Riddles of the Glade - Intermission
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Re: Riddles of the Glade - Round 8
Still not the one I'm referring to I'm afraid.
Re: Riddles of the Glade - Round 8
OK so I'll give one more since this one is going over 24 hours but this is gonna just give away the answer I think.
Clue 9: This object can be stuck in place or move back and forth on a static path and it damages the player on impact.
Clue 9A: This is a non organic object and wasn't seen until well into the series.
Clue 9B: This object is made of metal.
Clue 9C: This object is sharp all round and can also be seen in Super Mario World on certain levels (though that doesn't involve Rayman the same object is present in some levels and it's likely that most people have played this game).
Clue 9: This object can be stuck in place or move back and forth on a static path and it damages the player on impact.
Clue 9A: This is a non organic object and wasn't seen until well into the series.
Clue 9B: This object is made of metal.
Clue 9C: This object is sharp all round and can also be seen in Super Mario World on certain levels (though that doesn't involve Rayman the same object is present in some levels and it's likely that most people have played this game).
Re: Riddles of the Glade - Round 8
The buzzsaws used in Hell Breaks Loose?
Re: Riddles of the Glade - Round 8
DING DING DING!!!Greeness wrote:The buzzsaws used in Hell Breaks Loose?
They're also used in Origins but yeah the buzzsaw blades is what I was referring to
Re: Riddles of the Glade - Round 8
Alright
Clue 10:
They were initially planned to appear as enemies in Rayman Legneds, but ended up only making a brief appearance in Rayman Adventures.
Clue 10:
They were initially planned to appear as enemies in Rayman Legneds, but ended up only making a brief appearance in Rayman Adventures.
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StelzenBomber

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Re: Riddles of the Glade - Round 8
Its the rabbids,
im going to sleep now so if it is right... im here tomorrow
im going to sleep now so if it is right... im here tomorrow
Re: Riddles of the Glade - Round 8
Correct.StelzenBomber wrote:Its the rabbids,
im going to sleep now so if it is right... im here tomorrow
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StelzenBomber

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Re: Riddles of the Glade - Round 8
Cool
Clue11: This Enemy comes out of a "Container",whitch frees it upon landing.
Clue11: This Enemy comes out of a "Container",whitch frees it upon landing.
Re: Riddles of the Glade - Round 8
I'm gonna just guess it's them toads that parachute?
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StelzenBomber

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Re: Riddles of the Glade - Round 8
nope
I will make some clues later when noone figures it out
heres a clue
Clue11: This Enemy comes out of a "Container",whitch frees it upon landing.
Clue11 A: This Enemy has only apeared in 2 Rayman games
I will make some clues later when noone figures it out
heres a clue
Clue11: This Enemy comes out of a "Container",whitch frees it upon landing.
Clue11 A: This Enemy has only apeared in 2 Rayman games
Re: Riddles of the Glade - Round 8
The Red shell from Rayman 2 and the GBA version of Rayman 3?
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StelzenBomber

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Re: Riddles of the Glade - Round 8
You are right!
Re: Riddles of the Glade - Round 8
Took me a while to figure that one outStelzenBomber wrote:You are right!
Clue 12: This enemy is stationary but fires a projectile which harms the player on impact.
Re: Riddles of the Glade - Round 8
The hunter in Rayman 1?
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StelzenBomber

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Re: Riddles of the Glade - Round 8
my only gues is that its the spider from rayman 1 in the caves of skopes
Re: Riddles of the Glade - Round 8
None of those are the one unfortunately. I'll give another hint about 8pm (3 and a half hours) if it's not gotten. Don't want to leave them too long with season 111 coming up.
Re: Riddles of the Glade - Round 8
I'm supposed to give another hint, so as I promised here it is now.
Clue 12: This enemy is stationary but fires a projectile which harms the player on impact.
Clue 12A: Though contact with it will harm the player, the fired projectile doesn't specifically target the player and is similar to a timed event that can be avoided with good timing.
Clue 12: This enemy is stationary but fires a projectile which harms the player on impact.
Clue 12A: Though contact with it will harm the player, the fired projectile doesn't specifically target the player and is similar to a timed event that can be avoided with good timing.
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StelzenBomber

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Re: Riddles of the Glade - Round 8
the blue thing mr skops fires?
Re: Riddles of the Glade - Round 8
I'm referring to the enemy himself with the projectile being for the a clue. Unfortunately it isn't Mr. Skops though.


