How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!

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deton24
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Re: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!

Post by deton24 »

New users can't reply on your private messages and/or I think send those at all iirc.
Sofia98
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Re: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!

Post by Sofia98 »

lk19 wrote: Sat Nov 01, 2025 6:52 pm Quick update: I have updated the FMV Troubleshooting guide to fix the FMVs being too small and stretched ;)
https://github.com/lukek19/CPAGameFixes ... hooting.md
Thanks a bunch, I was looking for a way to improve the in-game FMV playback! :mrgreen:
Scrapjunker
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Re: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!

Post by Scrapjunker »

lk19 wrote: Wed Oct 29, 2025 11:09 pm Hi everyone. I have finished the Donald Duck: Goin' Quackers Widescreen & Compatibility Fix. Please check out my GitHub (https://github.com/lukek19/CPAGameFixes) for the latest release.

Please note that the fix was developed for the regular retail release of the game. The official Russian "portable" version was not tested, but should work. It simply has a few of the same patches hard-coded into the game's exe. In this case, please set CompatibilityPatch, NoCD and MakePortable to false (although it shouldn't do any harm to patch the code twice). Note that the Russian version is not really "portable", as the game stores its savegames and configuration in %appdata%\Disney\DonaldDuck.

Please do not use any pre-patched Donald.exe (e.g. for widescreen aspect ratios) with this patch. Also, please do not apply the "DonaldDuckPatcher" to the exe, as these patches are already included in the fix!

Known Issues:

Weird looking symbols in the top left corner
This is actually not a bug. The symbols are actual HUD elements, stored in this position when they are not needed. At 4:3 aspect ratio they are off-screen, but at wider aspect ratios (which the developers never intended) they become visible. If you press "9" on the keyboard, they will magically teleport to their proper position in the HUD.
Object1.png
Object2.png
To fix this, one would likely need to edit \Data\World\Levels\MapMonde\MapMonde.sna, which is currently out-of-scope for this patch.

Background elements in 2D sidescrolling levels
In the sidescrolling levels, the 3D background elements will sometimes clip in and out of view. This is likely related to the game's draw distance and I currently do not have a fix for this.

tried this method, opened once and after that just crashes nonstop when trying to open
Last edited by Scrapjunker on Wed Jan 28, 2026 10:16 am, edited 1 time in total.
Scrapjunker
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Re: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!

Post by Scrapjunker »

Ok, found out xidi was the culprid. any tips to get it to work?
deton24
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Re: How to get Donald Duck: Goin' Quackers/Quack Attack working on your PC!

Post by deton24 »

You could try to update xidi manually, or use https://github.com/elishacloud/dinputto8 instead. Xidi is not compatible with older OS than W10, and not even necessarily with all builds and was a known culprit of crashes in R2in some configurations before.
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