The Art & Design of Rayman - Official Art Book

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Re: The Art & Design of Rayman - Official Art Book

Post by Reese Riverson »

SilverLum wrote: Tue Oct 21, 2025 8:44 pm I think what I love about the Pirate Community is that it is filled with people who remember fondly the original identity of the series. It's comforting how you can talk about the first three games as if they released yesterday, and will be met with just as much enthusiasm as when they first came out. A really special website, this is. :hap:
Image

Agreed!


Sure I began with Rayman Arena and then Rayman 3 shortly thereafter, I still quite enjoyed playing Rayman 2. Despite the difficulty level of Rayman 1, it's certainly a beautiful game and they all have something you can simply admire and appreciate. :)
Steo wrote: Wed Oct 22, 2025 9:20 am I personally feel like after Rayman 3, they should have went back towards the Rayman 2 design again, giving him back his scarf and trying to base future models from this one. I know it's probably still a matter of preference to some extent, but I can't personally look at this model compared to the Rayman 2 model, and say that I like it:
Image
Too many random details that are just not needed, the aforementioned cheese hair, the tiny pocket that his hands are too big to fit into, and he now has brown eyes? It could be just me, but I'm not a fan of any of these modern 3D models they've used for Rayman. They had it perfect at 2, and they also did a good job with 3. That's how I feel about it anyway. 3D models should be based more on what 2 was than having random UbiArt elements thrown in really. They are definitely deviating far too much from Rayman's roots for me.

___

That said, the artbook itself still looks cool for what it is, but I'd like to see something that provides elements from the first 3 games more often in general.
You know... the art work presented here of Rayman I do like, actually. 8)
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Re: The Art & Design of Rayman - Official Art Book

Post by RayGamer99 »

SilverLum wrote: Tue Oct 21, 2025 8:44 pm I think what I love about the Pirate Community is that it is filled with people who remember fondly the original identity of the series. It's comforting how you can talk about the first three games as if they released yesterday, and will be met with just as much enthusiasm as when they first came out. A really special website, this is. :hap:
I agree, as much as I love the UbiArt games it's nice to be able to talk about the original ones as well with people that remember them as fondly as you do. :hap:
Reese Riverson wrote: Wed Oct 22, 2025 1:50 pm Sure I began with Rayman Arena and then Rayman 3 shortly thereafter, I still quite enjoyed playing Rayman 2. Despite the difficulty level of Rayman 1, it's certainly a beautiful game and they all have something you can simply admire and appreciate. :)
I started off playing Jungle and Fiesta Run, and then I wound up playing Rayman Raving Rabbids and Rayman M (I own the PS2 version, which is called Rayman Arena despite lacking the GameCube/Xbox content; I've always preferred Arena's name over M, though :wink:) before I even got to Rayman 3. Despite all of that, I agree that all of the original trilogy games have their own special charm and various aspects that make the games that much more enjoyable. :)
Steo wrote: Wed Oct 22, 2025 9:20 am I personally feel like after Rayman 3, they should have went back towards the Rayman 2 design again, giving him back his scarf and trying to base future models from this one. I know it's probably still a matter of preference to some extent, but I can't personally look at this model compared to the Rayman 2 model, and say that I like it:
Image
Too many random details that are just not needed, the aforementioned cheese hair, the tiny pocket that his hands are too big to fit into, and he now has brown eyes? It could be just me, but I'm not a fan of any of these modern 3D models they've used for Rayman. They had it perfect at 2, and they also did a good job with 3. That's how I feel about it anyway. 3D models should be based more on what 2 was than having random UbiArt elements thrown in really. They are definitely deviating far too much from Rayman's roots for me.
I get where you're coming from, but I think they made the right choice basing Rayman's post-Hoodlum Havoc models after Rayman 3 and the games that came after. To me, the design that Rayman had in the first two games (with the red neckerchief and simpler hairstyle) felt like a younger Rayman, and as he grew older he adopted the "cheese" hair and hoodie of his current appearance.

I really love Rayman's Phantom Show design, as it feels like the next evolution of his Rayman 3 and UbiArt designs. He has hoodie pockets now (though like you mentioned, they don't seem to be meant for his hands :P), his gloves have a bit more detail to them, his eyes are brown now - okay, so not everything needed changing - and they even gave his shoes the same white strip on top that they had in the first two games! To me, this feels like a definitive design for Rayman that takes aspects from past games and modernizes them to feel fresh and new. The limbless lad has grown and changed a lot over the past 30 years, and in my opinion, he's never looked better in three dimensions! :mryellow:
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Re: The Art & Design of Rayman - Official Art Book

Post by Master »

Rayman 2 feels incredibly 90s to me, and I think while the same could be said relating to Rayman 3 and it being very much of the 00s edge, I think Rayman's more laidback nature, that seems to have become one of his more consistent traits, fits better with the slightly disshevelled look Rayman 3 standardised. I'm in two minds about making his clothing look blatantly like clothing though, especially given the mystic nature that his "O" symbol had in the earlier games. I think fits his otherworldy nature it being something a little more instrinsic than just a hoodie. Though I think that aspect has long since been dropped, and I don't really think there's much disagreement in general on that matter.

That being said, I've never liked the eyebrows. We had a bit of an argument back during the reveal of Rayman's Sm4sh trophy back in the day, and I'm afraid even with refinements, I still don't think it suits him in 3D.
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Re: The Art & Design of Rayman - Official Art Book

Post by FanzotheBanzo »

RayGamer99 wrote: Wed Oct 22, 2025 2:29 pm I really love Rayman's Phantom Show design, as it feels like the next evolution of his Rayman 3 and UbiArt designs. He has hoodie pockets now (though like you mentioned, they don't seem to be meant for his hands :P), his gloves have a bit more detail to them, his eyes are brown now - okay, so not everything needed changing - and they even gave his shoes the same white strip on top that they had in the first two games! To me, this feels like a definitive design for Rayman that takes aspects from past games and modernizes them to feel fresh and new. The limbless lad has grown and changed a lot over the past 30 years, and in my opinion, he's never looked better in three dimensions! :mryellow:
He's my favourite design, too! :)
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Re: The Art & Design of Rayman - Official Art Book

Post by Steo »

I of course don't expect everyone to have the same opinions regarding this, but I just personally feel like the older design was better, more simplistic, but that's all it needed. I think there is too much going on with the newer ones, just too many details that are not needed. I absolutely despise Rayman having eyebrows also. :lol:

Though yeah, maybe others like it, it's just not really my cup of tea personally. I've often been told the renders look better in game than these renders, but I'm wondering why they would choose bad renders if that's the case. I do think a modernised version of the older ones would look cool, if that even makes sense. It's probably just me thinking they're making far too many unnecessary changes to the design.


-- EDIT --
RayGamer99 wrote: Wed Oct 22, 2025 2:29 pm I get where you're coming from, but I think they made the right choice basing Rayman's post-Hoodlum Havoc models after Rayman 3 and the games that came after. To me, the design that Rayman had in the first two games (with the red neckerchief and simpler hairstyle) felt like a younger Rayman, and as he grew older he adopted the "cheese" hair and hoodie of his current appearance.
I actually thought the complete opposite, that Rayman in Rayman 3 was more like a teenager than in Rayman 2, and in Origins he's basically still like a kid.


-- EDIT 2 --
Reese Riverson wrote: Wed Oct 22, 2025 1:50 pm You know... the art work presented here of Rayman I do like, actually. 8)
Oh, I see. Yeah it's fine if others like it of course, I just genuinely really don't. :oops2:

That being said, I also haven't tried the game. I keep being told by so many people they think it's better in game. Maybe it's just a case of some people like sugar in tea, some don't. :P
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Re: The Art & Design of Rayman - Official Art Book

Post by PluMGMK »

Master wrote: Wed Oct 22, 2025 3:27 pm I think fits his otherworldy nature it being something a little more instrinsic than just a hoodie. Though I think that aspect has long since been dropped, and I don't really think there's much disagreement in general on that matter.
I mean, it could be on his body but also reflected on his clothes. I know there are analogues of that in other fiction, but I can't bring them to mind right now :oops2: But what's this about it being dropped and there not being disagreement? I don't recall agreeing with that :mefiant:
Steo wrote: Wed Oct 22, 2025 9:20 am I'd have to say that my favourite model would be the Rayman 2 model.
It's funny, when I first got Rayman 2 for Christmas and saw the box art, I thought the model looked ridiculous :lol: Rayman in 3D seemed a strange and unnecessary concept to me, but naturally it grew on me over time :hap:
Steo wrote: Wed Oct 22, 2025 6:07 pm Maybe it's just a case of some people like sugar in tea, some don't.
Sugar in tea is very bad for one's diet :mefiant:
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Re: The Art & Design of Rayman - Official Art Book

Post by Steo »

PluMGMK wrote: Wed Oct 22, 2025 8:15 pm It's funny, when I first got Rayman 2 for Christmas and saw the box art, I thought the model looked ridiculous :lol: Rayman in 3D seemed a strange and unnecessary concept to me, but naturally it grew on me over time :hap:
Yeah I can understand that. I thought the same thing at first when the characters were speaking English in Rayman 3. :P
PluMGMK wrote: Wed Oct 22, 2025 8:15 pm Sugar in tea is very bad for one's diet :mefiant:
It's a good thing I don't like sugar in my tea then. :hap:
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Re: The Art & Design of Rayman - Official Art Book

Post by EdgyRabbid »

Alright so I ordered the book, specifically the collectiors edition. Thank god my autism money approves of it for some reason. I’m excited for updates!
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Re: The Art & Design of Rayman - Official Art Book

Post by Master »

PluMGMK wrote: Wed Oct 22, 2025 8:15 pm
Master wrote: Wed Oct 22, 2025 3:27 pm I think fits his otherworldy nature it being something a little more instrinsic than just a hoodie. Though I think that aspect has long since been dropped, and I don't really think there's much disagreement in general on that matter.
I mean, it could be on his body but also reflected on his clothes. I know there are analogues of that in other fiction, but I can't bring them to mind right now :oops2: But what's this about it being dropped and there not being disagreement? I don't recall agreeing with that :mefiant:
Heheh, fair point. it might be more anecdotal, but I've never really heard anyone complain about the switch to a blatant hoodie with pockets, as opposed to the more ambiguous it being potentially part of his body. Though I may have made an ass of myself and assumed there...
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Re: The Art & Design of Rayman - Official Art Book

Post by Droolie »

I really don't like the Sparks of Hope design for Rayman either. Hopefully for the remake, they'll use a Rayman model that's actually based on the design from the game they're remaking, and not this latest look. Though given that the remake is in part being handled by Ubisoft Milan, I'm not very hopeful at the moment.

The best way I can explain why I prefer the other games' (including UbiArt) art styles is that they all feel very much like French or Belgian comics like Asterix & Obelix, Titeuf, the Smurfs, and a lot of other stuff too. A lot of these comics have very simple and goofy-looking characters. Not a lot of detail, lots of round shapes too. Including the noses. As a kid I read Nero, a Belgian comic series in which the main character's defining features are... a big round nose and two long hair strands. Hey, that sounds familiar! :P
Rayman's art style for the characters has always been like this at its core, from Rayman 1 to Rayman Legends. The design has evolved until 2003, and then stayed largely the same as it was already perfected. Even UbiArt is just the R3 design 2D-ified, simplified a bit and with a lot more goofiness.

The Sparks of Hope design feels like fan art to me. I don't mean to disrespect the artist at all, he did great work, but my mind registers it as fan art because the different inspirations are obvious, so much so that the design does not look official. The style he used resembles American work more, such as Looney Tunes. I mention Looney Tunes because I find that the way he is drawn really makes him resemble Wile E. Coyote for some reason... maybe it's the way his nose looks so flat and bendable? His expressions look super similar to me as well. Even the way he drew the pupils is the same.
Anyway, the in-game model is very well made and resembles this concept art to a T. And as a result, this DLC's Rayman just looks like a villain to me. :mefiant:
I suppose this fits the story a bit since Rayman is kind of a washed up, annoyed hero just there to get insulted by a fat rabbid.
Now that I think about it, I actually wonder why they seemingly did their best to make Rayman so unlikable for this story?

As for the rest of the design, I agree that too much detail has been added. The hoodie pockets especially are too much. Simple is better.

To be completely honest, I really think this design looks better. Not that I want them to return to it. :lol:

----

Anyway, that's it for my thoughts about the Sparks of Hope design. This is a book thread, so here are my thoughts on the book announcement.
It's alright. I might buy the standard edition in the future if I can get it for cheap. :)
Last edited by Droolie on Thu Oct 23, 2025 1:19 am, edited 1 time in total.
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Re: The Art & Design of Rayman - Official Art Book

Post by EdgyRabbid »

Guys this is a thread to talk about the artbook, not complain! Plus we’ll be getting art of every mainline game!
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Re: The Art & Design of Rayman - Official Art Book

Post by Steo »

EdgyRabbid wrote: Thu Oct 23, 2025 1:04 am Guys this is a thread to talk about the artbook, not complain! Plus we’ll be getting art of every mainline game!
People are allowed to have opinions, whether or not they agree with one another. ;)
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Re: The Art & Design of Rayman - Official Art Book

Post by EdgyRabbid »

Yeah but it feels off topic IMO. I don’t think the M+R design will be included anyways.

I personally am excited for my collectors edition! I get to add more to my Rayman shrine! The book mark will be PERFECT to go on my wall, along with all the other photos of my husband!
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Re: The Art & Design of Rayman - Official Art Book

Post by Steo »

It's up to the moderators as to whether it's deemed as off topic, and it's been fine for over a page so far. You don't have to worry about it, it's fine. :)
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Re: The Art & Design of Rayman - Official Art Book

Post by EdgyRabbid »

Also IMO why do you guys keep buying Rayman stuff if you think all that the identity is now a days ubiart? Why are you guys giving ubisoft money if you don’t like the choice? If you lower their sales numbers than it’s gonna show to Ubisoft to do more old school Rayman stuff.

I’m not trying to be rude, I’m just genuinely confused on why yall keep buying when you don’t like how it’s going. I bought it because I get new photos of my husband, which will be added to my shrine eventually when I scan and print them out on my mural.
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Re: The Art & Design of Rayman - Official Art Book

Post by Steo »

I never at any point said I disliked UbiArt myself, I said that I prefer the older 3D models over the newer ones. Again, opinions...
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Re: The Art & Design of Rayman - Official Art Book

Post by Droolie »

EdgyRabbid wrote: Thu Oct 23, 2025 1:04 amGuys this is a thread to talk about the artbook, not complain! Plus we’ll be getting art of every mainline game!
EdgyRabbid wrote: Thu Oct 23, 2025 1:20 amAlso IMO why do you guys keep buying Rayman stuff if you think all that the identity is now a days ubiart? Why are you guys giving ubisoft money if you don’t like the choice? If you lower their sales numbers than it’s gonna show to Ubisoft to do more old school Rayman stuff.
Hey, sorry if my post came across as complaining. I just thought the (indeed off topic) conversation about the Sparks of Hope model was pretty interesting, so I wanted to chime in with some observations about its art style that to my knowledge haven't been pointed out before.
And yes, I gave my rather negative opinion about it.
But you probably shouldn't take that so seriously, I don't either. Rayman's just a videogame like any other. If people like something about it, they'll be happy and if they don't, they'll say what they don't like about it. It's totally fine for both sides to exist. I don't think you should shoot down either side of that discussion just because you don't like the other side. Disallowing negative opinions like that is just toxic positivity. There's nothing beneficial about that.

Anyway, I'll continue to buy Rayman games because I do like how the series is going. Rayman Legends is one of my favorite Rayman games too, and I think I might be one of the few in this fandom who think Rayman Mini wasn't bad. :) (As for Sparks of Hope, no I didn't buy it)
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Re: The Art & Design of Rayman - Official Art Book

Post by Steo »

I don't think it was complaining at all, it's perfectly fine to voice opinions like this. Everyone is supposed to be civil regarding these matters. :)

I am not a fan of the new 3D models as mentioned, but even when it comes to 2D, I do enjoy the charm of the UbiArt models. I have played Origins and Legends a lot too, even with my opinion standing on the 3D models as mentioned above. I still just agree there are far too many unneeded details added to what was a perfect model before, and it's perfectly fine if others don't agree with this. I just really like Rayman's roots, as a person who grew up with the original game. The aesthetics are beautiful in that game, and then I just really like the Rayman 2 model as mentioned. I do like the hoodie in Rayman 3, but I still think it should have went back to his scarf, his original form. :hap:
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Re: The Art & Design of Rayman - Official Art Book

Post by RayGamer99 »

There’s nothing wrong with stating one’s opinions on something, be they praiseful or critical, as long as they are stated in a civil and respectful manner. :)
Droolie wrote: Thu Oct 23, 2025 12:51 am The Sparks of Hope design feels like fan art to me. I don't mean to disrespect the artist at all, he did great work, but my mind registers it as fan art because the different inspirations are obvious, so much so that the design does not look official. The style he used resembles American work more, such as Looney Tunes. I mention Looney Tunes because I find that the way he is drawn really makes him resemble Wile E. Coyote for some reason... maybe it's the way his nose looks so flat and bendable? His expressions look super similar to me as well. Even the way he drew the pupils is the same.
Anyway, the in-game model is very well made and resembles this concept art to a T. And as a result, this DLC's Rayman just looks like a villain to me. :mefiant:
As a big fan of Looney Tunes and Wile E. Coyote, I do not mind them using that for his eyes in the least. Also I don’t see Wile E. Coyote as a villain, just a character using his genius intellect and access to ACME products to avoid starvation, but I digress. :mryellow:

I think the more cartoony and over-the-top expressions in the DLC fit Rayman really well when used in the right places, showing off his more wacky side without leaning too hard into UbiArt slapstick. I honestly hope they carry that over into future games, while still keeping his personality traits from the pre-UbiArt games alive and well.
Droolie wrote: Thu Oct 23, 2025 12:51 am Now that I think about it, I actually wonder why they seemingly did their best to make Rayman so unlikable for this story?
How did they make him unlikable? Sure, he didn’t have all that many lines in the game - and the ones he did have didn’t show much of his personality, just his low tolerance for Rabbids - but I certainly don’t think he was unlikable at any point.
EdgyRabbid wrote: Thu Oct 23, 2025 1:20 am Also IMO why do you guys keep buying Rayman stuff if you think all that the identity is now a days ubiart? Why are you guys giving ubisoft money if you don’t like the choice? If you lower their sales numbers than it’s gonna show to Ubisoft to do more old school Rayman stuff.
The way I see it, giving Ubisoft money for Rayman stuff shows them that the franchise is still profitable, which would ideally incentivize them to do more with him (i.e. a new video game). The Sparks of Hope DLC felt like Ubisoft giving Rayman another chance, albeit not the Rayman 4-sized one we were hoping for; if we were to lower their sales with Rayman solely because of people’s opinions of UbiArt, I fear that would make them assume that he really isn’t profitable and they made the right choice leaving the eggplant on the cutting room floor for a decade. Now I’m not saying “BUY EVERY RAYMAN THING THAT UBISOFT RELEASES OR ELSE HE’S A GONER :waaahhh:,” I just don’t think there’s much reason to boycott the limbless lad because of the UbiArt games alone.
Droolie wrote: Thu Oct 23, 2025 1:58 am Rayman Legends is one of my favorite Rayman games too, and I think I might be one of the few in this fandom who think Rayman Mini wasn't bad. :)
No way, so I’m not the only one who liked Rayman Mini (for more than just Mr Dark)?! :shock:
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Re: The Art & Design of Rayman - Official Art Book

Post by lyndo64 »

Droolie wrote: Thu Oct 23, 2025 1:58 am Rayman Legends is one of my favorite Rayman games too, and I think I might be one of the few in this fandom who think Rayman Mini wasn't bad. :) (As for Sparks of Hope, no I didn't buy it)
I'd never thought I'd see the day that I'd find another Rayman Mini fan! By far my favorite out of the mobile titles. :)
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