Baiscally I want all the stuff that was promised before for Rayman 4, freeroam, costumes, mounts, new attacks.
What I want aside that isa good story, awesome design of levels and outlook, new power ups, new playable characters, maybe some vehicles, recurring characters, references, and Rayman.
And no Rabbids at all, I want that fairy tale/fantasy theme what all Rayman games with no rabbids.
Last edited by Bloodgrey on Tue Aug 31, 2010 8:26 pm, edited 1 time in total.
I'd like the game to have the themes of Rayman 2 and 3. Basiclly, I want some serious moments and beautiful areas and some hillarious HAHA and crazy moments.
Bloodgrey wrote:Baiscally I want all the stuff that was promised before for Rayman 4, freeroam, costumes, mounts, new attacks.
What I want aside that isa good story, awesome design of levels and outlook, new power ups, new playable characters, maybe some vehicles, recurring characters, references, and Rayman.
And no Rabbids at all, I want that fairy tale/fantasy theme what all Rayman games with no rabbids had.
Same. Rayman is very creative, a strange, humanoid creature with no limbs, but Rabbids are just rabbits who say DAAAHHH!!! and the hold plungers! A monkey on a type writer can come up with better. Sorry Ubisoft if I got a bit TOO harsh.
I wrote a colossal essay on what I wanted in Rayman 4 about a year ago, but I don’t think I’ll post it in case I said something stupid in it, or something which will appear more stupid in time. A lot of it has been made irrelevant and outdated by the announcement of Rayman Origins anyway. Perhaps I’ll rewrite the whole thing at some point.
Rayman 2 was so short.
I think they need to do a rayman 2 clone.
Title: Rayman 4: Hoodlum Origins
Story: After many new months of peace at the world of Rayman(3),
Andre made it to the primodial core, while rayman & globox are after him
Theyre falling from The Top of The World and hitting the ground very hard.
While Andre (Let's call him Andy) is in the primodial core, with a radius of 6 feet
and un-imaginable weight - Andy can't hurt him at all, but Then he sends all of his
hair away to the ground (Andre's and real skin color is sandcolor),
Then he starts to whisper a little short Spell Look at the core Very Dramaticly.
Back to our heroes, Globox is waking up rayman because a Giant Shpere-like swarm is turning around them
(the swarm is made by Half-Bald Hoodlums that are just like Andy, But regular Hoodlums have grey skin.)
So Rayman is still Don't wakes up, and Globox is shaking him extremely rapidly And then screams, Because
He discovers That Outside the Swarm, there is more like this one, each one is a little bigger from the inside.
Rayman wakes up suddenly and tries to make his helicopter working, But his hair broke down.
All of the Hooded black lums (Andre is in the swarms generally but He's not hooded.) are capturing Them.
Andre is looking at the core while it's starting to bend and turning gray, when it's almost dark, Grey clouds
Are coming and electrocuting the core, an explotion is created and sweeps Andre away, And creates a small
crack in the Primodial Core.
After This the game begins with a small cutscene when rayman tries to escape with globox, but all the walls
are with Laser beams so Globox is perfoming the rain dance and wets all lums that are going to get dry.
the system is broken and Rayman and his dear friend are escaping.
Part 2 will be posted later from a miss of ummm- space i guess.
Hi, what do you think about making Rayman 3 continuation? I would do this(i can design levels in UDK) but I can't create 3D models (in 3ds max, maya etc.) or sound. What do you think about that (Rayman 3 continuation)?
Last edited by Ray95 on Thu Nov 18, 2010 3:48 pm, edited 1 time in total.
Sounds interesting, but you really need the dedication and time to pull something like this off. I'd know, because I've been working on my own 3D Rayman 1.5 game for a year and a half so far.
If you want to go through with this, I'd be happy to help you with 3D design and music/soundtracks.
Mind you I work with CryEngine and don't like Unreal Engine, but meh.
Been thinking something about that. I'm making a Rayman 4 kinda, it's in 2D. I use Unity for making 3D games, it's very simple, and is capable of making high quality games.
From looking at the trailer, TinTin looks like a good game. Michel Ancel as we know him. for now i'll be fine with Rayman Origins, but im going to want more. Have any of you ever watched my popular Rayman 4 video on YouTube? Michel Ancel has clearly stated that he wants to work on a Rayman 4. Don't worry! we'll get the game!