Rayman Redemption

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Steo
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Re: Rayman Redemption

Post by Steo »

I agree with the above, it's hard to believe this was made with Game Maker when it looks so official.

Nice to see you around OCG! This is interesting also, I'll have to try it out.
OCG
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Re: Rayman Redemption

Post by OCG »

Thanks, it's nice to see a warm welcome after being inactive for a long time :D
Hopefully, you won't encounter any problems with the patch :wink:
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Re: Rayman Redemption

Post by Aaron »

I agree, it is great to see you back here after so long! :D

I think it's nice to see old fellas return to the forum in general. :)
The Jonster
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Re: Rayman Redemption

Post by The Jonster »

It is great to see you around OCG! :D

I think this is patch is a great idea, it will definitely satisfy the people who prefer the original sprites of the cabin boys. :D
I haven't actually updated the game to the newest version myself though so I still have the older sprites..
Steo
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Re: Rayman Redemption

Post by Steo »

I have the latest version, but I also have a copy of 1.0.5.
The Jonster
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Re: Rayman Redemption

Post by The Jonster »

Same here in fact.

I finally 100%ed my first save file! So I decided to delete it and try out Demise mode for a few stages. Turns out when you start you start with one hit point so any hit will kill you and most lives and power ups were indeed rigged like described. :P
Steo
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Re: Rayman Redemption

Post by Steo »

I should try this mode after I complete it on classic, I expect a lot of frustration! :P
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Re: Rayman Redemption

Post by The Jonster »

Hey guess what, in Demise Mode even Betilla is trying to kill you! :lol:
Steo
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Re: Rayman Redemption

Post by Steo »

Oh crap, even Betilla hates us now. :mefiant:
PluMGMK
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Re: Rayman Redemption

Post by PluMGMK »

When you said that, I thought you meant she was participating in the fight, but it looks like that's not actually what happened! :P
Steo
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Re: Rayman Redemption

Post by Steo »

That's kind of funny though, it's like the poisonous mushrooms in Super Mario Bros. The Lost Levels. :P
The Jonster
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Re: Rayman Redemption

Post by The Jonster »

Exactly! :D

Instead of giving you a power up that’s helpful, it instead kills you. :lol:

It looks like codes don’t work in demise either. It really is a hellish game mode.
Steo
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Re: Rayman Redemption

Post by Steo »

It doesn't mean I won't try it at some stage. :P
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Re: Rayman Redemption

Post by The Jonster »

I’d probably just try for fun and completing the game in general. There’s NO WAY I could 100% the game in that mode. :P
OCG
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Re: Rayman Redemption

Post by OCG »

RaYCiSS patch has been uploaded. Previous version did not restore gladiator sprite which was also changed in 1.1.0 update.
Well, with new version of the patch, this is fixed and gladiator also has old design:

https://ulozto.net/file/XAboaiu88Uz5/rayciss-exe

https://mega.nz/file/blR0xaCZ#_OduIAMGA ... wFUJ_GC4Q8
Steo
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Re: Rayman Redemption

Post by Steo »

Thanks for that, it may prove useful. :up:

Do you mind if I add a link to the patch in the first post?
OCG
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Re: Rayman Redemption

Post by OCG »

Oh, I would appreciate very much if you did so :)
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Re: Rayman Redemption

Post by PluMGMK »

Hey OCG, long time no see!

I just noticed Steo put the Demise Mode screenshot fairly prominently in the first post – I wonder if that'll scare off potential newer players. :fou:
Steo
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Re: Rayman Redemption

Post by Steo »

Maybe, I don't look forward to the difficulty level myself. :oops2:
The Jonster
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Re: Rayman Redemption

Post by The Jonster »

I already experienced some of the pain, I can see myself continuing a bunch of times if I continued down this "demise" path. :P
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