Rayman 3 scores
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Re: The Rayman 3 Scores Topic
I had troubles with the crates as well but it's actually rather easy. Just study the area and look for the right spot to jump, so that you can hang onto the crates. When you really know the spot it's no problem to get it.
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Hunchman801

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Re: The Rayman 3 Scores Topic
That's what I've been doing, and I know where to jump, but things don't get any easier when you're in a rush and I still need to improve ^^sfn42 wrote:I had troubles with the crates as well but it's actually rather easy. Just study the area and look for the right spot to jump, so that you can hang onto the crates. When you really know the spot it's no problem to get it.
Also, could anyone please tell me after how many items green gems aren't taken into account in combo points?
Re: The Rayman 3 Scores Topic
Hunchman: The Lavicrafts are annoying and unpredictable. Maybe it is more profitable to play them Xenon’s way? I mean, if you can use one yellow gem to combo the first and one yellow gem to combo the second, then you get both for 250 points in combo. You now have 13 gems left and you lose 250 points from the Hoodoo, but as you can convert the Black Lum from this Hoodoo, the Elite Monger will still give you 1.000 points combo.
About the green gem, if you have 15 objects before the green gem and you are wearing a Power Suit, the green gem won't count in a combo.
Xenon and sfn: In order to reach a “max” score of 105.000+ points it is necessary to get 99.999 – 44x30 = 98.679 points just before the big Hoodflyer combo. Assuming it was possible to reach the green gem with the Lockjaw, it would give 9.000 points in combo, which is a gain of 6.000 points. Thus the score after part 2 could be around 93.000 points. There are about 1.500 points in part 3 before the big combo, which gives 94.500 points when the combo starts. Thus we are still around 4.000 points short of being able to pull this off. And bear in mind, you have to play a perfect game just to reach that deficit.
As for the green gem combo itself, I can manage it if I kill the last Hoodstormer near the edge where I fall down. But that is without the Lockjaw. I have not managed to run from the centre, where the Lockjaw is, to reach the green gem in time.
About the green gem, if you have 15 objects before the green gem and you are wearing a Power Suit, the green gem won't count in a combo.
Xenon and sfn: In order to reach a “max” score of 105.000+ points it is necessary to get 99.999 – 44x30 = 98.679 points just before the big Hoodflyer combo. Assuming it was possible to reach the green gem with the Lockjaw, it would give 9.000 points in combo, which is a gain of 6.000 points. Thus the score after part 2 could be around 93.000 points. There are about 1.500 points in part 3 before the big combo, which gives 94.500 points when the combo starts. Thus we are still around 4.000 points short of being able to pull this off. And bear in mind, you have to play a perfect game just to reach that deficit.
As for the green gem combo itself, I can manage it if I kill the last Hoodstormer near the edge where I fall down. But that is without the Lockjaw. I have not managed to run from the centre, where the Lockjaw is, to reach the green gem in time.
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Hunchman801

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Re: The Rayman 3 Scores Topic
Holy shit! I got the hoodoo combo all right, I got the lavicraft combo all right, I got the hoodstormer combo all right, I got the green gem combo all right, and still, I only got very little more than the required score, despite that bonus matuvu I got in combo in part 3. Then, I jumped in the fire for a while to reduce it to 97525 points (in case I would get hit in the last part). I was incredibly lucky to manage the lavicraft combo, because I would have had to restart the game otherwise 
Joshua, if you're off for the Desert, except to get less than half points than it's stated in MandM's solution for the hoodstormer combo, because I converted all lums (I just forgot the use the lockjaw for the last one), I never lost my combo, and I'm still far away from the 5070 points you can get in the console versions.
I'm really happy after all, it took me less than one day to get through part 7, but it was really a close one (less than 50 points above the minimum score in any case). No doubt I was lucky
By the way, thank you for your advice, MandM, but it wasn't totally impossible after all ^^
Joshua, if you're off for the Desert, except to get less than half points than it's stated in MandM's solution for the hoodstormer combo, because I converted all lums (I just forgot the use the lockjaw for the last one), I never lost my combo, and I'm still far away from the 5070 points you can get in the console versions.
I'm really happy after all, it took me less than one day to get through part 7, but it was really a close one (less than 50 points above the minimum score in any case). No doubt I was lucky
By the way, thank you for your advice, MandM, but it wasn't totally impossible after all ^^
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spiraldoor

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Re: The Rayman 3 Scores Topic
Hey, this topic was started by MandM81...I thought it was started by Xenon...
Re: The Rayman 3 Scores Topic
@ MandM: Hmm. Well, there's a very occasional glitch that occurs for the PS2 version, whereby the Lockjaw can appears before you beat any Hoodstormers. We discussed this a while ago, and there's obviously something to trigger this glitch because I found that it occured frequently when not trying, but very infrequently when actually going for a decent score. Because the Lockjaw can would already be there, it would mean all points gained from the Hoodstormers would be doubled. This would account for 2000 of the missing 4000. And maybe there's another combo that we haven't discovered that would give off another 2000 points. Who knows? This could well be possible.
@ Hunchman: Well done! You did really well with part 7, and I know how you feel about being lucky. Several levels in TBOM worked out of luck, for me. I guess you won't have too much trouble finishing off part 8 now. I have to say though, you shouldn't have given yourself 6 additional points. I played with exactly 97559 (the target score after part 7 for PS2), so I couldn't afford to be hit. You'll find that you don't get hit much at all.
@ spiraldoor: Yes, I did originally, but I changed the post author so that MandM could edit his solutions.
@ Hunchman: Well done! You did really well with part 7, and I know how you feel about being lucky. Several levels in TBOM worked out of luck, for me. I guess you won't have too much trouble finishing off part 8 now. I have to say though, you shouldn't have given yourself 6 additional points. I played with exactly 97559 (the target score after part 7 for PS2), so I couldn't afford to be hit. You'll find that you don't get hit much at all.
@ spiraldoor: Yes, I did originally, but I changed the post author so that MandM could edit his solutions.
Re: The Rayman 3 Scores Topic
I have a liitle question, how do you combo all the gems on the bones with the splashdashes and the red gem ? This should be possible 
Re: The Rayman 3 Scores Topic
Xenon: I do remember the discussion about the Lockjaw. I think Mostwanted mentioned it only happened when you turned on the game after the consol had been turned off and not when you restart the part. Not sure exactly what he meant by that though. Have you experienced that the Lockjaw was already there after a restart?
It is still worth exploring TOTL and I’m not sure we can’t find any more points somewhere. You know the Hoodstyler guarding the cage on the circular stairwell, the one used to get the green gem for 3.000 points in combo? Well, I can get from the Lockjaw after killing the last Hoodstormer and after a free fall get him in combo for 600 points. Now, if only I could find a way from the scaffolding beside this Hoodstyler to the green gem, then a lot would be accomplished. It would be even better if the Lockjaw glitch was working because I’m sure I would be able to kill the Hoodstyler in combo for 800 points after the green gem. But this glitch has never worked on an X-Box.
Hunchman: Well played! What will you play after DOTK?
Joshua: Start with the two yellow gems inside the bone. Get the third yellow gem as you jump out and onto the bone for the fourth gem. Jump to the next bone and get the yellow gem there. Get the red gem on top and jump to the next bone to get the red gem there. Jump down to get the last yellow gem and kill the first Slapdash in combo. Kill the next three Slapdashes and finally get the last red gem in combo.
It is still worth exploring TOTL and I’m not sure we can’t find any more points somewhere. You know the Hoodstyler guarding the cage on the circular stairwell, the one used to get the green gem for 3.000 points in combo? Well, I can get from the Lockjaw after killing the last Hoodstormer and after a free fall get him in combo for 600 points. Now, if only I could find a way from the scaffolding beside this Hoodstyler to the green gem, then a lot would be accomplished. It would be even better if the Lockjaw glitch was working because I’m sure I would be able to kill the Hoodstyler in combo for 800 points after the green gem. But this glitch has never worked on an X-Box.
Hunchman: Well played! What will you play after DOTK?
Joshua: Start with the two yellow gems inside the bone. Get the third yellow gem as you jump out and onto the bone for the fourth gem. Jump to the next bone and get the yellow gem there. Get the red gem on top and jump to the next bone to get the red gem there. Jump down to get the last yellow gem and kill the first Slapdash in combo. Kill the next three Slapdashes and finally get the last red gem in combo.
Re: The Rayman 3 Scores Topic
Ok, thanks man, i'm bad in making combo's myself 
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How can you get the splashdash in combo with the gems on the bones ? I tried but i'm always to late
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How can you get the splashdash in combo with the gems on the bones ? I tried but i'm always to late
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Hunchman801

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Re: The Rayman 3 Scores Topic
Thank you guys! Now I've realized that part 8 is quite a tricky level, fortunately it's really short, which means that it shouldn't take so long, despite a lot of restarts. I'm having trouble hitting the first and the last hoodblasters (see EsojEstMort's video on YouTube), but I guess I have to be patient. And after the Desert, I'd like to play the Land, but I'm afraid I'll still be stuck because of the hoodlum combo again.
Joshua, that first combo in the desert is rather easy actually. The first time I thought it was totally impossible, but now I can do it almost all the time. What I do is get the first two yellow gems at the right inside the bone, then I fall onto the burning sand and get the third gem despite not being on the bone any more, I jump and get the yellow gem at the left, I jump and get the next one in front of me, I climb the bone and get the red gem, I helicopter to the following red gem, I fall to get the yellow gem, I jump and shoot the slapdashes as soon as the first target appears, and the rest of the combo just consists in getting the last slapdash and the red gem at the end. That's 840 points ^^ I'll be very busy tomorrow, but I might download FRAPS and record a video if I have time
Edit: Here it is. I'm sorry for the ugly as shit video, but FRAPS was slowing down the game so bad that I couldn't even do the combo, so I had to use my cell phone. I hope it can help you!
Joshua, that first combo in the desert is rather easy actually. The first time I thought it was totally impossible, but now I can do it almost all the time. What I do is get the first two yellow gems at the right inside the bone, then I fall onto the burning sand and get the third gem despite not being on the bone any more, I jump and get the yellow gem at the left, I jump and get the next one in front of me, I climb the bone and get the red gem, I helicopter to the following red gem, I fall to get the yellow gem, I jump and shoot the slapdashes as soon as the first target appears, and the rest of the combo just consists in getting the last slapdash and the red gem at the end. That's 840 points ^^ I'll be very busy tomorrow, but I might download FRAPS and record a video if I have time
Edit: Here it is. I'm sorry for the ugly as shit video, but FRAPS was slowing down the game so bad that I couldn't even do the combo, so I had to use my cell phone. I hope it can help you!
Re: The Rayman 3 Scores Topic
Thanks ^^ I discovered that it is easier to run to the splashdashes tough 
Re: The Rayman 3 Scores Topic
It was me who said that, but now I'm not sure if I was right. The one thing that stumped me was that it used to work regularly about 2 years ago, when I used to play through the levels for fun (with no restarting). I think it happened most times actually. But when I played TOTL for a decent score, the glitch never occured apart from the first time I got up the tower (note that I did make restarts because of the Lavomatrix combos). I tried for about 30 times and still no glitch.Xenon: I do remember the discussion about the Lockjaw. I think Mostwanted mentioned it only happened when you turned on the game after the consol had been turned off and not when you restart the part. Not sure exactly what he meant by that though. Have you experienced that the Lockjaw was already there after a restart?
It is still worth exploring TOTL and I’m not sure we can’t find any more points somewhere. You know the Hoodstyler guarding the cage on the circular stairwell, the one used to get the green gem for 3.000 points in combo? Well, I can get from the Lockjaw after killing the last Hoodstormer and after a free fall get him in combo for 600 points. Now, if only I could find a way from the scaffolding beside this Hoodstyler to the green gem, then a lot would be accomplished. It would be even better if the Lockjaw glitch was working because I’m sure I would be able to kill the Hoodstyler in combo for 800 points after the green gem. But this glitch has never worked on an X-Box.
I believe DTUCC once said that he could do a flip from one of the piggy banks? You probably remember this discussion better than I, but I'm sure he said that he could easily make a combo of 9700 points if he could flip from one of the piggy banks to the upper level. If this were possible, more points would be accounted for and we'd be missing about 1000 for a 105000 total score. Mind you, if anyone was to go for this incredible score, it would be the hardest world in the game.
I remember having a similar problem. For the fourth Hoodblaster, you have to find the right spot, then jump and throw a charged, lateral shot to it. For the first, you have to jump off at the rim of the upper level. You can get on this rim fairly easily. Good luck!Thank you guys! Now I've realized that part 8 is quite a tricky level, fortunately it's really short, which means that it shouldn't take so long, despite a lot of restarts. I'm having trouble hitting the first and the last hoodblasters (see EsojEstMort's video on YouTube), but I guess I have to be patient. And after the Desert, I'd like to play the Land, but I'm afraid I'll still be stuck because of the hoodlum combo again.
That is indeed bad qualityEdit: Here it is. I'm sorry for the ugly as shit video, but FRAPS was slowing down the game so bad that I couldn't even do the combo, so I had to use my cell phone. I hope it can help you!
Re: The Rayman 3 Scores Topic
How can you lure the Hoodlum to stand close to the piggy banks in part 1 of TDOTK ? I can't find ou thow to do it. For the rest the level is fairly easy 
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Hunchman801

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Re: The Rayman 3 Scores Topic
According to my calculations, I should be able to reach 109769 points. That requires collecting the gems in a certain order, but it should work.sfn42 wrote:The maximum score on PC is exactly 109749, actually.
It was up to luck for me: if he wasn't at the right place, I restarted the game. I couldn't find a way to make him move without hitting him.Joshua822 wrote:How can you lure the Hoodlum to stand close to the piggy banks in part 1 of TDOTK ? I can't find ou thow to do it.
Re: The Rayman 3 Scores Topic
Does it matter in which order gems are taken ?
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Mountain Goat

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Re: The Rayman 3 Scores Topic
Could any make a video of TBOM, Part 5 until the Razoff-Glitch? I'm not more so sure wheather the things to order in trigger the Razoff-Glitch I do right.
Re: The Rayman 3 Scores Topic
Mostwanted: Actually, you don’t need a video as there are no preparations to make for the Razoff Glitch. If you look at the place where I make the hallway combos in the video, then when Razoff’s health bar is at the right length you go upstairs to the room with the four yellow gems. You enter the room in the “wrong” end, but you only have to avoid Razoff shooting at you. When he’s finished exit the room at the right end (by the boxes with the yellow gems on top). Enter the room again and you have to avoid further three shots. Exit and enter once again and avoid yet another three shots. Exit and enter again (at the right end) and this time Razoff himself will appear. The rest you can see on the video of the Razoff Glitch. Thus, what is not on video is merely three shooting séances. I always play the same way as on the video and last time I played I got the double glitch in the very first attempt. It is just down to luck and hitting him at the right moment. Be patient and you will get it.
Xenon: I do remember DTUCC talking about using the Pigs, but I didn’t give it too much thought as it would be far from enough points to increase the maximum score. Therefore I don’t know which Pig, or Pigs, he uses and how. Maybe he uses some gems as well and maybe a Hoodlum? In any case, if he uses gems or a Hoodlum he will make one of the other combos shorter and worth fewer points. I believe a bonus of 6.000 – 7.000 points may be possible (remember we already have 3.000 points in combo for the green gem), but in order to make a serious attempt at a new best score, one needs an extra 5.000 points. Can you imagine playing a perfect game in this level? I think I would go nuts. And to top it off, the Lums will have to work with you and not against you in the process.
Xenon: I do remember DTUCC talking about using the Pigs, but I didn’t give it too much thought as it would be far from enough points to increase the maximum score. Therefore I don’t know which Pig, or Pigs, he uses and how. Maybe he uses some gems as well and maybe a Hoodlum? In any case, if he uses gems or a Hoodlum he will make one of the other combos shorter and worth fewer points. I believe a bonus of 6.000 – 7.000 points may be possible (remember we already have 3.000 points in combo for the green gem), but in order to make a serious attempt at a new best score, one needs an extra 5.000 points. Can you imagine playing a perfect game in this level? I think I would go nuts. And to top it off, the Lums will have to work with you and not against you in the process.
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Holy Crap

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Re: The Rayman 3 Scores Topic
It can. It's better to take lower scoring gems first if possible, so that you get combo for the higher scoring gems.Joshua822 wrote:Does it matter in which order gems are taken ?
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Mountain Goat

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Re: The Rayman 3 Scores Topic
The thing ist I send the three curved shots and after then I go into the room and I break the cage with the green gem. Then I left the room on other side, walk up the stairs, but when I want to combo Razoff with the green gem, he doesn't appears. My question is now: How can I make him appear the first time? I don't know wheather the Razoff-Glitch doesn't works, when he don't appear the first time. 
Re: The Rayman 3 Scores Topic
Yeah, it happens he is not there. You can try to go down and come back again and see if that helps. If not, then try to go to the place where was supposed to be, wait a little bit and then go back. He will now for sure stand as you see in the hallway combo video. As he runs away follow him (after you have hit him two times in the back) all the way up to the room with the four yellow gems, but don’t enter. Now, go back again and often he will be in place to get the green gem. The Razoff Glitch has nothing to do with how you play before facing Razoff in the end.



