I've been a long time lurker in this community. I was registered here roughly 16 years ago and made a little doom mod called "Rayman Doom", which was never finished though.
Throughout the years, I've started getting into indie game development. Currently I'm working on a "proper" 3D game for the first time and for inspiration, I am of course ripping off my favorite entry in the series, Rayman 2.
I'm still chipping away at the gameplay and rough level layouts for now. Everything else, ranging from the characters, audio to the graphic assets, are all still placeholder. I am still in my early stages of learning Blender and I think it really shows.
My current vision for the gameplay is to be a mix of both Rayman 2 and Rayman 3, as well as a tiny bit of the original Ratchet and Clank.
It's probably going to have around 15 levels, for which I alreay made most of the rough layouts and gameplay assets.
Edit:
I uploaded a tech demo featuring a tutorial level and the first iteration of a forest level, mainly showcasing some combat and basic platforming.
Honestly, I'm really eager to hear what you think of the demo... working on this game for the past year has been kind of lonely and I wonder if this mess of a prototype is even enjoyable to play anymore.
Playable Tech Demo:
https://watchdatoast.itch.io/untitled-fox-prototype-3d
Thanks for taking a look and have fun!

