1 point
Interesting.
We got ourselves a three-way tie! In order to determine the winner for this scenario, a best of 5 round will commence between Carrot, Dutch and Polokus. At around 16:00 (UTC), I will post 3 of the 5 different clues, and whoever answers all of them correctly first, wins. If there's still a tie, the final two clues will be asked. If somehow a tie is still in place, I will just crown the competitors that are tied.
Round 2
Carrot-master - 3 points
CHRdutch - 3 points
Polokus - 3 points
PluMGMK - 2 points
Ray502 - 2 points
Digital Mozart - 1 point
Interesting.
We got ourselves a three-way tie! In order to determine the winner for this scenario, a best of 5 round will commence between Carrot, Dutch and Polokus. At around 16:00 (UTC), I will post 3 of the 5 different clues, and whoever answers all of them correctly first, wins. If there's still a tie, the final two clues will be asked. If somehow a tie is still in place, I will just crown the competitors that are tied.
Re: Riddles of the Glade - Round 2 (Tiebreaker)
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Ray502

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Re: Riddles of the Glade - Round 2 (Tiebreaker)
Tiebreaker part 1
Here's the three clues.
Clue #1: This character simulated playing the electric guitar.
Clue #2: This place has geysers.
Clue #3: This enemy moves around, can't be defeated, has spikes and can be found mainly in a food world.
Here's the three clues.
Clue #1: This character simulated playing the electric guitar.
Clue #2: This place has geysers.
Clue #3: This enemy moves around, can't be defeated, has spikes and can be found mainly in a food world.
Re: Riddles of the Glade - Round 2 (Tiebreaker)
1. Rayman
2. Geyser blowout
3. Antitoon with spikes
2. Geyser blowout
3. Antitoon with spikes

