Rabbids Go Home... Yeah!
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CheatCat

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Re: Rabbids Go Home... Yeah!
Game Maker is great if you want to learn how to make games!
And I love C#, it is simple and powerful!
And I love C#, it is simple and powerful!
Re: Rabbids Go Home... Yeah!
Gosh, I really want to learn some simple programming, but I'm not sure I have the brains to figure it out myself, haha.
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Cairnie

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Re: Rabbids Go Home... Yeah!
I've been shown bad Game maker games long before that Yoyo site showed up. I even had it at one point but I pulled out.
Re: Rabbids Go Home... Yeah!
Eh, making games is too complicated. It involves being mathematically awesome, which is something I am certainly not.
All I really know how to do very well in math without some sort of reminder is addition, subtraction, multiplication, and division. And I'm fine with that, cause I'm not using algebra in everyday life. Ever.
All I really know how to do very well in math without some sort of reminder is addition, subtraction, multiplication, and division. And I'm fine with that, cause I'm not using algebra in everyday life. Ever.
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Hunchman801

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Re: Rabbids Go Home... Yeah!
Video game developer would be my ideal job, but well, I'd rather make much more money in other lines of business.
Re: Rabbids Go Home... Yeah!
Of course, I've seen a lot of bad games too ( and not much good ones ), but remember, there ARE good games.StaceyW wrote:I've been shown bad Game maker games long before that Yoyo site showed up. I even had it at one point but I pulled out.
And I'm going to study whatever you have to study to become a game programmer. ^^
Re: Rabbids Go Home... Yeah!
I'm torn between studying animation and virtual arts myself... The animation-school is like super-pro and has a great reputation worldwide, and I would be sure to get a job with that education, but at virtual arts I get to learn all sorts of stuff like animating, simple programming, digital 2D art, 3D modeling and so on. It's just much broader and more what I want to do, but not such a well known school. Instead of reviewing portfolios, they look at a person's grades, which obviously shouldn't matter much at an art's school. Thus the quality of the general student work is much lower, while at the animation school they have students from abroad as well as from Norway, and you have to send in portfolio to be reviewed, and potential students have to go through interviews and entrance examination, and they don't take many students a year, and thus the students that get in are good at what they do, and that would be a much more fun environment to study in, for me...
I don't care so much about money as getting an interesting job.
I could also try learning simple programming on my own, I guess. :c
I don't care so much about money as getting an interesting job.
I could also try learning simple programming on my own, I guess. :c
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spiraldoor

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Re: Rabbids Go Home... Yeah!
...Yes?StaceyW wrote:Oh for the love of...
How can you find algebra hard? It's one of the simplest forms of mathematics.Shawn wrote:Eh, making games is too complicated. It involves being mathematically awesome, which is something I am certainly not.
All I really know how to do very well in math without some sort of reminder is addition, subtraction, multiplication, and division. And I'm fine with that, cause I'm not using algebra in everyday life. Ever.
Re: Rabbids Go Home... Yeah!
Yes, sure, there are great games created with Game Maker. But it's not suitable for huge games. And it wasn't meant too in the first place, Mark Overmars said himself, that Game Maker was a tool to get the hang of the basics of programming and make simple and fun games. But it was never meant to be an alternative to C(++).
Linus Torvalds himself started writing maths that he didn't even understand with his grandfather on age 12. When he was 21 ( or so ) he wrote one of the best kernels to ever become available. It's all a matter of wanting it. And it isn't even to hard too. You could start off with Python, or Game Maker if YoYoGames finally gets it port it to Mac OS X ( Lazarus isn't functional enough yet to port such a big program ).I could also try learning simple programming on my own, I guess. :c
+1.And I'm going to study whatever you have to study to become a game programmer. ^^
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CheatCat

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Re: Rabbids Go Home... Yeah!
I really want to do a Rayman game, even if it only is a 2D game. (I should be easy since you can rip the graphics..)
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spiraldoor

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Re: Rabbids Go Home... Yeah!
I wish other emulators than Dolphin could rip textures...
Re: Rabbids Go Home... Yeah!
... Project64 ( N64 emulator, obviously )? Satourne ( Saturn emulator )?spiraldoor wrote:I wish other emulators than Dolphin could rip textures...
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spiraldoor

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Re: Rabbids Go Home... Yeah!
I did not know this. 
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Cairnie

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Re: Rabbids Go Home... Yeah!
@ Spiraldoor and possibly others: Do you really have to keep calling Michel a traitor or equally immature shit? He's only human. :/
Re: Rabbids Go Home... Yeah!
Yeah, and why would he be a traitor anyway? He CREATED Rayman! -_-
Re: Rabbids Go Home... Yeah!
Just give him some time, anyway, who knows, Rayman 4 could already be in development.
Re: Rabbids Go Home... Yeah!
I doubt just that by now, but calling Ancel a traitor or other things for not working on Rayman 4 is completely uncalled for and utterly childish. :/ The man is doing his job, and I think he works as hard as he can to create good games. If he doesn't have any good ideas for a Rayman 4, well, so be it. I'd much rather have any good game from him than a mediocre Rayman 4.
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stan423321

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Re: Rabbids Go Home... Yeah!
Agreeing here. Only thing I don't understand is why the hell UbiSoft can't sell Rayman to another company. (But not to EA, please. And, for making most of you happy (not me), not to Sega.)
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CheatCat

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Re: Rabbids Go Home... Yeah!
Maybe they have tired of Rayman? And if they made a Rayman 4, I will bet that you want a Rayman 5, and then Rayman 6, and then 7... >_<
Re: Rabbids Go Home... Yeah!
The first Rayman game provided the funds that allowed Ubisoft to build up and become as big as it is today. Ubisoft selling Rayman is like Disney selling Mickey Mouse, haha. I don't see that happening.stan423321 wrote:Agreeing here. Only thing I don't understand is why the hell UbiSoft can't sell Rayman to another company. (But not to EA, please. And, for making most of you happy (not me), not to Sega.)



