Rayman Control Panel (Rayman PC tools & utilities)
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Re: Rayman Control Panel (Rayman PC tools & utilities)
I need more information than that if I'm to be able to help. Like what message did you get about it not working? Which folder did you select? Where is Rayman Legends installed? Is it through Steam or Ubisoft Connect?
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Insert A username

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Re: Rayman Control Panel (Rayman PC tools & utilities)
i didnt get any message and i actually pirated the game... Well my other Rayman Games are also pirated and they get detected by RCP
Re: Rayman Control Panel (Rayman PC tools & utilities)
You always get a message after choosing to locate a game, indicating if it succeeded or failed. Are you sure you did it correctly? You need to press the "Locate" button and then navigate to the folder where the Rayman Legends exe is and select that.
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Insert A username

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Re: Rayman Control Panel (Rayman PC tools & utilities)
oh,well when i was navigating through the Rayman Legends folder, i didnt see any .exe file i only saw folders
EDIT: oh nvmd, i realized how to do it, im such a dumbass, thanks for the help
EDIT: oh nvmd, i realized how to do it, im such a dumbass, thanks for the help
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MietekzTandolii

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Re: Rayman Control Panel (Rayman PC tools & utilities)
Hey RayCarrot, my RCP isn't working. It doesn't load the mods to the any game. I uninstalled and installed, but it still doesn't works. What can I do? 
Re: Rayman Control Panel (Rayman PC tools & utilities)
That's odd. Which mods have you tried? And for which games? Can you send some screenshots of the mod loader in RCP?MietekzTandolii wrote: Mon Jun 10, 2024 11:38 am Hey RayCarrot, my RCP isn't working. It doesn't load the mods to the any game. I uninstalled and installed, but it still doesn't works. What can I do?![]()
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Suhajm1234

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Re: Rayman Control Panel (Rayman PC tools & utilities)
Can anybody help me download rayman control panel on windows 7 32bit cuz that's the only way i can work on rl mods when i can't get on my pc?
Re: Rayman Control Panel (Rayman PC tools & utilities)
Since version 13.2.0 RCP is released as a 64-bit program. If you want to run it on a 32-bit device you either need to compile it yourself or download an older version. You can find all releases on GitHub, but I wouldn't really recommend it since there have been many bug fixes and improvements since.Suhajm1234 wrote: Tue Jul 09, 2024 2:05 pm Can anybody help me download rayman control panel on windows 7 32bit cuz that's the only way i can work on rl mods when i can't get on my pc?
Re: Rayman Control Panel (Rayman PC tools & utilities)
Curious - what is the reason for this? Are you getting performance benefits for compiling it as 64-bit, or is it somehow easier with less hoops to jump through?RayCarrot wrote: Wed Jul 10, 2024 5:32 pm Since version 13.2.0 RCP is released as a 64-bit program. If you want to run it on a 32-bit device you either need to compile it yourself or download an older version.
Re: Rayman Control Panel (Rayman PC tools & utilities)
In version 13.2 I introduced the "Memory Mods", which have since been renamed to "Runtime Modifications". This allows RCP to modify a game as it's running, allowing you to change level, set values such as your health and more. This works for both native Win32 games, like Rayman 2 PC, and emulated games, like Rayman 1 PS1. The problem is that many emulators nowadays are 64-bit, and in order for RCP to be able to modify the memory of these emulators it also needs to be 64-bit (a 32-bit process can't access a 64-bit process!). So in order for this to work I had to change RCP to be 64-bit.
Now RCP is compiled as a .NET C# app, which means there's not actually any native code in the .exe file (it's IL which gets compiled to native machine code by the JIT by the runtime). So it doesn't actually really change how it's compiled when you switch between 32-bit or 64-bit modes (mostly just a flag in the header). Because of this there's an option called "AnyCPU" where you can compile an app to run as 32-bit app on 32-bit machines and 64-bit on 64-bit machines. This would ideally have been the solution and would have allowed RCP to still support 32-bit machines while also working with 64-bit emulators on 64-bit machines. But there's one issue. The image parsing library I use, ImageMagick, relies on native .dll files! This .dll is completely different for 32-bit and 64-bit versions because this is actually native machine code. Now I could include both .dll files, and then it would pick the correct one as needed, but I decided against it since it would increase the .exe file for RCP by quite a bit, and I figured barely anyone is using a 32-bit machine nowadays.
There are also other annoying differences between a 32-bit and 64-process, such as how some Windows APIs work. For example enumerating the "Program Files" folders on your C drive is a bit different, and then there's the wow6432node in the Registry... Since I don't own a 32-bit computer myself I wouldn't be able to test and make sure all of this works correctly. So that's another reason it was easier to just go all in with 64-bit and drop 32-bit support.
So TLDR:
- RCP needs to run as a 64-bit process on a 64-bit machine in order to work with 64-bit emulators
- I could support 32-bit machines too, but then the .exe file size would increase for RCP and I decided against it
- I don't have a 32-bit computer and can't test to make sure everything works
Now RCP is compiled as a .NET C# app, which means there's not actually any native code in the .exe file (it's IL which gets compiled to native machine code by the JIT by the runtime). So it doesn't actually really change how it's compiled when you switch between 32-bit or 64-bit modes (mostly just a flag in the header). Because of this there's an option called "AnyCPU" where you can compile an app to run as 32-bit app on 32-bit machines and 64-bit on 64-bit machines. This would ideally have been the solution and would have allowed RCP to still support 32-bit machines while also working with 64-bit emulators on 64-bit machines. But there's one issue. The image parsing library I use, ImageMagick, relies on native .dll files! This .dll is completely different for 32-bit and 64-bit versions because this is actually native machine code. Now I could include both .dll files, and then it would pick the correct one as needed, but I decided against it since it would increase the .exe file for RCP by quite a bit, and I figured barely anyone is using a 32-bit machine nowadays.
There are also other annoying differences between a 32-bit and 64-process, such as how some Windows APIs work. For example enumerating the "Program Files" folders on your C drive is a bit different, and then there's the wow6432node in the Registry... Since I don't own a 32-bit computer myself I wouldn't be able to test and make sure all of this works correctly. So that's another reason it was easier to just go all in with 64-bit and drop 32-bit support.
So TLDR:
- RCP needs to run as a 64-bit process on a 64-bit machine in order to work with 64-bit emulators
- I could support 32-bit machines too, but then the .exe file size would increase for RCP and I decided against it
- I don't have a 32-bit computer and can't test to make sure everything works
Re: Rayman Control Panel (Rayman PC tools & utilities)
Thank you for the great explanation!!!
I suppose that if there are enough users caring about 32-bit builds, someone else can pick up the 32-bit compilation, and take ownership of the tasting. Personally, I've moved off 32-bit completely since Windows Vista. I only ever had one 32-bit Win7 PC, which I built more like a curiosity, not to use.
I suppose that if there are enough users caring about 32-bit builds, someone else can pick up the 32-bit compilation, and take ownership of the tasting. Personally, I've moved off 32-bit completely since Windows Vista. I only ever had one 32-bit Win7 PC, which I built more like a curiosity, not to use.
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Hunchman801

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Re: Rayman Control Panel (Rayman PC tools & utilities)
Very interesting insights into the development of the program, thanks for sharing!
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ChronicTraitor

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Re: Rayman Control Panel (Rayman PC tools & utilities)
I felt like this was the best place to post this...So I just got Rayman Arena to work in the Control Panel, and I've run into an issue: Controller vibration. I hate vibration in any game and couldn't find a way to switch it off anywhere in Rayman Arena or the Control Panel. I'm not using the fan version of Arena that Justaxe made a few years ago, since the Control Panel couldn't find the game's exe at all with that version. My controller does work fine with the game, it's just the vibration that I can't seem to fix. If there's a fix out there somewhere, like a controller modification file or something, I'd be very thankful for the help! 
Re: Rayman Control Panel (Rayman PC tools & utilities)
What controller is it? It may be possible to globally disable vibration in the controller software.
Re: Rayman Control Panel (Rayman PC tools & utilities)
Looking into the save file Rayman M/Arena it does seem it has values for if vibration should be enabled. I don't currently have the game installed to test on though, but I can explain how you can edit it in RCP. I would recommend keeping a backup of your save in case something goes wrong.
- Make sure the User Level in RCP is set to technical
- Go to the progression page and select the Rayman Arena save
- There will be an edit button next to it - press on that
- If it's the first time you do it then you'll be asked to select a program to edit it with. Any text editor will do, but since it's a JSON file I would recommend either VS Code or Notepad++. Otherwise just use the pre-installed Notepad app.
- Once the file opens, search for "sg_ishootpadrumble". Below that you'll see 4 values with "IntValue": 1". Change the 1 there to a 0 for each one. Then search for "sg_iracepadrumble" and do the same thing.
- Save and close the file and RCP should say that the save has been edited
Another option might be to run the game through Steam. I believe it allows you to configure controller settings for games even if they're not actual Steam games.
- Make sure the User Level in RCP is set to technical
- Go to the progression page and select the Rayman Arena save
- There will be an edit button next to it - press on that
- If it's the first time you do it then you'll be asked to select a program to edit it with. Any text editor will do, but since it's a JSON file I would recommend either VS Code or Notepad++. Otherwise just use the pre-installed Notepad app.
- Once the file opens, search for "sg_ishootpadrumble". Below that you'll see 4 values with "IntValue": 1". Change the 1 there to a 0 for each one. Then search for "sg_iracepadrumble" and do the same thing.
- Save and close the file and RCP should say that the save has been edited
Another option might be to run the game through Steam. I believe it allows you to configure controller settings for games even if they're not actual Steam games.
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ChronicTraitor

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Re: Rayman Control Panel (Rayman PC tools & utilities)
I believe it's an xinput one. Most games nowadays have some way to toggle it off, so I never really considered if there was an external setting to toggle it off for good. Might be useful for me to look into!dr_st wrote: Sat Aug 03, 2024 6:21 am What controller is it? It may be possible to globally disable vibration in the controller software.
I can do minor technical stuff, so I'll definitely follow your suggestion, RayCarrot. I had no idea non-Steam games could be configured in Steam, but I tried the text edit stuff first. I'm happy to say that it worked! No more rumble! Thank you both for the help!
Re: Rayman Control Panel (Rayman PC tools & utilities)
Great!
I might add it in as an option in RCP then to make it easier to toggle.
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WPTheModder

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RCP Issues
Hi! Currently having an issue with RCP and wondering if anyone could help (RCP is Rayman Control Panel, if you didn't know already)
I tried to download a mod from GameBanana and I guess it didnt have a metadata file or something, and I shrugged it off and went to go look at some more mods, But whilst trying to manage my mods I get the error message stuck! (Error message: The mod does not contain a metadata file, specifically on Rayman Legends)
And yes. I get this EVERY SINGLE TIME I SELECT MANAGE MODS! I've uninstalled and re-installed RCP, fixed my files via steam, uninstalled and reinstalled RL (2 TIMES!) but I sadly cannot figure how to get it unstuck! All of my other games are perfectly fine but I just wanna manage my mods for RL.... Thanks if you can help.
Edit: I meant for this post to be in just the general modding utility section (hence the way I said words here and other stuff) but a moderator placed it here instead (I think)
I tried to download a mod from GameBanana and I guess it didnt have a metadata file or something, and I shrugged it off and went to go look at some more mods, But whilst trying to manage my mods I get the error message stuck! (Error message: The mod does not contain a metadata file, specifically on Rayman Legends)
And yes. I get this EVERY SINGLE TIME I SELECT MANAGE MODS! I've uninstalled and re-installed RCP, fixed my files via steam, uninstalled and reinstalled RL (2 TIMES!) but I sadly cannot figure how to get it unstuck! All of my other games are perfectly fine but I just wanna manage my mods for RL.... Thanks if you can help.
Edit: I meant for this post to be in just the general modding utility section (hence the way I said words here and other stuff) but a moderator placed it here instead (I think)
Re: RCP Issues
Do you remember which mod it was that you downloaded? It shouldn't allow you to install mods without a valid metadata file, so I'd like to look into this.WPTheModder wrote: Wed Sep 18, 2024 11:46 pm Hi! Currently having an issue with RCP and wondering if anyone could help (RCP is Rayman Control Panel, if you didn't know already)
I tried to download a mod from GameBanana and I guess it didnt have a metadata file or something, and I shrugged it off and went to go look at some more mods, But whilst trying to manage my mods I get the error message stuck! (Error message: The mod does not contain a metadata file, specifically on Rayman Legends)
And yes. I get this EVERY SINGLE TIME I SELECT MANAGE MODS! I've uninstalled and re-installed RCP, fixed my files via steam, uninstalled and reinstalled RL (2 TIMES!) but I sadly cannot figure how to get it unstuck! All of my other games are perfectly fine but I just wanna manage my mods for RL.... Thanks if you can help.
Edit: I meant for this post to be in just the general modding utility section (hence the way I said words here and other stuff) but a moderator placed it here instead (I think)
In the meantime you can get rid of the error by removing the ".rcp_mods" folder in the Rayman Legends install folder. It is hidden by default, so you might need to enable hidden files to show it. This is where RCP stores all installed mods.
As for where you posted this - doing it in this thread is the right place
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WPTheModder

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Re: Rayman Control Panel (Rayman PC tools & utilities)
Thank you! It worked! Also, I don't remember but I think it was just a random skin mod or something.. I used the one-click installer option GB had on the site.
And ill keep in mind where to post again so that way if I have any future issues ill be fine!
And ill keep in mind where to post again so that way if I have any future issues ill be fine!

