RayFan9876 wrote:I understand where Electoon is coming from, it didn't seem bright enough. It seemed to dull, dark, and serious.

Really? The game is bright and colourful, not ‘dull and dark’. What makes you think it’s ‘too serious’? Do you really think Rayman 2’s serious story damages it?
Sabertooth1000000000 wrote:Did I ever say that it looked good? Also the logo, however bland, isn't that terrible.
I said that it was terrible compared to the original Rayman 2 logo. Taken on its own it’s merely mediocre.
Sabertooth1000000000 wrote:Yes. Like I said, the cover art isn't important with ports, and it's new. There's no harm in that. The old artwork is still out there.
Rayman 3D will be eternally associated with this ugly artwork. New players may even think that this is the definitive Rayman 2 cover. The existence of this artwork is unfortunate... I’d have preferred all versions of the game to have good covers, but now it won’t be so.
syntheticgerbil wrote:I'm with you. While I had played and finished the first Rayman fully before Rayman 2 ever came out, I wasn't convinced I was that into the game as the tone and art was a little strange and conflicting to me (still is). I felt like the first Rayman couldn't figure out if it wanted to be a cutesy game for kids because of the first few levels and music while the game tended to be way too hard for any younger kid to ever finish. All of the enemy designs outside of the bosses also weren't very inspired.
I don’t see why the game needs to fit into pre-defined pigeonholes of demographics or difficulty levels. Rayman 1 has childish graphics, is intensely difficult and has one of the strangest atmospheres of anything I’ve ever played. It is its own thing. I doubt that it would have remained as popular as it currently is if it had been just another normal game.