Rayman Legends

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Which version is your favourite?

Wii U
64
25%
PlayStation 3
19
7%
Xbox 360
14
5%
PlayStation Vita
5
2%
PC
74
28%
PlayStation 4
33
13%
Xbox One
12
5%
Switch
40
15%
 
Total votes: 261

Adsolution
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Re: Rayman Legends

Post by Adsolution »

Shrooblord wrote:RayFan, can you point out which instruments Eric's using in the track of The Precipice named 'The Great Escape' on RayTunes? I can say there's some violins, a glockenspiel, some other instruments, a double bass, etc., but what you can clearly hear is that there's multiple types of instruments playing the same melody at the same time, making it very hard to pinpoint exactly what array of instruments is playing.
(OK, I'll admit that if I put some effort into it, I can probably distinguish each instrument individually, but it's not something I would call simplistic. Perhaps we just have two different interpretations of the word. However, I'm curious whether or not you'd call Origins' music simplistic, since it's also only say 5 instruments playing at one time in there, while the music itself is a lot more frantic.)
Sure, from 0:00 - 0:05, it's a harpsichord, French horn and Double bass, then comes in a little lick including a glockenspiel, harp and xylophone. The next motif from 0:06 - 00:16 uses the same instruments, with the addition of the strobing synth at the end of the phrase. It then repeats shortened, but this time with a clarinet doing a repeating downward pattern every bar. Then we have a double bass contrapuntal melody in the back with a ride/rim pattern in the percussion with the occasional pizzicato lick. Then when it repeats it moves up a tone and adds in a clarinet/glock lick at the end of every four bars, with the addition of a bassoon. At about 0:48, it repeats 0:06 but all the instruments come in with the strings and xylophone in the main epic melody. Then at 1:10, We have the French horns playing the main melody with clarinets and horns pulsing in the background. Crash symbols and pizz sections are heard throughout.

That's all I'll be doing for now. I had no problem identifying the instruments at all because they're all very clearly distinguishable for the following reason:

How is it simplistic? It may have a lot going on in a few select pieces such as this one, but for the most part, there are only an instrument or two playing in the background. However, even on tracks like these - it's difficult to explain - the melodies are catchy and simple while having very structured and solid backing; that's a very vague description of simplism.

In Origins however, they have a whole orchestra playing full force on most of the tracks, and they have all these intertwining melodies. That is nearly impossible to call simplistic.
Last edited by Adsolution on Tue May 22, 2012 8:20 pm, edited 1 time in total.
Rulez
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Re: Rayman Legends

Post by Rulez »

RayFan9876 wrote:The next motif from 0:06 - 16:00 uses the same instruments, with the addition of the strobing synth at the end of the phrase.
Surely it fucking does!
Adsolution
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Re: Rayman Legends

Post by Adsolution »

Rulez wrote:
RayFan9876 wrote:The next motif from 0:06 - 16:00 uses the same instruments, with the addition of the strobing synth at the end of the phrase.
Surely it fucking does!
OH GOD. I just noticed that. :P

Fixed.
sergiomonty
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Re: Rayman Legends

Post by sergiomonty »

Rulez wrote:
sergiomonty wrote:
Mammothphant 2 wrote:Why cant we be nice to gamegirl?
Because gamegirl is fucking retarded. On-topic: Eeek! Two weeks for E3 :mryellow: I want Legends to be EPIC!! BTW, Now that the Glade stopped being Cloud Cuckooland and became a medieval world, I think neither the chipmunk voices, nor the kazoo, nor the hilbilly jew harp would be required this time for the soundtrack. Music should be more enthusiastic, dark and Raymanish this time :P
I'm sorry for asking (actually I'm not), but Sir Gio, have you been playing Banjo Kazooie lately?
Uh, yeah, sure, why? OOOOH you mean the the level!! haha nope, that's a coincidence :mrgreen: Actually "Cloud Cuckooland" is a trope from tvtropes, I was talking about that :mryellow:
TeensieKing
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Re: Rayman Legends

Post by TeensieKing »

Oh,I've been trying to start a Ocarina of Time 3D game and it looks nice.I'd like that athmosphere as well.It' magic,even Navi resembles a Lum,but still keeps the action feel.
spiraldoor
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Re: Rayman Legends

Post by spiraldoor »

sergiomonty wrote:Actually "Cloud Cuckooland" is a trope from tvtropes, I was talking about that :mryellow:
That phrase has been around a lot longer than TV Tropes. They just popularised it a little.
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Re: Rayman Legends

Post by Shrooblord »

Very accurate, RayFan, congratulations! The only thing I would have had trouble with myself was distinguishing the different types of horns from 'just horns'.
RayFan9876 wrote:Crash symbols
I must once more correct you though: cymbal.

It's fun for me to hear all the different instruments playing along with each other and recognising each one, though not as accurately as you, but recognising for example that there's a harp and a double bass and some horns and some strings - if you can hear all the different layers, it's even more expansive than you previously realised.
Also, I see how you can call it simplistic now, but I don't agree. :P Four chord songs, now that's what I call simplistic... or maybe just simple.
Adsolution
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Re: Rayman Legends

Post by Adsolution »

Shrooblord wrote:I must once more correct you though: cymbal.
Dah whoops, I meant the two handed cymbals, but I was stating that in contrast to the ride cymbal from just previously. Should probably have explained that.
Shrooblord wrote:It's fun for me to hear all the different instruments playing along with each other and recognising each one, though not as accurately as you, but recognising for example that there's a harp and a double bass and some horns and some strings - if you can hear all the different layers, it's even more expansive than you previously realised.
Also, I see how you can call it simplistic now, but I don't agree. :P Four chord songs, now that's what I call simplistic... or maybe just simple.
Haha, indeed!

My definition of "simple" was in a more traditional sense, disregarding vocal or pop/rock structured music. By your system, any kind of classical music is ridiculously complex. In the traditional sense, Handel was simplistic and Bach was intricate.
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Re: Rayman Legends

Post by sergiomonty »

A "supposed" worker from Ubisoft revealed several features from the Wii U, the source is here, though it is in spanish:

http://www.livemotionweb.com/t4901-rumo ... as-de-wiiu

The most interesting reveal is that Rayman Legends is supposed to be launched the same date as Wii U.
Adsolution
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Re: Rayman Legends

Post by Adsolution »

Translated specs wrote:Wii U has support for DirectX 11 and can run the Unreal Engine 4
- The Wii U has 2GB RAM and 560 MB are dedicated to operating system
- Rayman Legends, The Avengers, Assassin's Creed 3 and Just Dance 4 are scheduled to launch with the Wii U, while Outer Space Killer Freaks is to come a few weeks later.
- There are multiple consoles distributed between developers
- The graphics are driven by a Radeon HD 6770 chipset
- Assassin's Creed 3 can run at 60 FPS and 1080p on the Wii U, as opposed to 720p on PS3 and Xbox 360
- The Wii U will come with software pre-installed
- Crytek, EA and Valve are currently working on games for the Wii U. Crytek is aiming to release Crysis 3 for it.
- The Wii U will have support for a form of trophies or achievements.
- The user interface of the Wii U is customisable.
- The new button seen in a picture of the supposed new controller serves a similar purpose to the Wii sensor bar.
- The back buttons are in the form of triggers.
I think this proves that the Wii U is far more powerful than the PS3 and X360. Just look at the graphics card and RAM, and also the performance for ACIII. Brilliant stuff, Nintendo, you'll be taking the spotlight for a while to come!
Last edited by Adsolution on Wed May 23, 2012 8:51 pm, edited 1 time in total.
Spanex
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Re: Rayman Legends

Post by Spanex »

That almost sounds too good to be true. There has got to be some kind of drawback on that thing. I suspect it's the buck count.
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Re: Rayman Legends

Post by Haruka »

sergiomonty wrote: The most interesting reveal is that Rayman Legends is supposed to be launched the same date as Wii U.
What did I tell you? :mryellow:

Well I've just read the article and... :boon: price between 360 USD and 400 USD? Knowing the stupid currency convertions that Sony and Nintendo love to make, it will cost in Europe something between 360€ and 400€. Eeeeeeeeeeeeeeshhhhhhhhhhhhhhhhhhh... :boon: Nintendo, Wii U is not a Prada bag!
Hunchman801
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Re: Rayman Legends

Post by Hunchman801 »

Not sure you can get a Prada bag at this price though. :P
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Re: Rayman Legends

Post by Haruka »

Hunchman801 wrote:Not sure you can get a Prada bag at this price though. :P
You understood this was a metaphor. :P
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Re: Rayman Legends

Post by Spanex »

Or a big HD TV, or a SLR camera. c:
sergiomonty
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Re: Rayman Legends

Post by sergiomonty »

Ugh... I think I'll need tons of moneeh.... oh well

Image
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Re: Rayman Legends

Post by spiraldoor »

RayFan9876 wrote:I think this proves that the Wii U is far more powerful than the PS3 and X360. Just look at the graphics card and RAM, and also the performance for ACIII. Brilliant stuff, Nintendo, you'll be taking the spotlight for a while to come!
If by that you mean until the PS4 and Xbox 720 come along and crush it. It’s not exactly a groundbreaking accomplishment for Nintendo that their upcoming console is more powerful than what Sony and Microsoft released six and seven years ago respectively.
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Re: Rayman Legends

Post by Spanex »

Sincerely from Twitter,
‏@RaymanGame wrote: Want to know more about #RaymanLegends? Then watch the #Ubisoft #E3Conference on June 4th, live on http://www.youtube.com/ubisoft !
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Re: Rayman Legends

Post by Master »

Wonderful, it's the holidays that week, so I could probably stay up and watch the conference.
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Re: Rayman Legends

Post by Spanex »

Turns out for me it will be live at midnight. Hope they'll upload trailers later.
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