Rayman 3

For discussions about the Rayman series.
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Steo
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Re: Rayman 3

Post by Steo »

It kind of is, since I had expected it to be a revamped experience. It was basically just upscaled textures, having them switch the buttons, and also making it so the score keeps going after 100k. The issue with that is how the scores can't be submitted to the Hall of Fame because of it.
StelzenBomber
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Re: Rayman 3

Post by StelzenBomber »

Not to mention, compared to the og versions, it has performance issues on ps3

And removes the intro (UGH)

And i think some cutscenes got desynced
Steo
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Re: Rayman 3

Post by Steo »

Yeah, it even had the issue with the water looking like someone took LSD or something on PS3.
StelzenBomber
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Re: Rayman 3

Post by StelzenBomber »

More like some parts were exagurated beond hell itself

Like hoodlum headquarters are super bright now
Steo
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Re: Rayman 3

Post by Steo »

Oh yeah I think I see what you mean, the over-exposure and stuff. In a way, a fanmade upscaling of the game would be a lot better than Rayman 3 HD, especially when you consider how the PC version already basically looks better by default.
StelzenBomber
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Re: Rayman 3

Post by StelzenBomber »

Yea pc with better rayman 3 is basicly perfect, aside sound sync and menus have issues with controller

But without i do perfer HD
The Jonster
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Re: Rayman 3

Post by The Jonster »

Better Rayman 3 >= Rayman 3 > Rayman 3HD. It seems anyway from what I hear.
StelzenBomber
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Re: Rayman 3

Post by StelzenBomber »

Basicly


Without it PC is just plain dumb imo
ZelenPixel
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Re: Rayman 3

Post by ZelenPixel »

doesnt tonic trouble have trippy colored water almost like r3hd lmao
Steo
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Re: Rayman 3

Post by Steo »

Menus don't have issues with a controller using xinput. The cutscene sync was always off also, but like you mentioned before, they seemed a lot closer when played at 50Hz.

There are many reasons I don't prefer HD though, the sound looping being really off is another example.
StelzenBomber
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Re: Rayman 3

Post by StelzenBomber »

Sound looping?

Huh never had an issue there
Steo
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Re: Rayman 3

Post by Steo »

Not exactly that it unintentionally loops, more that the samples have gaps in them, and you can hear it when they either loop or move on to the next sample. It's very noticeable on the Teensie Highway music, and also the sound when Celoche is firing the laser for example. The music sounds like it's skipping, and the sound of the laser should be continuous without breaks. That's just a couple of examples though.
StelzenBomber
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Re: Rayman 3

Post by StelzenBomber »

Either im deaf or i never had any sound issues
Steo
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Re: Rayman 3

Post by Steo »

There's a possibility it might not happen on PS3, since I've only played it on Xbox. I'm not entirely sure though, but on both Xbox 360 and Xbox One, it was really noticeable to me.
StelzenBomber
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Re: Rayman 3

Post by StelzenBomber »

Thats just weird
Elite Piranha
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Re: Rayman 3

Post by Elite Piranha »

The third Teensie doctor is known by many names, "Garatta Ciatik" came from the Rayman 3 Press Kit, "Art Rytus" is supposed to be from the RZ website, however does anyone remember the source for the names "Gonzo" and "Anna Lyse"?
StelzenBomber
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Re: Rayman 3

Post by StelzenBomber »

I dont remember any of these names
The Jonster
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Re: Rayman 3

Post by The Jonster »

I’ve heard of Gonzo and I’ve seen the name “Art Rhytus” on the wiki but otherwise i wouldn’t know where to find those sources.

Come to think of it, does the game ever mention his name at any point in time? I haven’t played in awhile but something tells me it doesn’t.
StelzenBomber
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Re: Rayman 3

Post by StelzenBomber »

Honestly?
I really dont know
Maybe after the cutscene of the second doctor
PluMGMK
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Re: Rayman 3

Post by PluMGMK »

His name is not mentioned in the game.

For the other two, "Otto" and "Roméo" are both used in both the English and French versions, despite the existence of other supposedly-official English names.
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