All you need to know about Pirate-Community
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Re: Pirate-Community
Yeah, the main bad guy could be some giant tree like thing.
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Holy Crap

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Re: Pirate-Community
i thought of something like that once. it was an idea for a level made entirely out of the thorn root things, and the boss was some giant monster thing with a big head, a big toothy mouth and giant tentacles. and it also had stubby roots underneath for walking on. i might upload a picture later.
Re: Pirate-Community
I have the strangest earge to make some fanart after that.
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Hunchman801

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Re: Pirate-Community
I rather feel like making a Rayman game ^^
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Luckster

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Re: Pirate-Community
heh...I still feel like making a Rayman RPG, being the dork I am.
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Hunchman801

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Re: Pirate-Community
I tried two times, one with RPG Maker and one in PHP (online version), but I gave up xD
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Luckster

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Re: Pirate-Community
I wanna work on the storyline and battle system before actually putting it together.
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Hunchman801

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Re: Pirate-Community
The part I always fail at is creating the graphics.
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Luckster

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Re: Pirate-Community
I would need special training for the graphics, since it would be 3D and all
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Hunchman801

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Re: Pirate-Community
That's impossible to make if you know nothing about programming 
Re: Pirate-Community
Yeah, don't they use c++ and stuff like that?
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Hunchman801

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Re: Pirate-Community
That's only one possibility.
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Luckster

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Re: Pirate-Community
As I just said: I'd need special training....
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Hunchman801

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Re: Pirate-Community
Are you a programmer?
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Luckster

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Re: Pirate-Community
no, but I have two close friends who read C++ books for light reading who can help.
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Kelvin12

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Re: Pirate-Community
So, when can we start this project?
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Luckster

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Re: Pirate-Community
Maybe in about 5 years when I'm done with college XD
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Kelvin12

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Re: Pirate-Community
Well, not your game, but it'd be nice to play it, when I'm starting college. XD
I mean Rayman: Vines of Abyss, for the moment, we would just build the story and draw concept art until every enemy, characters, and level design is made.
Then putting in the engine.
Then we go through making it all which will take like, more than 2 years...
I mean Rayman: Vines of Abyss, for the moment, we would just build the story and draw concept art until every enemy, characters, and level design is made.
Then putting in the engine.
Then we go through making it all which will take like, more than 2 years...
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Luckster

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Re: Pirate-Community
oh yeah...
you said you didn't wanna play my RPG anyways 8P
you said you didn't wanna play my RPG anyways 8P
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Kelvin12

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Re: Pirate-Community
Well, 5 years.
We all change.
We all change.

