Tbh I probably need to rewatch it to answer that. Been a little while.
Rayman Raving Rabbids
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Re: Rayman Raving Rabbids
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PluMGMK

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Re: Rayman Raving Rabbids
I think I've made peace with the Rabbids, and overall I found the video interesting (I had no idea how far their lore went)… but did he HAVE to mention the bloody Mini-Villi story at the beginning ffs?? 
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Greengoop

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Re: Rayman Raving Rabbids
Exactly! The bloke has absolutely no clue on what he’s on about, so he just looked up brief rayman lore and spaced it to the point of unrecognisability with obnoxious filler
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Hunchman801

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Re: Rayman Raving Rabbids
However ridiculous that story is, I suppose it's fine to mention it with the appropriate caveats, but there's so many conflicting stories of Rayman's origins anyway that only mentioning one of them shows a regrettable lack of research on the subject.PluMGMK wrote: Wed Feb 19, 2025 11:03 pm I think I've made peace with the Rabbids, and overall I found the video interesting (I had no idea how far their lore went)… but did he HAVE to mention the bloody Mini-Villi story at the beginning ffs??![]()
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Tribelle2026

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Re: Rayman Raving Rabbids
Remember when people thought getting all the lums in the GBA version of RRR would unlock a bonus level at this rabbid structure?

Re: Rayman Raving Rabbids
I can honestly say I do not remember that. 
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Greengoop

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Re: Rayman Raving Rabbids
Was this a playground rumour or an actual online thing?
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Tribelle2026

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Re: Rayman Raving Rabbids
I just remembered how lazy the devs of the GBA version of RRR were using the same rabbid boss four times
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Greengoop

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Re: Rayman Raving Rabbids
I mean, they obviously didn’t expect it to be a smash hit, since the DS, the best selling handheld console of all time, was already a year and a half into its reign. If they did, though, they would’ve converted it into minigames anyway
Re: Rayman Raving Rabbids
I definitely wouldn't call them lazy. The game was originally made without the Rabbids back when it was Rayman 4. As an artist who worked on the game said, they had to last minute redesign most of the enemies in the game to be Rabbids. So it was probably more efficient time-wise to use the same boss character.TriangulumDelta wrote: Sun May 04, 2025 9:20 pm I just remembered how lazy the devs of the GBA version of RRR were using the same rabbid boss four times
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Greengoop

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Re: Rayman Raving Rabbids
Does anyone think the PSP version of this game was cancelled because it was too strong for the GBA/DS versions, yet to weak for the Console/PC version?
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Tribelle2026

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Re: Rayman Raving Rabbids
One of the former developers said that the PSP version was going to be a puzzle game at one point.Greengoop wrote: Mon May 05, 2025 9:30 am Does anyone think the PSP version of this game was cancelled because it was too strong for the GBA/DS versions, yet to weak for the Console/PC version?
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EdgyRabbid

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Re: Rayman Raving Rabbids
A puzzle game?? Interesting… imagine a world where we had that!
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Greengoop

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Re: Rayman Raving Rabbids
Heh that’s pretty awesome. Thanks for sharing
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The Jonster

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Re: Rayman Raving Rabbids
Oh that’s disappointing to hear, I like puzzles. I would be keen on trying this game if it had been finished.TriangulumDelta wrote: Mon May 05, 2025 3:13 pm One of the former developers said that the PSP version was going to be a puzzle game at one point.
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Tribelle2026

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Re: Rayman Raving Rabbids
Actually I made a mistake, it was the PSP version of Phoenix Studio's Rayman 4 that was going to be a puzzle game, not Rayman Raving Rabbids.The Jonster wrote: Mon May 05, 2025 8:58 pm Oh that’s disappointing to hear, I like puzzles. I would be keen on trying this game if it had been finished.
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Greengoop

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Re: Rayman Raving Rabbids
Fascinating, and was this the DS Phoenix Studio?
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Tribelle2026

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Re: Rayman Raving Rabbids
I wonder why they bothered including lums in the Gameboy Advance version of Rayman Raving Rabbids if collecting all of them doesn't unlock anything. Collecting lums in Rayman 2 unlocked the knowledge of the world and in Rayman 3 on GBA they unlocked new levels.
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PluMGMK

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Re: Rayman Raving Rabbids
I guess they just wanted something like Tings to guide the player, but felt (rightly or wrongly) that Lums would be more lore-appropriate?
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The Jonster

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Re: Rayman Raving Rabbids
What about Rayman Hoodlums' Revenge?TriangulumDelta wrote: Wed May 07, 2025 3:00 am I wonder why they bothered including lums in the Gameboy Advance version of Rayman Raving Rabbids if collecting all of them doesn't unlock anything. Collecting lums in Rayman 2 unlocked the knowledge of the world and in Rayman 3 on GBA they unlocked new levels.


