Rayman Designer

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Hunchman801
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Re: Rayman Designer

Post by Hunchman801 »

Nice stuff! :up: Can you provide me with a very short description of the level so that I can add it to the website?
DromEd
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Re: Rayman Designer

Post by DromEd »

For you for adding it to the website, that is very kind :)
Well, I have no idea about a description to be honest but let's try an as short description as possible :

"This unwelcomely mountain has dangerously spikes. Use the rocky platforms to progress. Many ennmies will block you"
Hunchman801
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Re: Rayman Designer

Post by Hunchman801 »

Sure, that will do! But can you clarify the format of the file you sent? Looks like some kind of archive, but the extension is MP3. The other levels on the site are just a ZIP archive of the MAP folder.
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Re: Rayman Designer

Post by DromEd »

This is the exported level file, when you use "export map..." in the mapper.
Every world has it's own format :

mp1 jungle
mp2 music
mp3 mountains
mp4 image
mp5 cavern
mp6 cake

To open these files, you need to select "import map..." in the mapper, while beeing in the mountain world for this map.

Image
Hunchman801
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Re: Rayman Designer

Post by Hunchman801 »

It's been well over two decades since I last used the Mapper, but isn't it for the map's layout only, and the "events" (objects, enemies, etc.) are stored separately? :confus:
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Re: Rayman Designer

Post by DromEd »

I imported all maps with this format from Matthias Franke (rayman-fanpage) and KMGassociates. Their maps always worked fine, so everything should be included.
BUT, you are right for mods (custom objets when editing EVE.MLT as exemple to have custom clouds, custom speed ennemies etc...)

There should be no problem as I only used default content, but I give you a copy with the directory instead if that is more safe :)
https://mega.nz/file/wGEF0DhS#2LYiVY9h1 ... jaqkDoO9z8
Hunchman801
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Re: Rayman Designer

Post by Hunchman801 »

I see, thank you for the explanation! I will use this version because it's the same format RaymanRedemption used for all the other maps.

I've updated the website, just give it a little time for the cache to update. :winkgrin:
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Re: Rayman Designer

Post by dr_st »

DromEd wrote: Tue Jun 02, 2026 6:20 pm There should be no problem as I only used default content, but I give you a copy with the directory instead if that is more safe :)
https://mega.nz/file/wGEF0DhS#2LYiVY9h1 ... jaqkDoO9z8
Thank you for this. For some reason, Mapper.exe errors out when I try to "Import map" running under Win10 x64. Maybe I'm doing something wrong. So now I can finally play it. :D
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Re: Rayman Designer

Post by DromEd »

Thank you Hunchman for publishing my level to the website, this is so cool :D
I am grateful to appear in raymandesigner.com

No problem dr_st, thank you belongs to you for testing my level.
Do not hesitate to give me your feedback. Things you like, things you dislike :wink:
Hunchman801
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Re: Rayman Designer

Post by Hunchman801 »

I forgot to confirm, but the level is on the site now. :)
DromEd
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Re: Rayman Designer

Post by DromEd »

Yes I can see it, thank you hunchman.

You can maybe edit the main page of the site, so it indicates this map as the most recent instead of "Endless trap", with the date you uploaded it as "last update" of the site.

I do not want to look like a never happy guy, but I think by this way visitors who access the website can see it has been updated recently.

There is no need if you do not want to edit this, please take my message as a suggestion more than a request :)

Thank you again to have uploaded my work on the site :D
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Re: Rayman Designer

Post by Hunchman801 »

You are perfectly right, thank you for bringing this to my attention! I have updated the main page as well. :up:
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Re: Rayman Designer

Post by DromEd »

Thank you !
I have nothing more to ask you now, you deserved a break ! :mrgreen:
I will not disturb you again (for now :P )
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