Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by Mortamon Saturn »

Bump.
Out of curiosity after playing all of Ryemanni’s fangames, I have looked into the data.win file and found what appears to be some "WIP" skins that were never completed. This includes Joe, Tarayzan and what appears to be the original concept for the Dark Magician Rayman skin that appeared in Rayman Redemption. There are also two empty ones.
I’ve also noticed some rooms inaccessible in the game that were very likely used by Raymanni/Ryemanni for testing purposes.
Reign of Terror WIP Skins.png
Reign of Terror Creator Rooms.png

It was pretty hard to play this game after Rayman Redemption and ReDesigner, but it’s still fun, in my opinion. I really liked some ideas and the soundtrack was very good. :)


While I’m at it, here are some doodles of the bosses made last year by Ryemanni: https://twitter.com/Ryemanni/status/1432276695973761029

Image
Last edited by Mortamon Saturn on Sat Jan 15, 2022 2:47 pm, edited 1 time in total.
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by hoodlumsworld »

Rayman Saturn wrote: Wed Jan 12, 2022 11:50 pm I’ve also noticed some rooms inaccessible in the game that were very likely used by Raymanni/Ryemanni for testing purposes.
Maybe they can be accessed through memory editing? But they might not be very interesting.
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by Mortamon Saturn »

hoodlumsworld wrote: Fri Jan 14, 2022 9:48 am Maybe they can be accessed through memory editing? But they might not be very interesting.
Yeah, it wouldn’t really be interesting as they don’t contain much, especially compared to the test room from Redemption which is way bigger.


I also realise I missed the opportunity to share a meme I’ve made about the Mr Dark skin in one of my latest videos... so I’m gonna do it now! :noel:

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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by hoodlumsworld »

How did I never learn about this skin?
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by Mortamon Saturn »

You unlock the secret skins by getting 100% completion in the game if I remember correctly (I’m probably wrong, but at least I know you get them around the very end of the game), so I don’t think many people even know of these skins’ existence. :noel:
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by hoodlumsworld »

Well, it looks awful, but it's hilarious. 😂
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by Elite Piranha »

Does that Rayman evil scientist controlling a robot with a cannon pen15? :mrgreen:
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by Mortamon Saturn »

I figured I should share this here as well: someone has remade the near entirety of Reign of Terror in Rayman ReDesigner! https://raydistributor.com/content/RAY-XT2G-7A

Image

Image

Image

Image

Finally, we got the highly anticipated Dark Magician remake in the Redemption/ReDesigner engine. :hap:
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by Adsolution »

Whoa, that was fast, and awesome! Redemption came a long way from Reign of Terror, so I'm definitely gonna try this out.

Maybe some time you can give it a proper port with higher production/ambitions using this as a base Raymanni!
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by Mortamon Saturn »

Here are even more great news! Ryemanni has finally released the game's soundtrack in its original higher stereo quality! Now all of the OST in on par with the HQ version of the Flint Jail music you could hear in Rayman Redemption and ReDesigner! :mrgreen:
All the tracks finally got their own unique name! The bundle also comes with three unused tracks ("Hall of Doors", "Picture City", "Mr Cactus Early Version"). :hehe:

Just like for Redemption's soundtrack, you can find it below the game's download link on its Game Jolt page:
https://gamejolt.com/games/Rayman_The_D ... ror/237701
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by Mortamon Saturn »

And now here are some concept arts shared by Ryemanni!


Didn't have the time to watch the full video yet tho, so I can't sum it up for you right now. :oops2:
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by PluMGMK »

I still don't know if I should watch it, or get around to playing the game first and then watch it :fou:
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by Mortamon Saturn »

Why not do both at the same time for the extra challenge? :noel:
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by PluMGMK »

I'd probably need a second monitor for that :hap:
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by Mortamon Saturn »

Or just a phone/tablet with the video under your nose. :noel:
DoN't YoU gUyZ hAvE pHoNes!? :hap:
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by PluMGMK »

I do but I value my eyes and neck too much for that! :fou:
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by Mortamon Saturn »

How about a big compilation of the game’s full stereo soundtrack? :mrgreen:



Interestingly, while the Picture City track went unused in the final game, it could be heard in the game’s very first teaser which showed an unused Picture City level:



Looking at the game’s original topic on the RPC and the one on Betilla’s Gardens, it appears all of Rayman 1’s worlds were to be featured in the game as small bonus levels, but this was obviously scrapped.
More worlds were also planned ("Pear Plains", "The Great Protoon’s Terror" [which could have had Dark Rayman as its boss and he would have been remade by the Dark Magician in a different appearance... which probably explains a certain skin...] and "Ancient rocks").
Some others were renamed ("Fridge of Rock" became "Freezy Freezer" and "Beyond Technology" became "Secret Lab" for example, although the word "Beyond" is still used in its original audio files).

Darkray.png
Darkray.png (1.69 KiB) Viewed 1765 times

"Heart of the Storm" (which was renamed to "Dark Storm/Eye of the Storm", while the original name ended up being used for the final boss) was also planned to be removed. While it didn’t happen, it appears it was going to have three levels instead of one. That’s right, Dark Magician was originally meant to be the final boss!
Seems like the Reaper boss was originally named "The Harvester", and the Freezy Freezer wasn’t intended to have a boss at first (unless Raymanni forgot to list it). "Savage Minion" could have been named "Arcane Minion", from what I understood.

Many more playable characters were planned (as I already revealed in the data.win file and as you could see in some teasers which even had a character selection feature on the title screen [which was a placeholder for game development purposes]). This included Tarayzan, Joe, Magician, Dark Magician, Dark Rayman and a Magic minion.
In the end, only Rayman, Bad Rayman and Mr Dark became playable, and what appears to be an old version of the Dark Magician Rayman got implemented as a skin in Rayman Redemption + ReDesigner.
They were cancelled because Derp Demon Games/Ryemanni realised how long it would take to animate them all after making the three we got, so this allowed the game to be released faster.

A series of "body power-ups" was planned for Rayman’s head, torso, hands and feet. Only the hands and feet made it into the final game (fist power-ups and Power Jump Boots which evolved into the Superjump Laser Powder in ReDesigner), while the other powers remain unknown.

A demo was also made with what appears to be an exclusive hub map (which may possibly have featured the unused "Hall of Doors" music, and a Tropical Isle level was named "Island of Peace" at that time [probably "Lush Island"], while the Sun of Despair had a level called "The Sun is Hot" [probably "Fun in the Sun"]), but sadly Ryemanni edited the video’s description where it was featured... Parts of the hub or something very similar to it still seems to exist in the data.win as the "Creator map".

Creator_map.png

A level editor was considered, but got cancelled (although a "level creation tutorial" still exists in the data.win).

Tutorial_levelcreation.png

Yes, I scrolled through over 38 pages of the old topics to bring you all of this data. I hope that was an interesting read. :hap:
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by The Jonster »

Rayman Saturn wrote: Sat Jan 15, 2022 2:46 pm I also realise I missed the opportunity to share a meme I’ve made about the Mr Dark skin in one of my latest videos... so I’m gonna do it now! :noel:

Dang how did this happen. :lol:

Also wow I've been out of touch a bit with this topic, I hadn't realized the soundtrack had been released. There are a few songs I like, particularly from the Tropical Isles and Techno Towers, and also some from Flying Mountains and Freezy Freezers. One of these days I'll play the game again (I only played once a couple years back) and then give my thoughts on it.
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by Mortamon Saturn »

Alright, to take a further dive's into the game's development, now here's a summarised list of what Ryemanni found in his old school book of concept arts, just in case you don't have the time to watch his video! Tho, it's still better to speed through it if you want the visuals at least.

So, here are most of the interesting things 12/13-year-old Ryemanni had drawn:

Basic drawings:
-Rayman, Bad Rayman, and a Robot Rayman!
-Gigantic nose creature. Yeah.
-"Classic" and "Modern" Bad/Dark Rayman (Modern had the X on the torso and claws... seems like Ubisoft stole this kid's idea for Mini Mr Dark's redesign :hehe: ).
-"Elemental" Fists (Golden, Water, Fire, Plum, Slime).
Now I want a Rayman with a Plum Fist! I wanna! I wanna! :ouin:

Maps:
-A world map of the game's geography with a cancelled Water Fort, a blue water equivalent of Fiery Fort where Betilla was held captive. Also features "Sea", "Plains" before Techno Towers... "Cal" "Bridge" "Ral" (?) areas before Almost Space, and a funny cat creature's face next to a "limited bonus" or whatever...
-Between the Desert of Despair and the Brutal Burialground, you could go to Rayman 1's valley (for the small bonus levels which were planned back then). It may explain why the final desert features some classic entities from Rayman 1 and why the Brutal Burialground's boss could have had some "ties" to Mr Dark...
-More of the map with "Plains" after "Fridge of Rock/Freezy Freezer" and located right before "Ancient Rocks" (which Ryemanni assumes to be related to Rayman GBC) which itself preceded Heart of the Storm. Then, there's the Great Protoon's Terror, "Cave" and finally "Stronghold of the Dark/Dark Stronghold". Some "Revenge of the Dark" inspiration for that name, heh? :P

Entities:
-Drawings of the world's entities. Savage Minion was indeed called "Arcane Minion" back then, and a later drawing seems to explain that as magic is coming from his hands.
-Among cancelled enemies, the desert had a "Sand Mole", a Hunter inside a cactus (shooting the hammer-bullets through a hole) and a Mr Mummy boss waking up from a coffin.
-Brutal Burialground could have had more ghosts (including one eating Rayman's Fist) and "Zombie Livingstones". The Reaper would have had a different fight, and he had some "mysterious connections to the late Mr Dark"...
-Almost Space could have had "Little Alien", "Space Man", "Alien Prince" and "Space Daddy"... Is he Space Mama's husband? He even has a moustache! :lol:
-Freezy Freezer was intended to have "Stone Necks" and "Stone Platforms" enemies. Boss would have been "Stone Maggot" which can throw Lava Balls and with the battle taking place on top of his body.
-The abandoned Ancient Rocks were meant to have "Small Rocks" walking towards you when you don't look and who can only be attacked with... a charged fist, probably. Also a massive "Epic Big Ancient Rock Golem" with many phases and... what must be his face similar to a mushroom (or Mr Stone?...). Every part could have had a weak spot, and apparently he was so big you would only see his toes.
-Walking Lightning Bolts had eyes and arms in most of the drawings. Techno Towers also had "Hard Workers" similar to Livingstones, "Electric Traps" shooting bolts and... a sausage gun!? :paranormal:
-As for Heart of the Storm/Dark Storm, it had the same bolts with the extra visual features, "Zappy Zip" (a creature of electricity wielding a trident/fork) and an unfinished robot (probably boss, or something unrelated).
-Original enemies were planned for Fiery Fort: "Misty" (a sort of flaming golem monster), "Fire Snot" (shoots fireballs, probably through its big snout).
-A "Plant Thing" carnivorous plant was drawn for "The Great Protoon's Terror". Dark Rayman was indeed meant to be a foe here, in this corrupted area where nothing remains...

More entities and extras:
-Drawings of some cool possibly unrelated robots, including one called "Klunk" (Ratchet & Clank, anyone? :winkgrin: ).
-Unrelated random things like "Face Attack" with some enormous noses.
-A early picture of Pascal inside a big robot holding Rayman and with an arm instead of a head. Interestingly, Pascal's smiling expression and glasses didn't return in the final game but did so in a recent art by Ryemanni... As for the rest of "Beyond Technology/Secret Lab", you can see... "Robololl-8" maybe, which is a mechanical arm. There's also a robot head, a weird Rayman with an inflated head, and a depiction of Professor Pascal with a cybernetic hand and the mad scientist goggles.
-Some monstrous faces with the Minions' typical dark veins, a sort of star/virus thing, and Dark Magician who appear to create a -slimy- Magic Minion.
-More designs for the Magic entities (including the cancelled ones). A Magic Minion is seen wearing armour. A shielded Minion is wearing a curved blade and there's a "Dark Enzyme" slime creature. Magic Minions were meant to wear more and more equipment through the game's progression, being fully armoured and wielding spiky swords at the end (the final ones could have been called "Arachdroid" so they were probably robot versions).
-A small fuzzy creature with big horns or bat-like ears. Seen in various drawings, but nobody knows anything about it, even Ryemanni... Maybe intended for Ancient Rocks or something I guess.
-Some animal-like robots, including a kind of dinosaur with sharp teeth (including two saber teeth) and a spider. Also a "Joust" humanoid robot or knight. Probably all planned for the space world... or maybe not. Also a weird huge head and a lightning bolt with a helmet (which appears to be half of a Viking one, with a big hole for the top of the bolt's head).
-A robot with missing arms and protruding wires emitting electricity instead... A robotic bee shooting a stinger... A warrior in a stereotypical Chinese attire... "Ninja Rayman"... a walking totem with some very big horns... and a Magic Minion with a flaming head from Fiery Fort.
-A mountainous floating island with what could be a Torii gate at the top. Flying Mountains could have had an Asian theming.
-Even more ghosts and zombies (with one coming out of the ground). Zombies would have deteriorated when damaged, taking out parts of their body in a kinda gory (but cartoonish) fashion. "Also A MAN"... a little man... who knows why it's here... :lestfou:
-A sort of Piranha above Pascal, which appears to come out of a big structure.
-Concept art and dialogue for the shop (with unlockable Tarayzan) + more Robo-Rayman.
-"Pure Fire": an enemy sort of identical to Lighting Bolts but with a small fire body and a demonic trident. There's a Fire King, with a floating crown, flaming hands and "Fire Spit" entities inside his torso (or as separate enemies), probably intended to be Fiery Fort's original boss. Also a totem shooting fireballs all around.
-Elementals: Electric, Ice, Fire and Ground Elementals. The "Misty" golem robot seen before appears to be the Fire Elemental.
-Extra unrelated drawings with Rayman/Scoop Kick vibes, featuring a limbless sausage guy... OK, what's the deal with the sausages? :mefiant:
-Concept art of the Corrupted Protoon... Yes, this game had a corrupted Protoon in its story before Redemption Mr Dark made it cool. 8)
-To conclude: A face. Truly the best was saved for last. :noelnoir:

Hope you enjoyed all the history lessons on one of the most classic Rayman fangames! Man, can't believe the producers scrapped nearly 50% of the game! Who knows, maybe Ryemanni will unearth more childhood memories of his grand masterpiece in the future! :noel:
Thanks for watching this episode of Unseen64, please like and subscribe and don't forget to share, comment and turn on the bell for notifications... and check the link in the description to download RAID Shadow Legends and get a -1% discount on NordVPN! See you next time! :hap:

The Jonster wrote: Tue Sep 26, 2023 8:26 am
Rayman Saturn wrote: Sat Jan 15, 2022 2:46 pm
Dang how did this happen. :lol:

Also wow I've been out of touch a bit with this topic, I hadn't realized the soundtrack had been released. There are a few songs I like, particularly from the Tropical Isles and Techno Towers, and also some from Flying Mountains and Freezy Freezers. One of these days I'll play the game again (I only played once a couple years back) and then give my thoughts on it.
It's actually fully intentional! This is Mr Dark's crawling animation, and I love everything about it! :lol:
The craziest thing about it is that someone created some awesome art based on what they saw in that video, so I've indirectly led to some fan art for RDMRT! :fou:
https://www.deviantart.com/dirtyhandslo ... -939534277

I sure do love this soundtrack so I was very pleased when Ryemanni finally released a high-quality version! It was terribly compressed in the actual game due to his lack of experience back then, so now we can enjoy it in its full glory!
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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*

Post by Hunchman801 »

Rayman Saturn wrote: Sat Aug 26, 2023 2:17 pm And now here are some concept arts shared by Ryemanni!
https://www.youtube.com/watch?v=M74fnqLIbwI
> Randomly starts video at 5:20.
> Comes across a drawing of a penis.
> Stops watching video. :mefiant:
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