Create a Rayman 2 level!
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Holy Crap

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Re: Create a Rayman 2 level!
Excellent. 
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Henchman1028

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Re: Create a Rayman 2 level!
Yes. best one for now!
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Holy Crap

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Re: Create a Rayman 2 level!
So you like the boos battle?
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Henchman1028

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Re: Create a Rayman 2 level!
Yes, I do.
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bunnieblaster

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Re: Create a Rayman 2 level!
(edit)
Name: Ocean Depths
Description:
This level is before the intro of rayman 2. Everything was peaceful. It was a warm summer day. You swim through the cool oceans of raymans world together with ly, to collect all the orange lums (the lums of life) in a short time as possible. After collecting 10 orange lums, you see a cutscene in which the pirates prison ship enters rayman world and that the heart of the world exploded. The pirates are taking over the world! After the cutscene you have to fight some weak pirate robots. Then after fighting 25 pirates another cutscene begins: you are ensleeved by 2 henchmans. They take you into a war ship and bring you to the prison ship. Then you see the default beginning of rayman 2.
Lums: 0 yellow lums , 1000 orange lums (you can only collect 10 at the begin of the game. When you beat razorbeard, you can revisit this level, play minigames and collect the 1000 orange lums in each minigame)
Cages: 0
Version differences: none
Name: Ocean Depths
Description:
This level is before the intro of rayman 2. Everything was peaceful. It was a warm summer day. You swim through the cool oceans of raymans world together with ly, to collect all the orange lums (the lums of life) in a short time as possible. After collecting 10 orange lums, you see a cutscene in which the pirates prison ship enters rayman world and that the heart of the world exploded. The pirates are taking over the world! After the cutscene you have to fight some weak pirate robots. Then after fighting 25 pirates another cutscene begins: you are ensleeved by 2 henchmans. They take you into a war ship and bring you to the prison ship. Then you see the default beginning of rayman 2.
Lums: 0 yellow lums , 1000 orange lums (you can only collect 10 at the begin of the game. When you beat razorbeard, you can revisit this level, play minigames and collect the 1000 orange lums in each minigame)
Cages: 0
Version differences: none
Last edited by bunnieblaster on Mon Aug 04, 2008 12:10 pm, edited 2 times in total.
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Henchman1028

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Re: Create a Rayman 2 level!
5/10, not enough description.
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El Dango

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Re: Create a Rayman 2 level!
AWESOME! Seriously, in Rayman 4, i would like if they made huge extra levels, with only one cage in each, and that you'd have to play the levels, only to get the cages. Sometimes, you should even play three levels, to get one cage.Holy Crap wrote: Number of Yellow Lums: Only 1, but it shares the lum count with the original level. So, if it were in the game, there would be one less lum in the rest of the level, and it would be necessary to go to this path to get 100%. (All that for one Lum...ahahahaaaaa!)
I give it 9/10.
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Holy Crap

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Re: Create a Rayman 2 level!
So far My scores average 9.5/10. 
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El Dango

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Re: Create a Rayman 2 level!
And mine is 4/10 
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bunnieblaster

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Re: Create a Rayman 2 level!
Updated my level
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stan423321

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Re: Create a Rayman 2 level!
This is (maybe) part of series called
R2 - Continuation
Name: Sanctuary of Water Closet and Ice Cream
Lums: 70
Cages: 12
Description: It is place with Mask Destroyer, which will create new masks, new sanctuaries and make Polokus sleeping.
Round 1
You start in snowy mountains. You have to climb there a lot. On 1/2 of level, there is a long wooden bridge, full of holes and holes with wood in'em (if you stand on it, it falls). On 3/4 of level, you reach walking missile and you have to get back to the start, then run up the wall, destroy a pirate on a shell and continue to
Round 2
Something inspired by Chinese Wall. It is full of robopirates and moving platforms. At 2/3 of it, it becames icy and you have to slide down it, still getting care at pirates. At the 4/5 of level, you can choose between 3 ways. Any of them contains a switch at the end and any leads to a large room. If not all switches are pressed, you have to grab a keg, fire it up, and get back to the 4/5 through a tunnel. If all are pressed, the tunnel leads to
Round 3
Imagine a castle, build of yellow bricks. Done? Now, imagine it is full of grass, trees and flowers. Done? Now imagine it is full of wooden toilets and ice cream serving robots. Done?
Nice place, isn't it?
Nope. There are lots of holes (or one, very big hole and a lot of pieced land), which leads to the frozen cave, which is about 3000 meters beneath the sanctuary. First part of this level, as you see, isn't easy.
And second one? Well... There is a lightning statue of Axel/Foutch/something like this, and three "isles" with doors. There is also a keg machine, a fired tree (to launch a keg), a beam of light, a 4 things for magic balls (yellow, blue, red and green) and an isle with a toilet and a plant. You have to use keg to access one of the isles.
Hole in left isle (aka Round 3A)
It is something like Sanctuary of Ice and Water slide. There are some differences, of course - completely new track, purple lums, air dash tubes, toilets (which can be useful - when you enter toilet, you can find some lums and cages in... this) and ice cream scenery! At the end, you reaches door and green ball. The door are opened only if you carry a ball.
Back to Round 3
If you put ball on thing, you will see animation of plant transforming its flower into a mirror.
Hole in middle isle (aka Round 3B)
It is a very big HOT ice cream portion. I mean, ice cream transformed into milk. You have to swim through it and reach an isle with a small toilet with red ball inside. You have to get out the toilet with ball, so you'll be - not on the isle -
Back to Round 3
If you put ball on thing, plant will jump into a jar.
Hole in right isle (aka Round 3C)
It is a maze. Full of toilets, which are teleporters. And holes, leading to the frozen cave 3000 meters beneath the sanctuary. At the end you'll get blue ball.
Back to Round 3
If you put a ball on the thing, isle with toilet will merger the main one.
Warning
If you throw a keg at the toilet, and enter... this, you'll be teleported to secret part of Precipice!
O.K.. We entered all the isles. Now, you have to carry jar with plant'o'mirror to the beam of light. Beam will wake up statue, and now you have to meet the
Claxon
the Official Guardian of Sanctuary of Water Closet and Ice Cream!
You have to simply throw 10 kegs at him. He uses bouncing balls of energy as gun. When you beat him, he will become a yellow ball. Put it on the thing. Now, the isle will go up.
Round 4 (finally!)
Hey, is this round so easy?! Only column with the Mask Destroyer? NOPE! Column contains top secret weapon of Razorbeard! It is time to meet
Hunchman 1000 MK-2!!!
O.K.. This one is not easy as Claxon.
Phase 1
It will simply attack you with fast moving missiles and hook and jump to defence your shots. 10 hits and
Phase 2
It will start to change speed of missiles. 20 hits and
Phase 3
It will start to use also destroyable homing missiles. 15 hits and
KABOOM!
The thing that we meet (and was inside H100-MK-2) is a cage. With Teensiees. They say you mask destroyer falled to this frozen cave!
To be continued.
R2 - Continuation
Name: Sanctuary of Water Closet and Ice Cream
Lums: 70
Cages: 12
Description: It is place with Mask Destroyer, which will create new masks, new sanctuaries and make Polokus sleeping.
Round 1
You start in snowy mountains. You have to climb there a lot. On 1/2 of level, there is a long wooden bridge, full of holes and holes with wood in'em (if you stand on it, it falls). On 3/4 of level, you reach walking missile and you have to get back to the start, then run up the wall, destroy a pirate on a shell and continue to
Round 2
Something inspired by Chinese Wall. It is full of robopirates and moving platforms. At 2/3 of it, it becames icy and you have to slide down it, still getting care at pirates. At the 4/5 of level, you can choose between 3 ways. Any of them contains a switch at the end and any leads to a large room. If not all switches are pressed, you have to grab a keg, fire it up, and get back to the 4/5 through a tunnel. If all are pressed, the tunnel leads to
Round 3
Imagine a castle, build of yellow bricks. Done? Now, imagine it is full of grass, trees and flowers. Done? Now imagine it is full of wooden toilets and ice cream serving robots. Done?
Nice place, isn't it?
Nope. There are lots of holes (or one, very big hole and a lot of pieced land), which leads to the frozen cave, which is about 3000 meters beneath the sanctuary. First part of this level, as you see, isn't easy.
And second one? Well... There is a lightning statue of Axel/Foutch/something like this, and three "isles" with doors. There is also a keg machine, a fired tree (to launch a keg), a beam of light, a 4 things for magic balls (yellow, blue, red and green) and an isle with a toilet and a plant. You have to use keg to access one of the isles.
Hole in left isle (aka Round 3A)
It is something like Sanctuary of Ice and Water slide. There are some differences, of course - completely new track, purple lums, air dash tubes, toilets (which can be useful - when you enter toilet, you can find some lums and cages in... this) and ice cream scenery! At the end, you reaches door and green ball. The door are opened only if you carry a ball.
Back to Round 3
If you put ball on thing, you will see animation of plant transforming its flower into a mirror.
Hole in middle isle (aka Round 3B)
It is a very big HOT ice cream portion. I mean, ice cream transformed into milk. You have to swim through it and reach an isle with a small toilet with red ball inside. You have to get out the toilet with ball, so you'll be - not on the isle -
Back to Round 3
If you put ball on thing, plant will jump into a jar.
Hole in right isle (aka Round 3C)
It is a maze. Full of toilets, which are teleporters. And holes, leading to the frozen cave 3000 meters beneath the sanctuary. At the end you'll get blue ball.
Back to Round 3
If you put a ball on the thing, isle with toilet will merger the main one.
Warning
If you throw a keg at the toilet, and enter... this, you'll be teleported to secret part of Precipice!
O.K.. We entered all the isles. Now, you have to carry jar with plant'o'mirror to the beam of light. Beam will wake up statue, and now you have to meet the
Claxon
the Official Guardian of Sanctuary of Water Closet and Ice Cream!
You have to simply throw 10 kegs at him. He uses bouncing balls of energy as gun. When you beat him, he will become a yellow ball. Put it on the thing. Now, the isle will go up.
Round 4 (finally!)
Hey, is this round so easy?! Only column with the Mask Destroyer? NOPE! Column contains top secret weapon of Razorbeard! It is time to meet
Hunchman 1000 MK-2!!!
O.K.. This one is not easy as Claxon.
Phase 1
It will simply attack you with fast moving missiles and hook and jump to defence your shots. 10 hits and
Phase 2
It will start to change speed of missiles. 20 hits and
Phase 3
It will start to use also destroyable homing missiles. 15 hits and
KABOOM!
The thing that we meet (and was inside H100-MK-2) is a cage. With Teensiees. They say you mask destroyer falled to this frozen cave!
To be continued.
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El Dango

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Re: Create a Rayman 2 level!
New level from me:
Name: Ninjaws' temple.
Description: You start in the forest, in a big, round area, surrounded by trees, green "walls" (you know what i'm talking about) and and menhirs (like the Menhir Hills). Its day. There is a stone of thoughts in the middle. Stand on it and Ly will come. She will say: "Watch out Rayman. This place was once the home to an evil group of ninjas. It's said, that their spirits are still here. As a help, i will give you a new power." She creates a silver lum, and gives it to Rayman. He says: "A new power? What does it do?" Ly says: "Now you can jump higher. Use it if you get caught. I'll leave you now. Good luck." Rayman says: "Thanks!"
Hold the jump button, and release it to super jump. The "walls" of the area is too high to jump over with a super jump, except one place. It's in the other end from where you start. Jump over, to get to a wooden floor on the other side. You will be attacked by pirate bomb (like those who protect the Machine). Shoot the bombs, and follow the path. You get to a tunnel. The game loads. On the other side of the tunnel, you will find a huge, chinese styled temple. Walk up the stairs. You can't use the front port to get in, so you will have to super jump to the roof. Watch out. If you fall from here, you will lose life, unless you land in the front of the temple. On the other sides, there is only a black pit. Jump to the top of the temple. You will land in a big wooden "box". There is a switch at one of the sides. Shoot it, and Rayman will fall inside the temple. When Rayman lands, Ninjaws appears, and a cutscene will begin:
Ninjaws: "You made it. You really are worthy."
Rayman: "Why can't you just die?"
Ninjaws: "I have a mission, and that mission is to eliminate you. But since you managed to make it this far, i will let you die with honor."
Rayman: "Let a robot kill me? Who do you think i am? You're going down!"
Ninjaws: "Silly child. You just don't get it, do you?"
Rayman: "What do you mean!?"
Ninjaws: "You're up against a whole army of robotic pirate soldiers. Top trained specialists. Machines, who are designed to kill. You had the chance, but now you can't escape the truth. You have gone too far! Now, you have to die! It's your destiny!"
The fight begins. You fight Ninjaws as normally, but this time, he will fly over your head after being hit 4 times. Use super jump to hit him. He will come down, and you fight him normally again. When he has only half of his life left, he will grap you, and take you away by teleporting. Now you're fighting in the temple underground. The arena is bigger, and Rayman can't super jump anymore (
). When Ninjaws is flying, he will shoot missiles at you. Hit the missiles to send them back in his face. After beating Ninjaws, a cutscene will begin. Ninjaws starts falling apart, and Rayman will say: "YAAAAHOOOO!" like usually. Suddenly, 30 zombie chickens will appear, one after one. After beating them, a portal will appear in the middle of the arena. Jump in the portal to finish the level.
Number of Yellow lums: 4. You find them at the roof of the temple, in the four corners.
Number of cages: 0.
Music: Bird ambients (in the beginning), The Echoing Caves part 1 (when you arrive at the temple), Umbers theme (at the first cutscene), Epic remix of the barrel pirate theme (while fighting Ninjaws), Riding the air balloon (after beating ninjaws), spider attack (while fighting the zombie chickens).
Version differences: Electoons appears in the PS1 version, but there are only 20 zombie chickens.
Name: Ninjaws' temple.
Description: You start in the forest, in a big, round area, surrounded by trees, green "walls" (you know what i'm talking about) and and menhirs (like the Menhir Hills). Its day. There is a stone of thoughts in the middle. Stand on it and Ly will come. She will say: "Watch out Rayman. This place was once the home to an evil group of ninjas. It's said, that their spirits are still here. As a help, i will give you a new power." She creates a silver lum, and gives it to Rayman. He says: "A new power? What does it do?" Ly says: "Now you can jump higher. Use it if you get caught. I'll leave you now. Good luck." Rayman says: "Thanks!"
Hold the jump button, and release it to super jump. The "walls" of the area is too high to jump over with a super jump, except one place. It's in the other end from where you start. Jump over, to get to a wooden floor on the other side. You will be attacked by pirate bomb (like those who protect the Machine). Shoot the bombs, and follow the path. You get to a tunnel. The game loads. On the other side of the tunnel, you will find a huge, chinese styled temple. Walk up the stairs. You can't use the front port to get in, so you will have to super jump to the roof. Watch out. If you fall from here, you will lose life, unless you land in the front of the temple. On the other sides, there is only a black pit. Jump to the top of the temple. You will land in a big wooden "box". There is a switch at one of the sides. Shoot it, and Rayman will fall inside the temple. When Rayman lands, Ninjaws appears, and a cutscene will begin:
Ninjaws: "You made it. You really are worthy."
Rayman: "Why can't you just die?"
Ninjaws: "I have a mission, and that mission is to eliminate you. But since you managed to make it this far, i will let you die with honor."
Rayman: "Let a robot kill me? Who do you think i am? You're going down!"
Ninjaws: "Silly child. You just don't get it, do you?"
Rayman: "What do you mean!?"
Ninjaws: "You're up against a whole army of robotic pirate soldiers. Top trained specialists. Machines, who are designed to kill. You had the chance, but now you can't escape the truth. You have gone too far! Now, you have to die! It's your destiny!"
The fight begins. You fight Ninjaws as normally, but this time, he will fly over your head after being hit 4 times. Use super jump to hit him. He will come down, and you fight him normally again. When he has only half of his life left, he will grap you, and take you away by teleporting. Now you're fighting in the temple underground. The arena is bigger, and Rayman can't super jump anymore (
Number of Yellow lums: 4. You find them at the roof of the temple, in the four corners.
Number of cages: 0.
Music: Bird ambients (in the beginning), The Echoing Caves part 1 (when you arrive at the temple), Umbers theme (at the first cutscene), Epic remix of the barrel pirate theme (while fighting Ninjaws), Riding the air balloon (after beating ninjaws), spider attack (while fighting the zombie chickens).
Version differences: Electoons appears in the PS1 version, but there are only 20 zombie chickens.
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Henchman1028

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Re: Create a Rayman 2 level!
Stan: 7/10, Dango: 10/10
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El Dango

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Re: Create a Rayman 2 level!
WOHOOO!!!! 
Avarage score raised from 4/10 to 7/10.
Avarage score raised from 4/10 to 7/10.
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Holy Crap

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Re: Create a Rayman 2 level!
I call those bombs heli-bombs.
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Henchman1028

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stan423321

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Re: Create a Rayman 2 level!
Next part of series
Name: Frozen Caves, Part 1
Description: -||-
Round 1
You start in - guess it - a frozen cave. Then, you have got something like labirynth minigame - you''re sliding through caves filled with spikes and holes with lava, and your goal is to find 4 switches. When you reach bottom of caves system, there are 4 bumpers, and one switch desactivates one bumper. Bumpers lead to beginning, but when they're desactivated, you slide one more cave and reach 5th bumper, which leads to place ABOVE beginning, that's called
Round 2
Snowy pits... You have to go through them and fight some Hunchman 900 MK-I. Their good points are: lasers, automatic barrel catchers, and hooks. Their bad points is that they're stupid. They can laser at barrel door, that causes lots of barrels roll at'em and they simply get destroyed. At the end, you find a chair-express, which leads you to
CLARK?!
No, don't worry, he didn't ate a pirate next time. He, however, guards a sick Globox' kid. And he can't go with you. However, place wher you found'em, contains a catapult, and Clark says he can catupult you with it, if you'll give him some oil (for catapult). Now, a very easy slide, and we have to go to Hall of Doors...
Lums: at this point, 30
Cages: at this point, 3
Name: Frozen Caves, Part 1
Description: -||-
Round 1
You start in - guess it - a frozen cave. Then, you have got something like labirynth minigame - you''re sliding through caves filled with spikes and holes with lava, and your goal is to find 4 switches. When you reach bottom of caves system, there are 4 bumpers, and one switch desactivates one bumper. Bumpers lead to beginning, but when they're desactivated, you slide one more cave and reach 5th bumper, which leads to place ABOVE beginning, that's called
Round 2
Snowy pits... You have to go through them and fight some Hunchman 900 MK-I. Their good points are: lasers, automatic barrel catchers, and hooks. Their bad points is that they're stupid. They can laser at barrel door, that causes lots of barrels roll at'em and they simply get destroyed. At the end, you find a chair-express, which leads you to
CLARK?!
No, don't worry, he didn't ate a pirate next time. He, however, guards a sick Globox' kid. And he can't go with you. However, place wher you found'em, contains a catapult, and Clark says he can catupult you with it, if you'll give him some oil (for catapult). Now, a very easy slide, and we have to go to Hall of Doors...
Lums: at this point, 30
Cages: at this point, 3
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Henchman1028

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Re: Create a Rayman 2 level!
7/10, I want to do one, but I dont want to screw it up!
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spiraldoor

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Re: Create a Rayman 2 level!
*bursts into uncontrollable laughter*stan423321 wrote: When you beat him, he will become a yellow ball. Put it on the thing.
10/10!
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stan423321

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Re: Create a Rayman 2 level!
You don't know what I mean?spiraldoor wrote:*bursts into uncontrollable laughter*stan423321 wrote: When you beat him, he will become a yellow ball. Put it on the thing.
10/10!