You're too good at Rayman when...

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Steo
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Re: You're too good at Rayman when...

Post by Steo »

When you can't find any bad Rayman music.
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Re: You're too good at Rayman when...

Post by The Jonster »

When you can't find any bad Rayman music.
Steo
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Re: You're too good at Rayman when...

Post by Steo »

When you mimic a post word for word :P
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Re: You're too good at Rayman when...

Post by The Jonster »

When you mimic a post word for word :P
....and the smilies! :lol:
Well I guess I didn't mimic you this time :lol:
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Re: You're too good at Rayman when...

Post by Steo »

When you program Rayman's grappling into a game.
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Re: You're too good at Rayman when...

Post by The Jonster »

When you can understand all programming languages :mryellow:
Steo
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Re: You're too good at Rayman when...

Post by Steo »

When

//Obj_Rayman Step Event
If place_meeting(x,y,obj_1up) {lives+=1000000}

:lol: :lol:
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Re: You're too good at Rayman when...

Post by The Jonster »

When
//else {lives*=10000}
:lol: :lol:
Steo
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Re: You're too good at Rayman when...

Post by Steo »

The Jonster wrote:When
//else {lives*=10000}
:lol: :lol:
OMG imagine :lol: :lol:
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Re: You're too good at Rayman when...

Post by The Jonster »

When Rayman can win his friends over with salad. :lol:
Steo
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Re: You're too good at Rayman when...

Post by Steo »

When

Code: Select all

// Step Event Of Rayman
friends=global.salad*1000000
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Re: You're too good at Rayman when...

Post by The Jonster »

Steo wrote:When

Code: Select all

// Step Event Of Rayman
friends=global.salad*1000000
Can there actually be salad in the gamemaker???
:lol: :lol: :lol:
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Re: You're too good at Rayman when...

Post by Aaron »

When you can defeat every enemy using salads :lol:
Steo
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Re: You're too good at Rayman when...

Post by Steo »

The Jonster wrote:Can there actually be salad in the gamemaker???
:lol: :lol: :lol:
You can have any variable in Game Maker once you set it to a value before reading it.

I could use moons as a value if I wanted :lol:
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Re: You're too good at Rayman when...

Post by Aaron »

When you have a party with André at the end of the game instead of defeating him.
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Re: You're too good at Rayman when...

Post by The Jonster »

Steo wrote:
The Jonster wrote:Can there actually be salad in the gamemaker???
:lol: :lol: :lol:
You can have any variable in Game Maker once you set it to a value before reading it.

I could use moons as a value if I wanted :lol:
So you can technically make ranodm things fall from the sky too?

When green gems fall from the sky.
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Re: You're too good at Rayman when...

Post by Aaron »

The Jonster wrote:When green gems fall from the sky.
Wow, that would be amazing! :lol:

When there's no limit for how long you can swim in Rayman 2.
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Re: You're too good at Rayman when...

Post by The Jonster »

When you can fly forever in any stage in Rayman 1.
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Re: You're too good at Rayman when...

Post by Steo »

When you literally win friends with salad :lol: :lol:
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Re: You're too good at Rayman when...

Post by The Jonster »

Steo wrote:When you literally win friends with salad :lol: :lol:
Where are all the friends?? :lol: :lol: :lol:
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