TTQ - Season 146 - RayGamer99

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Re: TTQ - Season 142 - dr_st

Post by lyndo64 »

They appear in the RRR prototype?
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Re: TTQ - Season 142 - dr_st

Post by Greengoop »

They give you a special ability?
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Re: TTQ - Season 142 - dr_st

Post by dr_st »

Even though your answers go in different directions, interestingly enough, you are both somewhat close to the truth, but not quite there. ;)
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Re: TTQ - Season 142 - dr_st

Post by RayGamer99 »

They all appear in the GBA version of RRR! (If I can’t participate at this point, sorry for the spoiler)
Last edited by RayGamer99 on Tue Dec 31, 2024 3:24 am, edited 1 time in total.
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Re: TTQ - Season 142 - dr_st

Post by Greengoop »

RayGamer99 wrote: Tue Dec 31, 2024 3:15 am They all appear in the GBA version of RRR! (If I can’t participate at this point, sorry for the spoiler)
Look who finally decided to post :mrgreen:
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Re: TTQ - Season 142 - dr_st

Post by dr_st »

RayGamer99 wrote: Tue Dec 31, 2024 3:15 am They all appear in the GBA version of RRR! (If I can’t participate at this point, sorry for the spoiler)
You are correct!

Normally we do not allow for editing of answers. :nono: However, since you are new (to posting at least), and since I saw your reply before there were any other posts, I will allow it this time. Please familiarize yourself with the rules in the first post of the thread, to avoid rule violations in the future.

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RayGamer99 - 1 point

Question 13: I am thinking of a feature in Rayman: Hoodlums' Revenge which is rather unique and useful, but, unfortunately it is not available in boss and bonus levels. What am I thinking about?
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Re: TTQ - Season 142 - dr_st

Post by RayGamer99 »

Greengoop wrote: Tue Dec 31, 2024 3:48 pm Look who finally decided to post :mrgreen:
Well, better late than never I suppose! :mryellow:
dr_st wrote: Tue Dec 31, 2024 8:08 pm Normally we do not allow for editing of answers. :nono: However, since you are new (to posting at least), and since I saw your reply before there were any other posts, I will allow it this time. Please familiarize yourself with the rules in the first post of the thread, to avoid rule violations in the future.
Thank you for that, I know most of the game’s rules by heart but I guess that one slipped through the cracks. Won’t happen again! :oops2:

As for the question, I’m not too familiar with Hoodlums’ Revenge, so I’m gonna guess the Laser-Washing Powders?
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Re: TTQ - Season 142 - dr_st

Post by Greengoop »

Switching location with globox?
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Re: TTQ - Season 142 - dr_st

Post by dr_st »

The Laser-washing powders are from Rayman 3, so I wouldn't call them unique.
Switching location with Globox could be an answer, but it is only possible in some levels; I am looking for a more universal feature.

Hint: not directly related to gameplay.
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Re: TTQ - Season 142 - dr_st

Post by The Jonster »

Oh god, I haven't played this game in awhile! :oops2:

Hmmm....the ability to see a full map of the current level?
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Re: TTQ - Season 142 - dr_st

Post by Hunchman801 »

RayGamer99 wrote: Tue Dec 31, 2024 11:05 pm Well, better late than never I suppose! :mryellow:
Good to see you on the forum too, RayGamer!
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Re: TTQ - Season 142 - dr_st

Post by dr_st »

The Jonster wrote: Thu Jan 02, 2025 5:31 pm Hmmm....the ability to see a full map of the current level?
That's right!

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Question 14: In the original Rayman game, list all worlds that feature slippery surfaces.
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Re: TTQ - Season 142 - dr_st

Post by Greengoop »

Candy Chateau and Band Land?
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Re: TTQ - Season 142 - dr_st

Post by The Jonster »

Band Land, Blue Mountains, Picture City, and Candy Chateau!
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Re: TTQ - Season 142 - dr_st

Post by RayGamer99 »

The Jonster wrote: Thu Jan 02, 2025 10:17 pm Band Land, Blue Mountains, Picture City, and Candy Chateau!
…What he said!
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Re: TTQ - Season 142 - dr_st

Post by lyndo64 »

BL, BM, PC, CoS (doesn't it have those spikey slippery platforms?), and CS.
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Re: TTQ - Season 142 - dr_st

Post by dr_st »

lyndo64 wrote: Fri Jan 03, 2025 3:13 am BL, BM, PC, CoS (doesn't it have those spikey slippery platforms?), and CS.
I don't recall any spikey platforms in the Caves of Skops being slippery. Maybe I'm wrong, though. Could you elaborate a bit more on which ones you're referring to, or maybe you have a location in mind?
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Re: TTQ - Season 142 - dr_st

Post by lyndo64 »

I think those blue tall moving platforms that had spikes on the bottom were slippery, but I'm not too sure.
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Re: TTQ - Season 142 - dr_st

Post by dr_st »

lyndo64 wrote: Fri Jan 03, 2025 6:02 pm I think those blue tall moving platforms that had spikes on the bottom were slippery, but I'm not too sure.
These ones? No, they are not slippery, although being narrow as they are it is quite easy to fall off.

In that case - point goes to the Jonster!

Scoreboard
The Jonster - 5 points
PluMGMK - 3 points
Greengoop - 2 points
Hunchman801 - 1 point
lumgum - 1 point
lyndo64 - 1 point
RayGamer99 - 1 point

Question 15: Some of the level icons in the Rayman Fiesta Run world map are shaped like villains from the UbiArt games. Which villains?
The Jonster got 2 points in a row and should skip this question.

And we can also have a bonus question now!
Bonus Question 1: List all things that may be contained inside a cage in Rayman 2 (PC/N64/DC versions only!)
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Re: TTQ - Season 142 - dr_st

Post by lyndo64 »

I'll try and answer the bonus question.

Lums, Teensies, Sssam, and Purple Lums I think.
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