> A TON OF NEW INFO!!!! <
5: Michel Ancel on Rayman Raving Rabbids and Wii: “(Wii) It’s so different from the other consoles that we decided to reconsider everything…We believe in the Wii and building gameplay around the controller. So now we are designing Raving Rabbids specifically (It’s an EXCLUSIVE!) for the Wii. It’s not just an adaptation. It’s a very special project, because this is really a revolution for us. Now we have to focus on one version - the Wii version.”
6: Xavier Poix on Rayman Raving Rabbids and Wii: “The more we heard about the Wii, the more interested we became. Then when we got our development kits, we knew that everything we dreamed of doing on this was possible. That’s why we changed our minds. We decided, ‘Ok let’s just focus on Wii’. That’s it. The other (versions) can come later.”
7: Rayman Plot: Unexpected invasion from crazed bunnies (Rabbids) that lived underground and have planned and waited for the day they could take over the world. Michel Ancel speaks about the game: “When you start the game, Rayman is a prisoner. The Rabbids don’t know anything about him. They don’t know that he’s a hero.” Nintendo Power mentions that the story is similar in a way to the Acadamy Award-winning movie Gladiator where Rayman becomes more popular amongst his captors to the point that he must become more popular than the obese and sadistic emperor of the Rabbids.
8: More about the controls are explained for Rayman. You can ride on top of a Warthog and you steer the animal tilting the Wii-mote left and right and you can flick the controller to pick up speed. Final version of the game is promised to have full destructable obstacles. You can swing (chained) cows (remind you about Earthworm Jim) while holding the B trigger and you swing the Wii-mote over your head to swing the cows and you can increase velocity to the point that you let them go. One of your goals in the game is to slam the bathroom stall doors where the Rabbids are sitting on the toilet before they use a plunger against you. There is an FPS sequence in the game where you are dropped on a desert island wearing only a fig leaf and you are up against an army of Rabbids while armed with a plunger gun.
9: Rayman consists of at least 60 trials and you do alot of things like flicking the nunchuk to do a jump on a jump rope, a foot race, using Rayman’s hands to fling and grab objects when you flick the nunchuk etc . Unfortunately the main attraction of the game isn’t platforming although there will be many platformer-type trials and the game is an adventure title. Also you actually dance physically so you can gain popularity points.
10: Rayman will have a multiplayer component. Ancel says “We hope the player can continue having fun with his friends even after he’s finished the single-player mode”. Some multiplayer trials include passing the controller around while others allow for four players. One of the trials included a cow milking contest. Regarding WiiConnect24 and Wi-Fi compatibily Ancel responds “We’re still waiting for more information from Nintendo. We have some ideas that we definitely want to implement; we’re just waiting to hear from them to make sure we can do it.”
11: Ubisoft’s Ancel on Wii’s Graphics: “In terms of visuals, if it’s fluid, if you can understand the picture, that’s enough. The number of polygons does not make you laugh or cry. We did a lot of good looking games on this generation of graphics processors. The Wii hardware is more powerful than those, so that’s good enough for us. We’re using our energy on gameplay and new ideas more than on shaders and things like that…The hardware capabilities aren’t a limitation. It’s more a question of coming up with new ideas than worring about technical specifications. With the Wii, it’s all about having fun.”
12: Ubisoft’s Xavier Poix speaks on Wii’s Graphics: “When it comes to graphics, we’re more focused on the artistic side. You know, when you see the last generation of games on Gamecube-Resident Evil 4, for instance-it’s beautiful. When you look at what they’re doing on Xbox 360, they have many great-looking games, but usually it’s more focused on the number of polygons than on the real artistic side. And we here focus on the artisitic side. We like it.”
13: There are about eight Rayman screenshots from the game and in my opinion they look really beautiful. There are also concept arts of the game and one of them show the emperor himself (similar to Jabba the Hutt). Be patient and wait till these screens are out in high quality or at least get the issue.
Source:
http://gonintendo.com/?p=3907
Seems like Nintendo power is REALLY GREAT!!
