Though I will say I'm no longer getting any loading errors, which is good! On the other hand, Rayman and Reesie seem extremely unstable/unsynced in animation and control. Control switches from Rayman to Reesie permanently for what appears to be no reason, but I understand you've been having trouble with coding as of late. Also it crashes when Reesie leaves the edge of the screen, at least on my laptop. So if there's a way to keep her from running off, such as a wall, that'd be helpful on my end of things.
I haven't figured out why this happens though. Maybe Reesie needs coding to not run forward when the player isn't inputting anything? Switching between them with a certain key might be worth looking into. I don't know much about the intricacies of game code, honestly.





