Rayman: Revenge of the Dark

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Re: Rayman (1.5): Revenge of the Dark

Post by Keane »

Great trailer! I have a small vacation after next week. I hope to update the RayTunes channel with at least 10 - 15 tracks. I'll do more during my Christmas vacation.
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Re: Rayman (1.5): Revenge of the Dark

Post by Adsolution »

R3fan2 wrote:Great job with the soundtrack. By the way I have an other idea for a character. Henchman P. A failed Prototype of a henchman 800. After spending years in a jail sell in the Prison Ship he has taught himself English and developed a personality. After Rayman frees him from his sell Henchman P becomes extremely loyal to him. The reason the prototype failed was that he failed every task he tried. Near the end of the Prison Ship Rayman, Lac Mac, Flips, and Henchman P are surrounded by robo-pirates and Henchman P sacrifices himself to save the others. At the end of the level Rayman promises himself he will one day avenge Henchman P and defeat the robo-pirates.
Fantastic idea! Consider it done. :mryellow:
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Re: Rayman (1.5): Revenge of the Dark

Post by R3fan2 »

I thought the sacrifice would be a good end to him because not only does he repay his dept to Rayman but he aslo for the first time successfully completes a task. I thought his first dialogue could be something like "Cruel fate! Why must you punish me? Please just shut me down and leave me to rot forever in this prison."
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Re: Rayman (1.5): Revenge of the Dark

Post by LightningLion »

RayFan9876 wrote: And out of the blue here's soundtrack part 21:

Anyway, I'm just curious, can anyone pick a favourite track out of these seven?
After going thru and listening to all of your soundtracks, and now this one, I can see a lot of development and exploration in this one; this is definitely my favorite. As for favorite track, it's close between the first two, but I say the second one is my fav.
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Re: Rayman (1.5): Revenge of the Dark

Post by Keane »

LightningLion wrote:
RayFan9876 wrote: And out of the blue here's soundtrack part 21:

Anyway, I'm just curious, can anyone pick a favourite track out of these seven?
After going thru and listening to all of your soundtracks, and now this one, I can see a lot of development and exploration in this one; this is definitely my favorite. As for favorite track, it's close between the first two, but I say the second one is my fav.
Welcome back ThunderTiger. :)
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Re: Rayman (1.5): Revenge of the Dark

Post by LightningLion »

RayTunes wrote:
LightningLion wrote:
RayFan9876 wrote: And out of the blue here's soundtrack part 21:

Anyway, I'm just curious, can anyone pick a favourite track out of these seven?
After going thru and listening to all of your soundtracks, and now this one, I can see a lot of development and exploration in this one; this is definitely my favorite. As for favorite track, it's close between the first two, but I say the second one is my fav.
Welcome back ThunderTiger. :)
:hehe: yeah it's been a while, hasn't it. Well I'm still waiting for my collaborators to finish, REALLY wanting to put RR3 up, but this isn't the place to elaborate on that, so let's just let Rayfan keep making that awesome music :winkgrin:
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Re: Rayman (1.5): Revenge of the Dark

Post by Adsolution »

Hi there LightningLion! Great to hear from you. :mryellow: Thanks by the way, I've been feeling a lot more spontaneous in making music which could be why it sounds a lot more exploratory.

And like I said I wouldn't make it for Randimation 3, but I'll try for number four. I need long hours at a time to sit and work on Flash animations and I'm pretty short on those. I've made most of my more recent music at school (not from part 21, but moreso from parts 18, 19 and 20).

Also your new sig animation is lovely.
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Re: Rayman (1.5): Revenge of the Dark

Post by LightningLion »

RayFan9876 wrote:Hi there LightningLion! Great to hear from you. :mryellow: Thanks by the way, I've been feeling a lot more spontaneous in making music which could be why it sounds a lot more exploratory.

And like I said I wouldn't make it for Randimation 3, but I'll try for number four. I need long hours at a time to sit and work on Flash animations and I'm pretty short on those. I've made most of my more recent music at school (not from part 21, but moreso from parts 18, 19 and 20).

Also your new sig animation is lovely.
I should be starting number 4 around beginning of December, as number 3 is planned to be put up before this month ends (regardless of how much more material I accumulate). There will be a thread on there and on here for #4 when the time comes.
And thank you :) the sig anim is for someone else's collab on Newgrounds. I made a couple of these 3 second clips with some of my spare time waiting for mine to build up. That collab isn't doing well atm either actually; I guess it's the economy... of flash animators :P
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Re: Rayman (1.5): Revenge of the Dark

Post by Spanex »

I've managed to set up a nice tree model so far, but I don't have 3DS max on the school computer anymore. The reason is, that the computer sucks. Not sure how but it managed to cram it's drive full of crap again.
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Re: Rayman (1.5): Revenge of the Dark

Post by Adsolution »

Spanex wrote:I've managed to set up a nice tree model so far, but I don't have 3DS max on the school computer anymore. The reason is, that the computer sucks. Not sure how but it managed to cram it's drive full of crap again.
"Its drive," not "it's drive."

Anyway that's interesting. Do you have Max at home?
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Re: Rayman (1.5): Revenge of the Dark

Post by Spanex »

Screw the '! Stoopit eengrisj...

Yeah, I have it at home too. And I kinda snuck the program into that school computer again. These people need to clean up the drive more often.
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Re: Rayman (1.5): Revenge of the Dark

Post by Spanex »

Bamp!

I just discovered something really cool today! Check this out! http://dl.dropbox.com/u/1585360/Naamloos-1.png

I'm not sure how I did it anymore, I followed the same route to how I applied the texture twice, but it doesn't work anymore. It has something to do with putting the texture in an Opacy map and setting the RGB Channel Output to Alpha as Gray
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Re: Rayman (1.5): Revenge of the Dark

Post by Adsolution »

Spanex wrote:Bamp!

I just discovered something really cool today! Check this out! http://dl.dropbox.com/u/1585360/Naamloos-1.png

I'm not sure how I did it anymore, I followed the same route to how I applied the texture twice, but it doesn't work anymore. It has something to do with putting the texture in an Opacy map and setting the RGB Channel Output to Alpha as Gray
I'm not exactly sure what you mean. Can you describe again?

An now, here's a storyboard for two cutscenes that take place in Fort Night:

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Re: Rayman (1.5): Revenge of the Dark

Post by beebo44 »

THAT. IS. EPIC.
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Re: Rayman (1.5): Revenge of the Dark

Post by R3fan2 »

What do you think Monoculous or Henchman P would sound like?
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Re: Rayman (1.5): Revenge of the Dark

Post by Rayfist »

RayFan9876 wrote:
Spanex wrote:Bamp!

I just discovered something really cool today! Check this out! http://dl.dropbox.com/u/1585360/Naamloos-1.png

I'm not sure how I did it anymore, I followed the same route to how I applied the texture twice, but it doesn't work anymore. It has something to do with putting the texture in an Opacy map and setting the RGB Channel Output to Alpha as Gray
I'm not exactly sure what you mean. Can you describe again?

An now, here's a storyboard for two cutscenes that take place in Fort Night:

Oh well you forgot to menchion I was in this video, but that is ok, it says that I am performing Mosktio in the beggining anyways, Rayfan just pitched up my voice a bit, I think Moskito would fit good with a "childish" voice, sounds a bit like tails I suppose o3o
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Re: Rayman (1.5): Revenge of the Dark

Post by Adsolution »

Yup! Your voice works absolutely perfectly with the character. :)
R3fan2 wrote:What do you think Monoculous or Henchman P would sound like?
I've got a voice for Monoculous and Henchman P could easily be synthesized.
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Re: Rayman (1.5): Revenge of the Dark

Post by R3fan2 »

What's your idea for Monoculous? And even though Henchman P is a robot his voice should at least have some emotion in it.
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Re: Rayman (1.5): Revenge of the Dark

Post by Adsolution »

R3fan2 wrote:What's your idea for Monoculous? And even though Henchman P is a robot his voice should at least have some emotion in it.
My idea for Monoculous is sort of a silly yet somewhat menacing voice. For Henchman P, how about this: he doesn't have voice emotion but he always speaks poetically.

Spanex, can you send me that double moon texture again? I accidentally deleted it. :?
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Re: Rayman (1.5): Revenge of the Dark

Post by Adsolution »

I'm working on the Dream Forest Depths now. I will include the colourful light rays you've seen in the CryEngine2 Dream Forest Depths, but I haven't done them yet. This one is much more expansive. It looks MUCH better in motion, but here are some stills:

Image
Image
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And of course Polokus's roost (I still need to do the roost):

Image
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