Rayman Designer, the cool stuff

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PluMGMK
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Re: Rayman Designer, the cool stuff

Post by PluMGMK »

Tehrunescape455 wrote: :tssk:
:boon:

Moving on to more pressing matters, MasterRay (MasterHero) is making a LevelEditor 2 Pack.
Tehrunescape455
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Re: Rayman Designer, the cool stuff

Post by Tehrunescape455 »

Yeyz. =\

I asked Jaxx if he used any shenanigans when filming levels (like putting CPU Cycles to 100 and speeding it up later) and he said he puts CPU Cycles on 15000...Which isn't 20000 (which I use) but it works. ;)
PluMGMK wrote:
Tehrunescape455 wrote: :tssk:
:boon:
Stop taking everything I say so seriously. :P
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Re: Rayman Designer, the cool stuff

Post by PluMGMK »

Tehrunescape455 wrote:
PluMGMK wrote:
Tehrunescape455 wrote: :tssk:
:boon:
Stop taking everything I say so seriously. :P
You are an admin of a forum of which I am a member. It's hard not to take your posts seriously.
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Re: Rayman Designer, the cool stuff

Post by Tehrunescape455 »

Bummer.

I can't seem to think of what this topic should be about right at this moment.
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Re: Rayman Designer, the cool stuff

Post by PluMGMK »

How about changing Gendoor SFX? That's something I keep meaning to try, but never get around to. :(
Tehrunescape455
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Re: Rayman Designer, the cool stuff

Post by Tehrunescape455 »

If you change the sprite of the gendoor, it makes no difference because it's invisible.

But I don't know about SFX.


You have time, because you're reading this right now. Or; if you're lazy, I have time. Tell me what to try. :P
PluMGMK
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Re: Rayman Designer, the cool stuff

Post by PluMGMK »

Tehrunescape455 wrote:You have time, because you're reading this right now. Or; if you're lazy, I have time. Tell me what to try. :P
Right now I'm re-listening to all Picture City music. Once the queue clears, I'll start trying.

EDIT: Failed epically. :pfff:
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Re: Rayman Designer, the cool stuff

Post by CheatCat »

I see that you're trying to reverse-engineering the mapper.. If you just get how to save and load the files it would be great! Then it is easy to make a new level editor.
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Re: Rayman Designer, the cool stuff

Post by Haruka »

Just a question, does the P.C. has got a thread or a post of downloadable levels of Rayman Designer created by the P.C. members?
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Re: Rayman Designer, the cool stuff

Post by CheatCat »

I don't think so..
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Re: Rayman Designer, the cool stuff

Post by Haruka »

Wierd, because there are members who already made levels... I think.
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Re: Rayman Designer, the cool stuff

Post by PluMGMK »

Upload them at Betilla's Gardens! :fou:
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Re: Rayman Designer, the cool stuff

Post by CheatCat »

No.
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Re: Rayman Designer, the cool stuff

Post by Tehrunescape455 »

Why not?

This obviously isn't a very rayman designer-savvey website, if they're not going up there, they're either not going up at all or not being seen by very many people.
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Re: Rayman Designer, the cool stuff

Post by Tehrunescape455 »

Oh gee, that sure makes people want to join our forum. :oops:
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Re: Rayman Designer, the cool stuff

Post by PluMGMK »

Hmm, is that the logo that you wanted Tehrunescape to use? Either way, it's enormous in more ways than one. If I were you, I would have done more with it before releasing it upon the innocent public. :P
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Re: Rayman Designer, the cool stuff

Post by Adsolution »

PluMGMK wrote:
Hmm, is that the logo that you wanted Tehrunescape to use? Either way, it's enormous in more ways than one. If I were you, I would have done more with it before releasing it upon the innocent public. :P
Will do. :P
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Re: Rayman Designer, the cool stuff

Post by Acarr »

I just want to say, that the logo looks fine but the text is a bit OTT.
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Re: Rayman Designer, the cool stuff

Post by Adsolution »

Acarr wrote:I just want to say, that the logo looks fine but the text is a bit OTT.
Does that mean "over the top"?
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