Steo wrote: ↑Thu Sep 19, 2019 4:25 am
I do love the UbiArt games for their art and gameplay, but I can't say I disagree with your logic. Although, I'm sure you like the Pig Latin, Teensie Magician, and most importantly, Rayman's hair creatures.
In my opinion, I think I don't like the mosaic about Rayman's origins which appeared in the PlayStation Vita version of Rayman Origins because as there are contradictory accounts about his origins, I did not consider it a canon and I prefer more the scrapped backstory (about a preteen named Jimmy being transformed into Rayman after being teleported to Hereitscool) and the backstory introduced in the manual of Rayman 2 over those accounts introduced in Rayman Origins. That's why there are chronological time issues if we think that Rayman Origins is the original Rayman game's sequel, since if we look closely at the design of the characters (particularly that of Rayman's), as well some content about what happen if someone dies, do not match. For example, in the original Rayman game the protagonist looks like a preteen due to having neothenic features such as big beady eyes, as well he has a red neckerchief like did in his Rayman 2 incarnation; whereas Rayman's UbiArt incarnation looks like a young adult due to the fact is very similar to that of his Rayman 3 design.
Not all the things that have appeared in UbiArt-made Rayman games would I dislike. I think Magician's Teensie form is decent and the Pig Latin is not too bad. My favourite nymph (not counting Betilla) is Helena Handbasket because I praise her appearance as coincident with winter weather. I praise Rayman Legends' graphics as impressive due to its quality. Well, that's all I have said, so you can respect my opinion. I also praise the Incredibleballs as something creatively innovative.
Changing the subject, I wonder what the Rayman games released in the 2020s will be like... I don't know if the next game will be different or will use the same engine as Rayman Mini.
