Rayman 3

For discussions about the Rayman series.
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Steo
Holly Luya
Posts: 36334
Joined: Sun Feb 25, 2018 3:57 pm
Location: Globox Village
Tings: 100545

Re: Rayman 3

Post by Steo »

The game mainly uses Rayman 2 assets anyway. It's interesting that they even called it Rayman 3.
ZelenPixel
Henchman 1000
Posts: 201
Joined: Thu Nov 14, 2019 8:15 pm
Location: location
Tings: 2255

Re: Rayman 3

Post by ZelenPixel »

welcome to rayman 2 hoodlum havoc theres like 3 hoodlums in there and globox only exists in cutscenes enjoy
StelzenBomber
Mechanical Dragon
Posts: 2213
Joined: Wed Dec 13, 2017 3:07 pm
Tings: 25652

Re: Rayman 3

Post by StelzenBomber »

Steo wrote: Mon Aug 03, 2020 10:47 pm The game mainly uses Rayman 2 assets anyway. It's interesting that they even called it Rayman 3.
It probably was enterd as rayman 2 and only turned into rayman 3 because rayman 3 was coming out at the time

Maybe theres some leftover that confirm this in the data
PluMGMK
Annetta Fish
Posts: 40508
Joined: Fri Jul 31, 2009 9:00 pm
Location: https://www.youtube.com/watch?v=cErgMJSgpv0
Contact:
Tings: 136606

Re: Rayman 3

Post by PluMGMK »

Kinda like how Netscape bumped the version number from 5.0 to 6.0 because Internet Explorer 6 was coming out at the same time and they didn't want to look like they were behind Microsoft. :mrgreen:
The Jonster
Magician
Posts: 40789
Joined: Sat Mar 24, 2018 6:15 am
Location: The realm of Mario Karting
Tings: 51035

Re: Rayman 3

Post by The Jonster »

Yeah it feels more like a Rayman 2.5, since it deals with characters elements from both 2 and 3. I don't think there is a handheld game that really emulates the console version of Rayman 3 fully. Hoodlum's Revenge was like a sequel to the console game.
Steo
Holly Luya
Posts: 36334
Joined: Sun Feb 25, 2018 3:57 pm
Location: Globox Village
Tings: 100545

Re: Rayman 3

Post by Steo »

I'm going to imagine someone else already found this before, but I was messing about on Rayman 3 GBA just as I was about to go to bed, and there seems to be this glitch to get out of bounds on Pirate Stronghold.

The Jonster
Magician
Posts: 40789
Joined: Sat Mar 24, 2018 6:15 am
Location: The realm of Mario Karting
Tings: 51035

Re: Rayman 3

Post by The Jonster »

I saw this last night when you showed me, I still found it very curious how Rayman just landed instead of actually dying when he hit the bottom. What even is he standing on then, in that case? :P
StelzenBomber
Mechanical Dragon
Posts: 2213
Joined: Wed Dec 13, 2017 3:07 pm
Tings: 25652

Re: Rayman 3

Post by StelzenBomber »

Didnt raycarrot make a video on this bug?
Or was it someone else?
RayCarrot
Carmen
Posts: 2476
Joined: Sat Jan 11, 2014 5:46 pm
Tings: 40322

Re: Rayman 3

Post by RayCarrot »

That was me yeah
Steo
Holly Luya
Posts: 36334
Joined: Sun Feb 25, 2018 3:57 pm
Location: Globox Village
Tings: 100545

Re: Rayman 3

Post by Steo »

I assumed someone would have known about it before definitely. It's interesting though since they clearly forgot to block off that area, though I doubt play testers try to crawl through everything either. :P

I'm guessing this one was found before too, and it's a pretty silly one since all they would have needed to do is limit the character's height instead of using invisible barriers that end too early. :P



EDIT: It seems you can walk left out of the screen, and then if you go back to the right it breaks things, including some sprites. I tried it and the camera started moving really fast until something eventually happened off screen which killed Rayman.
Gordswitch
Ugly
Posts: 131
Joined: Thu Jul 23, 2020 8:44 am
Tings: 715

Re: Rayman 3

Post by Gordswitch »

Anybody else feel that Rayman 3 had the best Rayman model?
StelzenBomber
Mechanical Dragon
Posts: 2213
Joined: Wed Dec 13, 2017 3:07 pm
Tings: 25652

Re: Rayman 3

Post by StelzenBomber »

It did
Thats just because it had more polygons and stuff
Gordswitch
Ugly
Posts: 131
Joined: Thu Jul 23, 2020 8:44 am
Tings: 715

Re: Rayman 3

Post by Gordswitch »

Well its more so just competent art direction
Gordswitch
Ugly
Posts: 131
Joined: Thu Jul 23, 2020 8:44 am
Tings: 715

Re: Rayman 3

Post by Gordswitch »

I find it funny how some of the marketing material for Rayman 3 tried making look Dark and Edgy, even though that’s not really what the game is like
ZelenPixel
Henchman 1000
Posts: 201
Joined: Thu Nov 14, 2019 8:15 pm
Location: location
Tings: 2255

Re: Rayman 3

Post by ZelenPixel »

the peepee jokes arent that far off if you think about it lmao
and i def agree @ it being the best model. though its also worth noting theres the fact that we just.. havent gotten a much better model due to the future ones just being the r3 design with minor changes (making it not look as good), or ubiart (which does not work well in 3d!!)
Gordswitch
Ugly
Posts: 131
Joined: Thu Jul 23, 2020 8:44 am
Tings: 715

Re: Rayman 3

Post by Gordswitch »

His Smash Wii U trophy looks uncanny to me
StelzenBomber
Mechanical Dragon
Posts: 2213
Joined: Wed Dec 13, 2017 3:07 pm
Tings: 25652

Re: Rayman 3

Post by StelzenBomber »

That moddel is terrible no matter what you try to convince me
PluMGMK
Annetta Fish
Posts: 40508
Joined: Fri Jul 31, 2009 9:00 pm
Location: https://www.youtube.com/watch?v=cErgMJSgpv0
Contact:
Tings: 136606

Re: Rayman 3

Post by PluMGMK »

"Uncanny" is the word indeed. There are so many things off about it… :?
Steo
Holly Luya
Posts: 36334
Joined: Sun Feb 25, 2018 3:57 pm
Location: Globox Village
Tings: 100545

Re: Rayman 3

Post by Steo »

The Rayman 3 model is the best yeah. The Smash trophy looks disturbing. :fou:
Gordswitch
Ugly
Posts: 131
Joined: Thu Jul 23, 2020 8:44 am
Tings: 715

Re: Rayman 3

Post by Gordswitch »

it looks weird how they try to give him separate eyes, rather than just keeping it a flat texture like 3
Post Reply