𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

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Aaron
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by Aaron »

I really like the animation and the trail behind the fist as he's charging it, great stuff once again!
hoodlumsworld
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by hoodlumsworld »

I love the charging fist animation, I would only suggest to have it spin a bit faster!
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by XBAlizE »

Quick Update:
Progression has started to slow down due to my busy schedule. I've also had to delay development on the Engine due to needing to focus on my studying for the end of August. I apologize to both the Community & My Team for the slight inconvenience. However, there's not much I can do about this. All I can say right now is that I'll continue working on the Engine soon. For those who are unaware of what Engine is being used for Rayman - Illuminated Knights. It's called GoDot. My reason for choosing this Engine is because I feel there's a lot more organization. I'm able to create the project I envisioned and I hope that we can all make this happen together.

Where exactly are we in terms of Progression?
We are currently in the extremely early stages of development. I'm still working on Concept Art for Level Design. There's a lot to work through. Hopefully, we will have something to share with you soon. In the meantime, I'm very sorry that it's taken this very slight hiatus. It's more of a pause right now. Something I want to make clear is that the project is not abandoned. I'll still be working on the project while studying. Mostly discussion and sharing some Concept Art with them. I'll be posting another update here very soon! Thank you for all the support from the RaymanPC Community! We really appreciate you all sharing your feedback here.

Until September, farewell, I'll see you all soon!

- X
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by Hunchman801 »

Glad to hear there's more coming, I look forward to seeing the concept art as it should give us a clearer picture of the atmosphere of the game. :)

Also, I hope your spelling of Godot as GoDot has not enraged any of our Irish users. :paranormal:
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by PluMGMK »

Hunchman801 wrote: Tue Aug 31, 2021 11:11 am Also, I hope your spelling of Godot as GoDot has not enraged any of our Irish users. :paranormal:
Well, boombo's the biggest Beckett fan here, right? :P
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by hoodlumsworld »

No problem XBAlizE, I hope to see more when you're finished with the more important stuff.
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by ItzalDrake »

Hey!
We haven't received any updates for a while, how is development going? :)
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by mistercallumb »

I would also love to hear more :D
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by XBAlizE »

Update:

I'll share a much more improved written update later. As of right now, I'd like to quickly mention that the project is still in-development.
While there's not much communication between myself and the artist responsible for these beautiful animations. I do hope to work with them again in the near-future. While a playable demo will most certainly be shorter in length than your average playable demo for video games, I'm just happy to update you all with information that will hopefully reassure you that this project is not on hiatus. This is a project that I'm very passionate about but I don't believe it will be ready for a long time. While I can promise you that someday there will be a playable demo, I cannot promise you a full-release. I hope you enjoy this update!
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by hoodlumsworld »

It's an ambitious project so it's understandable. I'm still very much looking forward to a playable demo. ☺️
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by XBAlizE »

hoodlumsworld wrote: Thu Oct 27, 2022 6:51 pm It's an ambitious project so it's understandable. I'm still very much looking forward to a playable demo. ☺️
Thank you for understanding. It's an ambitious project that I hope I'm able to complete someday. As of right now, I've heavily focused on making sure that the basics are as perfect as can be. After all, the demo needs to feel smooth. There's no release date for the demo, I'm not sure when it will be ready. I will keep the Community updated as much as possible whenever I feel there's enough new information to share.
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by hoodlumsworld »

What's the biggest challenge you're facing at the moment in terms of making the basics work?
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by XBAlizE »

Greetings RaymanPC Community,

I'd like to take a moment to apologize for the delay in everything. Due to radio-silence, I'm more interested in making amends with the community.
Allow me to update you on everything that's happened so far... I've never forgotten about this project. It's been a passion project for a very long time.
It's important to share through transparency that I also am someone that's a Leader of other projects. I've remained focused on other projects due to time-constraint. It's also been very important for me to stay updated with my team that I assembled myself. I'm currently trying to get back in contact with the greatly talented & beautiful NocaFifa. Whether this will be successful is uncertain. Just know that I'm trying to reassemble what I've faded away from. This time away from the project has allowed me to focus on studying & work. I've also been able to focus on my physical health & mental health. That being said, I've never stopped being passionate. I'm still learning Programming & advancing through other talents. I'm even trying to improve my Pixel Art skills as I'd like to support NocaFifa as much as possible.

𝐑𝐚𝐲𝐦𝐚𝐧 - 𝐈𝐥𝐥𝐮𝐦𝐢𝐧𝐚𝐭𝐞𝐝 𝐊𝐧𝐢𝐠𝐡𝐭𝐬 is a project that I'll continue to work on going forwards. I've decided to make a sacrifice which is to postpone a project that I was working on in the past. This sacrifice will allow me to put more focus on this FanGame. All this time that's passed us by has allowed me to rethink things. I've now reached a point where I'm feeling more satisfied going forwards. I've created more ideas & concepts & designs for this project. I have a much more visual vision. While I don't have anything new to share in terms of resources. I'd just like to use today to update the community & those who were interested in this in-dev project.

𝐑𝐚𝐲𝐦𝐚𝐧 - 𝐈𝐥𝐥𝐮𝐦𝐢𝐧𝐚𝐭𝐞𝐝 𝐊𝐧𝐢𝐠𝐡𝐭𝐬 will continue development. This project may have entered an unfortunate unscheduled hiatus. That doesn't mean it's over... Far from it. In-fact, I'm very proud of the work that was achieved in that short amount of time. I'll be even prouder when the project is in a ready-to-play state. Moving forwards, I'll be writing another update post on this thread. The release date for this update post will be scheduled for the 20th of this month. (May) - The update post will contain new & exciting information. It will include a hopeful return to normality. It will hopefully also mean that I was successful in reassembling the team. & if all goes well, I'll be sure to update you all more frequently. Going forwards, it's a fresh start. It's an opportunity to do right rather than wrong. I appreciate the patience & understanding you have all shown throughout this experience & the unfortunate hiatus.

Here's to 2024 being the year where development goes smoothly. Let's hope I have more to show for this project in due time!

All the best to you all & Thank you! Thank you for reading too!

-X-
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Re: 𝐑𝐚𝐲𝐦𝐚𝐧 - Illuminated Knights (2D FanGame In-Development)

Post by hoodlumsworld »

Thanks for the update, I hope to read some news soon. ☺️
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