Henchman800 wrote:Hmm, seeing Globox come around alone here makes me think of my old question - will there be a possibility to, in Single Player, sometimes choose a different character than Rayman, like during some challenges and whatnots.
That probably will like New super mario for wii, in single mode, you only can use the main character
ikke471 wrote:@ raytunes ja ik ben een dutcie
i think the difference in the trailers is because the one is for wii/3ds and the others are hd so yeah.....
Is that "Yes, I am Dutch"?
Also, they're all HD.
RELEASE DATE!!! In the end of official version of the trailer, it says November 2011!!!
ikke471 wrote:@ raytunes ja ik ben een dutcie
i think the difference in the trailers is because the one is for wii/3ds and the others are hd so yeah.....
Is that "Yes, I am Dutch"?
Also, they're all HD.
RELEASE DATE!!! In the end of official version of the trailer, it says November 2011!!!
yes it is :yes i'm dutch
and i ment the one on gamespot looked less detailed than the official one
iambored2006 wrote:
RELEASE DATE!!! In the end of official version of the trailer, it says November 2011!!!
And you were not believing me.
I've just seen the trailer and I'm glad the release is before Christmas (Pft, the character with biggest butt! )
Now we just need to wait for the specific day.
I also noticed the drums where Globox was hanging with his teeth, I equally believe the desert level belongs to the Music world. The background suggest the same. (The possibilities go higher when I remember that some of the original Band Land musics sounded desert/oriental alike with the gongs sounds. Don't you remember also the backgrounds with the sky?)
I can show up again the gameplay fragment that corresponded to the desert, the gongs are for sure part of its world:
I found strange Globox being shown alone in the trailer. I'm not sure if this is exclusive to the trailer. When I go to the forum ask my questions, I'll ask if there will be the possibility to choose a character to play in single-player mode other than Rayman.
Haruka wrote:I found strange Globox being shown alone in the trailer. I'm not sure if this is exclusive to the trailer. When I go to the forum ask my questions, I'll ask if there will be the possibility to choose a character to play in single-player mode other than Rayman.
True again, the desert could definitely be a lower or simply different region of Band Land, and I can't believe I hadn't realised yet that it was flute trees in the background.
Haruka, you posted three questions that I asked. Oh well, I guess that'll make them more popular and more likely to be chosen.
@Hunchman801
Yeah, I think that the desert level will be one of two environments in the music world, the other one being the one from the first artwork (with the complex trumpet emitting notes).
Last edited by iambored2006 on Thu Jul 21, 2011 2:54 pm, edited 1 time in total.
Haruka wrote:I found strange Globox being shown alone in the trailer. I'm not sure if this is exclusive to the trailer. When I go to the forum ask my questions, I'll ask if there will be the possibility to choose a character to play in single-player mode other than Rayman.
I already asked that !
Oh sorry, I didn't see when I posted my 9 questions in the forum.
Hunchman801 wrote:True again, the desert could definitely be a lower or simply different region of Band Land, and I can't believe I hadn't realised yet that it was flute trees in the background.
I just watched the original RRR trailer and guess what? It had no telescopic fist in it! That's right, it had a beat-'em-up fighting system. I wonder if RO was inspired by that system. I'll ask that in the interview forum.
Last edited by iambored2006 on Thu Jul 21, 2011 5:49 pm, edited 1 time in total.
Haruka wrote:The pentagrams were fun to slide, especially in Allegro Presto.
I think you’re mixing pentagrams up with something else.
Hunchman801 wrote:True again, the desert could definitely be a lower or simply different region of Band Land, and I can't believe I hadn't realised yet that it was flute trees in the background.
I’m glad that they’re expanding old worlds in unconventional ways rather than simply recreating them. The Band Land desert idea reminds me of Guillaume Bonamy’s Picture City cavern.
iambored2006 wrote:I just watched the original RRR trailer and guess what? It had no telescopic fist in it! That's right, it had a beat-'em-up fighting system. I wonder if RO was inspired by that system. I'll ask that in interview forum.
Actually, they were based on the first Rayman, not Rayman 4, in rayman 1 there's no "telescopic" fist, and in Rayman 4 they're more like... I dunno... ¿Ninja chops and weird vertical Beetchslaps? ¬.¬
Anyway, did anyone else than me notice that there are like 5 playable characters if you count them right? Rayman, Globox, the Teensie King, the blue magician teensie and the black-dressed teensie? maybe with those skull-coins or the electoon cages you may be able to unlock more playable characters like...more teensies, Clark, a rabbid (because rabbids were supposed to be nice guys before the raving rabbids series).... or someone else, who knows.
sergiomonty wrote:Anyway, did anyone else than me notice that there are like 5 playable characters if you count them right? Rayman, Globox, the Teensie King, the blue magician teensie and the black-dressed teensie? .
iambored2006 wrote:I just watched the original RRR trailer and guess what? It had no telescopic fist in it! That's right, it had a beat-'em-up fighting system. I wonder if RO was inspired by that system. I'll ask that in interview forum.
Actually, they were based on the first Rayman, not Rayman 4, in rayman 1 there's no "telescopic" fist, and in Rayman 4 they're more like... I dunno... ¿Ninja chops and weird vertical Beetchslaps? ¬.¬
Anyway, did anyone else than me notice that there are like 5 playable characters if you count them right? Rayman, Globox, the Teensie King, the blue magician teensie and the black-dressed teensie? maybe with those skull-coins or the electoon cages you may be able to unlock more playable characters like...more teensies, Clark, a rabbid (because rabbids were supposed to be nice guys before the raving rabbids series).... or someone else, who knows.
First of all, the most "telescopic" fist was in R1. I think it's actually called that in R1 but I'm not sure. Secondly, about the characters, there's also an orange Teensie in the box art. The skull coins are named Death Medallions and they unlock levels in the LotD. The purpose of the cages is still unknown, but I think we can say for sure that they will open the final boss, like in R1. Also, Ancel Said that there will absolutely be no rabbids and he was quite clear on that.