The title says it all. Pretty straight forward. just put in the following info and (optional) a picture of it.
Name:
Description:
Location:
Cages:
Red Lum Count:
Hoodlum Names (along with how many of that hoodlum[eg: Slapdash x1]):
Friends in Level [eg: Teensie King]:
Superpowers in level [Use: Blue Can;Green Can;Red Can;Yellow Can;Orange Can;None]:
I might make an example level later, but im letting your imagination run wild for now. Enjoy!
Name: Andrè's Hideout
Description: A deep and dark dungeon swarming with hoodlums and Dark Lums. As you can very well imagine. Andrè likes to lock Teensies up in cages, so you will find many of then scattered around. The dungeon has a few secret rooms and a lot of points. It is also right beneath the Tower of The Leptys, so if you c;imb any ladders you will not be able to climb back down, unless you talk to an Antitoon. The total amount of points you can score in this level is 7,232,886 points. A perfet score would be about 7,000,000/7,232,886 points. The secret rooms contain 3 cages each, and there are 3 secret rooms. Oter cages can be found scattered about. In the middle, there is a big wall with a hoodlum behind it. There is no way to kill the hoodlum, so you need to take some balloons to get away from him. This hoodlum will not give you any points if killed. At the end, Andrè will be waiting for you, with some Elite Hoodlums by his side. They all guard a cage with a teensie inside it. He can teleport you to the top of the Tower of The Leptys when you are ready. Behind the cage, there is an open feild with many Jems and Red Lums. There is also a statue of a Knaaren. This is where the teensie will make his portal. The portal will lead you to the top of the tower of the leptys or a secret area somewhat beyond the Desert of The Knaaren, but this is a different level, and will be posted later.
Location:Beneath the Tower of The Leptys
Cages: 23
Red Lum Count: 100 (+ 67 Converted Black Lums)
Hoodlum Names: Hoodmonger Private First-Class (x20) Slapdash (x14) Hoodmonger Officer (x3) Hoodmonger Soilder (x29) Andrè (x1)
Friends in Level: Teensie King (ending cage), Cage Teensie (x22, 1 per cage)
Superpowers in level:Throttle Copter (if you chose not to balloon over the wall), Shock Rocket (to blast a hole in the tower off the leptys floor, in level one), HMF (to break entry door)
Name: Beyond the Desert of Knaaren
Description: A secret place far beyond the Desert, only accessable via a portal at the end of Andrè's Hideout. The area contains acid puddles randomly scattered around, 2 Knaaren, and a bunch of hoodlums. There is no need for superpowers here, only a shoe-car race to get to the end, where there are small holes you need the shoe power for. Reflux's Ghost waits for you after the shoe-battle, and is very angy at you for killing him in rayman 3. In his anger, Reflux's Ghost made 4 duplicates of himself, making an army of 5. You have no superpowers to beat them, making it very difficult to do so. After you beat all 5 ghosts, Gumsi will give you The Greater Power Of The Leptys, which allows you to convert hoodlums to your control by pressing the Grimace button. Your original Power of The Leptys will still work, but by pressing a different button. The new power lets you convert the hoodlums without killing them, allowing you to make a massive army that will follow you wherever you go if they don't die. If you die when you have a hoodlum army, your army will die too. The army will follow you through the remainder of Beyond the Desert of The Knaaren, and all levels after if they live.
Location:The Desert of The Knaaren
Cages: 2
Red Lum Count: 34 (+160 converted black lums (+5 Piggy Bank Lums, [First Pig]))
Enemies: Knaaren (x2), Reflux's Ghost (x5), Hoodmonger Officer (X100), Hoodmonder Soldier (x30), Slapdash (x10), Stumbleboom (x15), Spinneroo (x5), Piggy Bank (x3)
Friends in Level: Globox, Gumsi
Superpowers in level: None
Name: The Swamps of Peril
Description: A smelly, slimy swamp infested with vicious piranahs and Moskito. Moskito acts just like he does in R1. He can drop spiky balls and poke you with his... thing... and make suprise attacks. There are no hoodlums, just lots of Muddibogs. After fighting 143 Muddibogs, you can fight moskito. As i said before he does everything that he does in R1. There are very little cages, and many healing lums. After Moskito, there are another 143 muddibogs to pass.
Location: The Bog of Murk
Cages: 3
Red Lum Count: 64,755,999
Bad Guys: Muddibog (x286), Moskito (x1)
Friends in Level: None
Superpowers in level: None
Name : the old stone ruins
Description : An old secret island in The Land of The livid Dead that once was a quiet and peacefull island but now it's the headquarters of the hoodmonger soldiers.
Red lum count : 50
Enemies : Hoodmonger soldiers (x26) Celcoché (x2)
Friends : Teensies
Superpowers in level : 6 HMF's
Name:The Summit Beyond the Summit Beyond the Clouds
Description: A peaceful, snowy place with lums and hoodlums and teensie cages and avalanches and deadly campfires and steep, deadly cliffs. In the middle of this peaceful place there lives a (not-so) peaceful man with deadly fists that can shoot fire that can burn you to the ground! You need to jump to avoid these flames that try to burn you. When the guy throws a lava ball, you need to shoot it at him. After it hits him in the face, it will reveal he looks like a cross between Fouch and Axel (and by that i mean the colors. Imagine orange and blue being crossed! * + * = *). After his color is revealed (you knock snow off him! He's been buried there for 3 million years!), he will get very mad and thow flames, lava balls and icicles at Rayman. Now you need to hit icicles so he can freeze to death. Every icicle that hits him, however, will only make him angry and he will make bigger flames, lava balls, and icicles, making each thing harder to dodge and hit! If you manage to survive, he will freeze then land SMACK! onto the ground, and a few red lums will come out of him, along with a throttle copter to get you to a ledge with a portal that leads higher up the mountain. At the top is a very angry Fouch. He is mad because you killed his green brother, Foxuel (pronounced Faks-ooh-hill). This Fouch only gives up to the power of a Shock Rocket which is conveniently placed one step ahead of Rayman. Get the rocket, then shoot Fouch's head. He will explode and become a portal that leads to the Heart of The World.
Location: Hell
Cages: 20
Red Lum Count: 2 (+ 8,566 converted black lums, + 20 caged red lums)
Enimies: Foxuel, Fouch, Hoodmonger Officer (x4,566), Slapdash (x4,000)
Friends in Level: NONE
Superpowers in level: Throttle Copter (after beating Foxuel), Shock Rocket (to beat Fouch)
Last edited by Razorbeard on Sun Nov 30, 2008 2:36 pm, edited 1 time in total.
btw, please add what is in your level in the description, like i did.
That was the underwater boss in The Land of the Livid Dead. (And I'd personally like to have an editor for Rayman 3 myself, something like UnrealED. Level designing is a hobby of mine...)
There is no actual Rayman 3 level editor (I know the thread is about ideas), though I was just saying I would design with a Rayman 3 editor if one would've been provided with the PC version. (As is the case with games like the Unreal and Gears of War games, Serious Sam, Star Wars Battlefront, Far Cry and Crysis, and so on.) I was actually referring to real level/map design, though designing a level always starts with an idea like this.
Name: Umber's Sanctuary
Description: Have you ever wondered where Umber went after he dissapeared in the lava in Rayman2? Now you know. He went to a big place in Clearleaf Forest only accsesable VIA a secret portal in The Summit Beyond the Summit beyond the clouds. This place is crawling with Hoodmonger Supremes (a hoodlum i made up. they fire 5 shots at a time and deal great damage.) Their lums do not fall victim to normal grimace. You need to visit Beyond the Desert of The Knaaren and get the Advanced Power of The Leptys to convert these lums. After fighting at least 50 of these great hoodlums, you will find a lot of them run to a little stand that appears where you came in. They are summoning umber. You will need a HMF to smash Umber, because there is no lava for himm to walk into. He will follow you, and you will need to sneak behind him to hit him. Don't get squashed! If you manage to kill umber, he will drop a mask and a portal will open, leading to the Area of The Fifth Mask. In Umber's Sanctuary, you can score up to 34,866,474 points + 1500 points for killing Umber, and +30 points for taking the mask. A perfec score here would be 34,000,000 points.
Location: Clearleaf Forest
Cages: 0
Red Lum Count: 600 converted black lums (100 points each)
Hoodlum Names: Hoodmonger Supreme (x600)
Friends in Level: None
Superpowers in level: HMF (x3,000)
Description: A firey hell swarming with hoodlums. Its mainly a maze. There are lots of ladders and hoodlums and doors and levers. There arent any healing lums, which makes it a really hard level to survive in. You have a pretty basic grip on the middle, so we will now talk about the end. At the end, there is a large lake which you need to swim through to get to a portal that leads you to the top of the fire maze. At the top, there are hoodlums practicing their shots on dummies of Razorbeard and Rayman. You need to kill them all, then a hole will appear which you have to jump through. At the bottom of the hole there are some piggy banks which you have to break. Behind one, there is a door and behind another theres a lever for the door. Pull the lever and the door will open. Walk through and your prize awaits!
Enemies: Hoodmonger Private First Class (x 1,373) - Hoodboom (x 23,994) - Hoodmonger Soldier (x12) - Hoodmonger Officer (x117) - Slapdash (x1) - Piggy Bank (x63, one with a lever and one with a door)
Superpowers: None
Friends: None
Location: The Desert of the Knaaren
Note: If you play this level before completing the Land of the Livid Dead, you will find that there are 1,000 more of all hoodlums and the fire is knaaren, also, you will find no pigs.