I managed to extract the HD (1280x720, 30fps) .bik files from my PS3 Rayman 3 HD disc. I tried replacing the .bik files of the PC version (320x400, 25fps), but sadly the game just skips and doesn't show them.
I so far found out that replacing the .bik files with a higher resolution does not work, but replacing the 25fps file with a 30fps file DOES work. So that is interesting.
Does maybe anyone know a solution to make the game play higher res .bik files? If so, we would also be able to play HD cinematics in Rayman 3 on PC.
HD .BIK cinematic files for Rayman 3?
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Re: HD .BIK cinematic files for Rayman 3?
So far it is not possible, we know about the issue.
There is even remastered intro using AI. Its first version is published on YouTube.
I just don't remember in what quality is this PS3 video, and whether it's not simply upscale and wasn't made again using original render.
You can upload it in bik, though.
Edit. 2022 on HD bik replacing in the game and no audio issues
viewtopic.php?p=1432159#p1432159
There is even remastered intro using AI. Its first version is published on YouTube.
I just don't remember in what quality is this PS3 video, and whether it's not simply upscale and wasn't made again using original render.
You can upload it in bik, though.
Edit. 2022 on HD bik replacing in the game and no audio issues
viewtopic.php?p=1432159#p1432159
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LolcatPlays

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Re: HD .BIK cinematic files for Rayman 3?
viewtopic.php?p=1432160#p1432160TRJTA wrote: Thu Jun 18, 2020 9:45 am I managed to extract the HD (1280x720, 30fps) .bik files from my PS3 Rayman 3 HD disc. I tried replacing the .bik files of the PC version (320x400, 25fps), but sadly the game just skips and doesn't show them.
I so far found out that replacing the .bik files with a higher resolution does not work, but replacing the 25fps file with a 30fps file DOES work. So that is interesting.
Does maybe anyone know a solution to make the game play higher res .bik files? If so, we would also be able to play HD cinematics in Rayman 3 on PC.
Re: HD .BIK cinematic files for Rayman 3?
Hey any chance you can upload the HD .bik files please? I plan to Translate the audioTRJTA wrote: Thu Jun 18, 2020 9:45 am I managed to extract the HD (1280x720, 30fps) .bik files from my PS3 Rayman 3 HD disc. I tried replacing the .bik files of the PC version (320x400, 25fps), but sadly the game just skips and doesn't show them.
I so far found out that replacing the .bik files with a higher resolution does not work, but replacing the 25fps file with a 30fps file DOES work. So that is interesting.
Does maybe anyone know a solution to make the game play higher res .bik files? If so, we would also be able to play HD cinematics in Rayman 3 on PC.
Re: HD .BIK cinematic files for Rayman 3?
Not only that but the HD cutscenes have 1 duplicate frame every 5 frames, it's easy solvable by going on Handbrake and just setting the FPS to 25. [but if you do this make sure to make the encode lossless to not lose quality]
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CaptainBoj

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Re: HD .BIK cinematic files for Rayman 3?
ooh I'd love to see the videos in HD
Re: HD .BIK cinematic files for Rayman 3?
OK. I experimented a bit with converting videos in R3.
I used 2001 version of RAD Game Tools' radvideo.exe
https://web.archive.org/web/20010602065 ... dtools.exe
Choose an AVI or MOV file, and click Bink it! You can leave all the settings untouched.
No need to use CMD.
I used 512x512 video limit patch
(it's to bypass the limitation and use higher resolution videos than original)
download/file.php?id=6283
I used Xvid4PSP to convert to AVI and lossless FFV1 worked. MKV and MP4 doesn't work.
Some too fancy codecs in AVI audio/video stream won't be detected during converting (it will be shown in compression progress box - e.g. AC3 was undetected, lossless codecs using Any Video Converter and AVI couldn't be opened by Bink so I used Xvid4PSP which turned out working. Lagarith from some other program was encoded improperly by this old Bink).
You can stop and save properly encoded progress in Bik in the middle to see a sample.
Audio quality set to 0 somehow doesn't work in new Rad Tools making no audio in the game, but is not necessary in 2001 version here, audio works here despite the settings, but 0 is recommended (best quality). If you don't change bit depth, it will be 32 bit (I'd recommend it).
It turns out that indeed - Better Rayman 3 makes videos played in 4:3, but it looks still better than the original game behavior, since the game itself renders widescreen video squeezed vertically instead of leaving black borders on sides like Better Rayman does - so it looks better.
I tried to manipulate with AR of the videos by scaling compression in the converter, so the videos played by VLC were either squeezed vertically or horizontally, so the result resolution was flipped like in the original videos, also I used 2x height and width scaling, but to no avail, no matter what AR and resolution were used in the video, there are always two black borders on sides using Better Rayman and the video looks exactly the same despite scaling changes.
Besides, some experiments with 60 FPS videos were successful at least.
So yes, we can convert the upscales to BIK already so they'll look better than the original ones.
Later maybe Rib will find how to repair displaying videos in original AR, or at least 16:9, instead of 4:3, so at worse perhaps we may need to add borders to preserve correct AR since I believe original videos in reality are not 16:9 but something smaller, but I haven't seen Hakyra upscales yet, they're still in works, so stay tuned.
PS. Current limit in patch is set to 2048x2048
I used 2001 version of RAD Game Tools' radvideo.exe
https://web.archive.org/web/20010602065 ... dtools.exe
Choose an AVI or MOV file, and click Bink it! You can leave all the settings untouched.
No need to use CMD.
I used 512x512 video limit patch
(it's to bypass the limitation and use higher resolution videos than original)
download/file.php?id=6283
I used Xvid4PSP to convert to AVI and lossless FFV1 worked. MKV and MP4 doesn't work.
Some too fancy codecs in AVI audio/video stream won't be detected during converting (it will be shown in compression progress box - e.g. AC3 was undetected, lossless codecs using Any Video Converter and AVI couldn't be opened by Bink so I used Xvid4PSP which turned out working. Lagarith from some other program was encoded improperly by this old Bink).
You can stop and save properly encoded progress in Bik in the middle to see a sample.
Audio quality set to 0 somehow doesn't work in new Rad Tools making no audio in the game, but is not necessary in 2001 version here, audio works here despite the settings, but 0 is recommended (best quality). If you don't change bit depth, it will be 32 bit (I'd recommend it).
It turns out that indeed - Better Rayman 3 makes videos played in 4:3, but it looks still better than the original game behavior, since the game itself renders widescreen video squeezed vertically instead of leaving black borders on sides like Better Rayman does - so it looks better.
I tried to manipulate with AR of the videos by scaling compression in the converter, so the videos played by VLC were either squeezed vertically or horizontally, so the result resolution was flipped like in the original videos, also I used 2x height and width scaling, but to no avail, no matter what AR and resolution were used in the video, there are always two black borders on sides using Better Rayman and the video looks exactly the same despite scaling changes.
Besides, some experiments with 60 FPS videos were successful at least.
So yes, we can convert the upscales to BIK already so they'll look better than the original ones.
Later maybe Rib will find how to repair displaying videos in original AR, or at least 16:9, instead of 4:3, so at worse perhaps we may need to add borders to preserve correct AR since I believe original videos in reality are not 16:9 but something smaller, but I haven't seen Hakyra upscales yet, they're still in works, so stay tuned.
PS. Current limit in patch is set to 2048x2048
Re: HD .BIK cinematic files for Rayman 3?
still no solution to this problem?
Re: HD .BIK cinematic files for Rayman 3?
Sadly.
Probably Rib is still the only capable person of fixing incorrect AR of cinematics and borders on sides.
Probably Rib is still the only capable person of fixing incorrect AR of cinematics and borders on sides.




