Rayman Origins

For discussions about the Rayman series.
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.

Which version is your favourite?

PS3
32
16%
Xbox 360
33
17%
Wii
28
14%
PC
86
43%
PSVita
16
8%
3DS
5
3%
 
Total votes: 200

need my speed
The Captain
Posts: 901
Joined: Mon Aug 31, 2009 4:26 pm
Tings: 9865

Re: Rayman Origins

Post by need my speed »

Agreed. Plus, I don't really like the whole combo mode, or the Lum Kings for that matter. I'm playing a platformer, let me enjoy it; don't make it into a speedrun.

Well, they may exist, but don't put rewards on them (like the mini games which you unlock by gaining a huge score, or the costumes, which you get by getting those medals, which you, in turn, get by rushing through the whole game).
Adsolution
Holly Luya
Posts: 22233
Joined: Sat Aug 22, 2009 4:55 pm
Contact:
Tings: 110541

Re: Rayman Origins

Post by Adsolution »

I really liked the comboing from Rayman 3 and the Lum King from Origins, because they provide a challenge where there's always improvements to be made. However, it is nice to not have to worry about a score in Rayman 1 and 2, for example. It's a lot more relaxed.
need my speed
The Captain
Posts: 901
Joined: Mon Aug 31, 2009 4:26 pm
Tings: 9865

Re: Rayman Origins

Post by need my speed »

That's true, and as I said, the mechanic itself is nice. But it shouldn't be necessary to speedrush through a level to unlock some stuff. Save that for a time trial mode where the objective is to beat the level as fast as possible, like Rayman Origins did.
Fauch
Tufkin
Posts: 122
Joined: Thu Sep 01, 2011 8:35 pm
Tings: 2145

Re: Rayman Origins

Post by Fauch »

oh don't exagerate, except for a couple levels (especially moody clouds) it is easy to get 350 lums and you don't have to pull up amazing combos with the lums kings. just open your eyes and make sure you get most of the lums.

in rayman 3 it's more annoying as the scoring system is more obscure, I read your score can vary depending on which gems you pick 1st :shock:

and time trial in RO is amazing. I did speedruns in other games, but they usually just add a timer and that's it. but RO is designed for time trial. the way you can control rayman, the level are built, the enemies placed... everything fits just right for speedrun. that's amazing how, if you time your 1st jump right, the platforms and enemies will then present themselves in the most optimal way to allow you to keep a maximal speed.
need my speed
The Captain
Posts: 901
Joined: Mon Aug 31, 2009 4:26 pm
Tings: 9865

Re: Rayman Origins

Post by need my speed »

I think you're the one exaggerating; it's impossible to get the maximum score in most levels by playing normally. Most of the lums disappear / fly away after some time, for example.

But yes, the time trial feature is indeed nice, and I actually like that.
Fauch
Tufkin
Posts: 122
Joined: Thu Sep 01, 2011 8:35 pm
Tings: 2145

Re: Rayman Origins

Post by Fauch »

hum, I see about which lums you talk. but you rarely have to chase them very far. a few of them are hard to get before they disappear, but really, they are rare. maybe it's a platformer, but from time to time you have to be able to use the run button lol. or will you complain that you have to be fast in mecha no mistake too?

oh and I wasn't talking about a maximum score, I was talking about getting 350, which usually leaves a lot of room for mistakes.

actually, I would say it's on moskito levels, that you can't get a good score by playing normally. I think those are annoying because you really have to retry a lot to get a decent score.
need my speed
The Captain
Posts: 901
Joined: Mon Aug 31, 2009 4:26 pm
Tings: 9865

Re: Rayman Origins

Post by need my speed »

That's true, but it's the same through the whole level, it creates a feelign as if you're rushing through. It isn't that it's hard per se, but you go from combo to combo; you need to be fast through the whole level to catch the fleeing lums.

With maximum score I meant all the Electoon medals, so I guess we're talking about the same. :P
Fauch
Tufkin
Posts: 122
Joined: Thu Sep 01, 2011 8:35 pm
Tings: 2145

Re: Rayman Origins

Post by Fauch »

I don't feel very rushed when I try to get a good score. on some levels there are hardly any lums kings so you can go slowly, you just have to make sure you don't get hurt and get every coin of death. the 2 levels where I feel rushed trying to get a good score are skyward sonata and snake eyes.

and when I say maximum score, I mean scores such as rayrobi's ones. so yes, we are both talking about just getting the medal.
Louvis
The Captain
Posts: 783
Joined: Wed Aug 10, 2011 3:25 pm
Location: land of Kielbasa and Depressed People
Contact:
Tings: 9935

Re: Rayman Origins

Post by Louvis »

From official facebook profile:
It's almost the week-end - time to play Rayman Origins!

What? You don't have it yet? Here's your chance: a promo code to use on http://www.ubishop.com/, to download the PC version for free!

8hy72amf8

Be quick, only the quickest of you will be able to use it...

More codes to come next week on our Twitter account, follow us there not to miss them!
I'm guessing somebody posted about this already.
Rulez
Knaaren
Posts: 14881
Joined: Wed Jul 04, 2007 4:38 pm
Location: Poland
Contact:
Tings: 5745

Re: Rayman Origins

Post by Rulez »

I saw this. I guess the next time they release a code, the firstfags will rejoice.
ikke471
Antitoon
Posts: 7077
Joined: Fri Jun 17, 2011 6:25 pm
Location: Who knows? Did you check your closet? I would If I were you...
Contact:
Tings: 0

Re: Rayman Origins

Post by ikke471 »

It doesn't work anymore anyway... =|
Rulez
Knaaren
Posts: 14881
Joined: Wed Jul 04, 2007 4:38 pm
Location: Poland
Contact:
Tings: 5745

Re: Rayman Origins

Post by Rulez »

Because when someone uses it, no one else can use it anymore :P
Louvis
The Captain
Posts: 783
Joined: Wed Aug 10, 2011 3:25 pm
Location: land of Kielbasa and Depressed People
Contact:
Tings: 9935

Re: Rayman Origins

Post by Louvis »

ikke471 wrote:It doesn't work anymore anyway... =|
That one of course doesn't. But they are posting new code next week on their Twitter.
Spanex
Electoon
Posts: 3464
Joined: Tue Sep 16, 2008 1:09 pm
Location: THE ABYSS
Contact:
Tings: 0

Re: Rayman Origins

Post by Spanex »

Louvis wrote:From official facebook profile:
It's almost the week-end - time to play Rayman Origins!

What? You don't have it yet? Here's your chance: a promo code to use on http://www.ubishop.com/, to download the PC version for free!

8hy72amf8

Be quick, only the quickest of you will be able to use it...

More codes to come next week on our Twitter account, follow us there not to miss them!
I'm guessing somebody posted about this already.
Just when I bought the whole thing for €20.
ikke471
Antitoon
Posts: 7077
Joined: Fri Jun 17, 2011 6:25 pm
Location: Who knows? Did you check your closet? I would If I were you...
Contact:
Tings: 0

Re: Rayman Origins

Post by ikke471 »

Rulez wrote:Because when someone uses it, no one else can use it anymore :P
Louvis wrote:That one of course doesn't. But they are posting new code next week on their Twitter.
Image
and I don't have twitter so that'll be a no go for me -________________________-
Davoc
Antitoon
Posts: 52
Joined: Wed Mar 28, 2012 4:26 pm
Location: POLAND STRONG AMERIKA WE WAR YOU
Tings: 0

Re: Rayman Origins

Post by Davoc »

I do, but it's being spammed by serebii.net and Equestria Daily, so I won't see it anyway.

Help people, I just ripped textures from the game, where are pipes from Moody Clouds?

edit: omg this is weird, I changed the file extension to .dds and Paint.NET says that there was an "unexpected error". Wtf. Is there an easier way to get those textures or am I out of luck?
Hunchman801
Bad Rayman
Posts: 87673
Joined: Thu Aug 07, 2003 6:50 pm
Location: Paris, France
Contact:
Tings: 640477

Re: Rayman Origins

Post by Hunchman801 »

Slowcoachtom wrote:Do you know what Hité means, I was trying to find out before, but with no luck? I guess it must be a made up name like Globox.
It's just a pun on the name Maïté, an old fashioned French name often used ironically. There might be a link with this person too.
Spanex
Electoon
Posts: 3464
Joined: Tue Sep 16, 2008 1:09 pm
Location: THE ABYSS
Contact:
Tings: 0

Re: Rayman Origins

Post by Spanex »

Davoc wrote:I do, but it's being spammed by serebii.net and Equestria Daily, so I won't see it anyway.

Help people, I just ripped textures from the game, where are pipes from Moody Clouds?

edit: omg this is weird, I changed the file extension to .dds and Paint.NET says that there was an "unexpected error". Wtf. Is there an easier way to get those textures or am I out of luck?
Hmmm? :) Perhaps this would interest you? viewtopic.php?t=7745
Davoc
Antitoon
Posts: 52
Joined: Wed Mar 28, 2012 4:26 pm
Location: POLAND STRONG AMERIKA WE WAR YOU
Tings: 0

Re: Rayman Origins

Post by Davoc »

Very nice, but my texture is all messed up, you know, weird colours around the pipes.

Should I save it as a .TGA instead of bmp?
Spanex
Electoon
Posts: 3464
Joined: Tue Sep 16, 2008 1:09 pm
Location: THE ABYSS
Contact:
Tings: 0

Re: Rayman Origins

Post by Spanex »

Davoc wrote:Very nice, but my texture is all messed up, you know, weird colours around the pipes.

Should I save it as a .TGA instead of bmp?
That's normal. The alpha channel should take care of that. Whenever it's BMP or TGA doesn't matter, because both support alpha channels.
Post Reply