The Hole in The Tomb of the Ancients

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PluMGMK
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Re: A Weird Hole In Rayman 2

Post by PluMGMK »

bunnieblaster wrote:We DEFINITELY must talk with ancel about this, if we got to speak with him.
What would he know? :?
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Re: A Weird Hole In Rayman 2

Post by bunnieblaster »

Well, he was involved with development of Rayman 2... and since it's one of the little amount of secrets, he may know about it.
spiraldoor
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Re: A Weird Hole In Rayman 2

Post by spiraldoor »

It would be a terrible waste of a question to ask Ancel about something as trivial as this.
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Re: A Weird Hole In Rayman 2

Post by bunnieblaster »

Well... maybe, but if we could ask all the questions we want...

But we gotta know what this secret is about.
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Re: A Weird Hole In Rayman 2

Post by MrBadGuy »

This is off topic but I'll post it here since you seem to visit this topic more. bunnieblaster, please could you check the topic of which you are the quizmaster?
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Re: A Weird Hole In Rayman 2

Post by iHeckler9 »

Superlol wrote:Oooohh! Lol! For some reason,i think thats its the ending area (Rayman's ''Funeral'')...But i dont know :fou2:
And so, after Rayman was blown up, the baby Globoxes and the Teensies had a massive party that would last a decade. The end.

I still can't moonjump. I did however find a glitch called '(M)' but I don't know how to activate it or what it does... :(
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Re: A Weird Hole In Rayman 2

Post by Droolie »

(M) is probably the master code, you need to activate that to make the other codes work.
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Re: A Weird Hole In Rayman 2

Post by need my speed »

IllarKallas
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Re: A Weird Hole In Rayman 2

Post by IllarKallas »

Hmmm...I wonder if the hole it's different in Rayman Revolution
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Re: A Weird Hole In Rayman 2

Post by Cairnie »

Wait a minute you can emulate Rayman Revolution? Awesome.
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Re: A Weird Hole In Rayman 2

Post by need my speed »

Yeah, but it's without sound. That is, I started a new game (of course, how else to play the game?), had sound in the intro (and the training, I think), then only in the small intro of each level (like in the Fairy Glade where you see the pirate waking up, jumping, and starting to throw barrels), and then never. But, the emulation came with a savegame at the end of the Tomb of Ancients which had sound, always. But I prefered to play my game and not that savegame, so, I have no sound. That was why RayTunes was playing in the background, although it was the Teensie soundtrack of Rayman M. :P
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Re: A Weird Hole In Rayman 2

Post by spiraldoor »

Have you tried out a few different sound plugins?
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Re: A Weird Hole In Rayman 2

Post by PluMGMK »

What about bunnieblaster's emulation pack?
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Re: A Weird Hole In Rayman 2

Post by need my speed »

spiraldoor wrote:Have you tried out a few different sound plugins?
All those that came with PCSX (3, if I remember correctly).

What is bunnieblaster's emulation pack?
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Re: A Weird Hole In Rayman 2

Post by PluMGMK »

It's here.
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Re: A Weird Hole In Rayman 2

Post by need my speed »

Well, I use his downloads, although I have a different, newer verson of PCSX. I will try to use his sound plugins though.
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Re: A Weird Hole In Rayman 2

Post by ParadoxJuice »

spiraldoor wrote:I'm pretty sure that Drolpiraat extracted all of the textures from the N64 version, and when I was looking through them I did notice some unused content. There was a texture for a Stone of Thought engraved with the face of Ly, for example, and that didn't actually show up until the PS1 version was produced. The big red guy's textures might even be in that archive somewhere...
You know, we could probably find out the name of this Mysterious Red Guy (Called MRG from now on) if we looked at the name of the model/texture files. And what about that music he plays?
Henchman1028
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Re: A Weird Hole In Rayman 2

Post by Henchman1028 »

Is it in the PS1 version?
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Re: A Weird Hole In Rayman 2

Post by ripa9 »

Finally found a topic of this.
pretty cool
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Re: A Weird Hole In Rayman 2

Post by Rsandee »

ParadoxJuice wrote:
spiraldoor wrote:I'm pretty sure that Drolpiraat extracted all of the textures from the N64 version, and when I was looking through them I did notice some unused content. There was a texture for a Stone of Thought engraved with the face of Ly, for example, and that didn't actually show up until the PS1 version was produced. The big red guy's textures might even be in that archive somewhere...
You know, we could probably find out the name of this Mysterious Red Guy (Called MRG from now on) if we looked at the name of the model/texture files. And what about that music he plays?
The MRG doesn't play anything.
It's just a unfinished sprite, the front is missing.
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