Bloodgrey wrote:I was thinking about the comments, some say are dissapointed it's not 3D and I saw some comments mentioning not familiar with the first game. An interesting fact to think about. So I guess this means there is a different, sort of, let's call it generation who are more fond of the sequel, of R1. I'm happy to see this and I'm fine with. But it's just a bit saddening that turning to 2d from 3d means a step back for some. Yeah I'm fine with technical improvement. But seriously calling this as a step back is just hitting me.
I know that you’re referring specifically to me and to comments that I made earlier in the thread. Why don’t you just say so?
I didn’t want a 2D prequel. I wanted the Rayman 4 that we were shown five years ago. I was disappointed that we weren’t getting it and I still am. If I could trade Rayman Origins for a proper 3D sequel I definitely would. You find it ‘saddening’ that there are people who don’t agree with you? Tough. Get used to it.
Bloodgrey wrote:I just don't feel it right that games are much about entertainment, sure, it's fine it makes people feeling good, but I'm feeling that all kinds of media are more and more forgetfull about what kind of power do they have and using this only for profit. Movie theatres are full of extraordinary looking excitement (or any kind of feelings) filled films, games also are kinda like this, but how fast they are coming, they are going. It's sad that there are no real content in nowadays things, everything is about to amaze people with coolnes, no learning from these, and I'm not talking about childish learning, like school programs or such, I'm talking about the thing when art is about showing interesting, and not well known things about life's methods, not philosophically just regular stuff, even with fiction.
People are complaining about the new things, that tey are not as good as old days stuffs, movies, music, games, etc. There's a simple reaso for this, old stuff where new then, they was the first of their kind therefore they showed something new, something that we didn't se so we didn't learn about, but for now they are just over and over again repeated cliches, with no new content added to them, they are about entertainment and their makers are not artists anymore but entertainers. The diifference is that the first wants to give it's knowledge to the others via it's art, the second wants to make feel you good, not interested about knowledge just the feelings and the profit, sure they earn this for their efforts. But I think it's wasting our time, sure time has to pass, and it's the easiest way to spend it with entertainment, but I think it would be better if we would spend that time learning and improving ourselves with things that are helping us doing this to work as a well human being and building up a community and by that a great society this way. How does this come to the 2D-3D question, you may ask.
I’m not sure what you’re trying to say here. You talk for a long time without seeming to say much, and I find it hard to understand some of your statements (I take it English isn’t your first language?). The general sense I got from these paragraphs is that films and games are too ‘entertaining’ and not ‘artistic’ enough. Is this correct?
Also, what on earth did you mean when you said ‘it's sad that there are no real content in nowadays things’, and ‘I'm talking about the thing when art is about showing interesting, and not well known things about life's methods, not philosophically just regular stuff, even with fiction’? I couldn’t make heads nor tails out of either of these statements.
Bloodgrey wrote:Nowadays work is full of fiction, games, movies, series, comics, even music with it's fake, built up cathing the fame, having a great party style, full of fiction no content. Everybody is speding their time building up logical methods in these fictive worlds, how would work this how would go that, why this is this way,writing fan fictions and such, wow this looks cool, nice music choice, I think that shouldn't go this way. etc. Even the internet is a huge illusion, and I'm a bit dissapointed about myself for spendig that muc time on it, but there are very huge advantages for me to do. Not like other fictions, they are just timewasters, if they don't have a kind of story, method, message, that it carries and worth to tell. But nowadays, people are not about that, they are about details.
When you say ‘everybody is spending their time building up logical methods in these fictive worlds’, are you talking about the lore thread? Is what you said about people talking about ‘nice music choice’ related to the recent discussion of music in the Rayman 2 thread? It helps if you just say it, you know. I can’t give a proper response if I don’t know what you’re talking about.
‘Not like other fictions, they are just timewasters’ – who or what are the ‘they’ you refer to? And when you say that people nowadays ‘are about details’, what details are you talking about? I’m trying very hard to understand everything you say and I’m failing miserably. Could you summarise your main points in a few brief sentences so there will be less room for error and I might get the gist of it? This is just confounding me.
Bloodgrey wrote:To be honest sometimes I really do hate 3D games, because they are 3D, it's basically a really soulles form of expression, poligons put together, making more and more realistic things. Sure ther are different styles and forms, but it's not as free as a good 2D drawn art, when the artist could make whatewer it wants with it's own ways to express with its bare hands doing simple lines. It's just unbeatable.
I imagine that this would be very insulting to anyone who has ever worked as a 3D graphics artist. Moreover it’s completely untrue. Find me a 2D drawing of Gollum that has more ‘soul’ than the 3D model they used in the Lord of the Rings films, and I will consume my headwear.