Rayman walkthroughs

For discussions about the Rayman series.
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Haruka
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Re: Rayman Walkthroughs

Post by Haruka »

I'll remaster my R3HH videos this Summer, after completing the Rayman Origins walkthrough that is predicted to be finished in endings of May/beginnings of June. :)

By the way, everyone in here that owns walkthroughs of Rayman educative games, please give me your links for I can add to the list. :)
Dildo_Potter
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Re: Rayman Walkthroughs

Post by Dildo_Potter »

What is important in R3 walkthrough ?
The scores ? The combos ? Should I restart a part when I fail a combo ?
Haruka
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Re: Rayman Walkthroughs

Post by Haruka »

My remake of my original walkthrough will aim essencially to have 100% in every level phase.

If you are planning to do a French walkthrough, I could add yours in here since I personally think the French voice cast is better than the English one (I'm doing mine in English).
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Re: Rayman Walkthroughs

Post by Dildo_Potter »

Haruka
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Re: Rayman Walkthroughs

Post by Haruka »

Nice to know you are doing a French walkthrough! I'll put a link in the main page.
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Re: Rayman Walkthroughs

Post by Dildo_Potter »

Thanks! :D Does the quality and the gameplay are ok ?
Haruka
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Re: Rayman Walkthroughs

Post by Haruka »

I couldn't check at the moment. To be honest I've been studying DGA the whole day, and I've been doing very quick breaks to check online stuff. :oops2:
L.M. Murphy
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Re: Rayman Walkthroughs

Post by L.M. Murphy »

For the record, here's my walkthrough of 2D Nightmare:
http://www.youtube.com/watch?v=mmCAWpH6 ... re=related

As for accessing 2D Nightmare you can use this AR code:
NTSC:
0A42F5C8 00000040
005D884F 0000000A
0A42F5C8 00000020
005D884F 0000000B

PAL:
0A42EAE8 00000040
025D7D6E 0000000A
0A42EAE8 00000020
025D7D6E 0000000B

Select a minigame (preferablly Racquet jump) and press L for 2D Nightmare, or R for 2D Madness.
Adsolution
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Re: Rayman Walkthroughs

Post by Adsolution »

Good lord! Thank you, L. M. Murphy. :noel:
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Re: Rayman Walkthroughs

Post by Danone »

Looks hard, thanks! :D
Master
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Re: Rayman Walkthroughs

Post by Master »

Thanks for sharing LM Murfy!
That's one major mystery put to rest...
Dildo_Potter
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Re: Rayman Walkthroughs

Post by Dildo_Potter »

Just a question: I should upload one level walkthrough video in one video or in many part ?
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Re: Rayman Walkthroughs

Post by Haruka »

As you want!
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Re: Rayman Walkthroughs

Post by Dildo_Potter »

Haha! Lol!
I make a break with the scoring to finish the r3 walkthrough, this is going very fast!! :D
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Re: Rayman Walkthroughs

Post by Haruka »

At least the French players can have your R3 walktrough as a reference. :)

By the way, I was able to finish the Ticklish Temples levels in my recent breaks so, here you have: http://www.youtube.com/playlist?list=PLB38D568B3215DCF3
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Re: Rayman Walkthroughs

Post by Dildo_Potter »

I uploaded very much videos, there are R3 Clearleaf forest walkthrough in these videos.
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Re: Rayman Walkthroughs

Post by Haruka »

About my Rayman Origins walkthrough, I have the Grumbling Grottos videos ready to be all uploaded, and the same is about to happen with Luscious Lakes. I believe that next week I'll be able to start to record the Moody Clouds levels.
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Re: Rayman Walkthroughs

Post by Dildo_Potter »

Congratulations and good luck to everybody ( me too :mrgreen: ) making walkthroughs :D
I say thank you so much Spanex because you recommended me to use Bandicam instead of Fraps. Bandicam is very much better!!
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Re: Rayman Walkthroughs

Post by Haruka »

Bandicam? I never heard about it.
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Re: Rayman Walkthroughs

Post by Master »

Haruka wrote:Bandicam? I never heard about it.
What the website says:
The Bandicam program makes it possible to record a certain area on a PC screen, or on a program that uses the DirectX/OpenGL graphic technologies.
Bandicam will help you carry out a video record with high compression ratio, while keeping the video quality closer to the original work, and provides performance far superior to other programs that provide similar functions.
Wikipedia:
Bandicam is a screen capture and real-time video capture utility for DirectX and OpenGL applications.[3]
Bandicam consists of two modes. One is the 'DirectX/OpenGL window' mode, which can record the target created in DirectX or OpenGL, and the other is the 'Rectangle on a screen' mode, which can be used for recording a certain area on the PC screen.
Bandicam displays a FPS count in the corner of the screen while it is active in the 'DirectX/OpenGL window' mode. When the FPS count is shown in green, it means the program is ready to record, and when it starts recording, it changes the color of the FPS count to red. The FPS count is not displayed when the program is recording in the 'Rectangle on a screen' mode.[4]
The shareware version of Bandicam is identical to the registered commercial version, except for a Bandicam watermark at the top of every video, and each recorded video is limited to 10 minutes in length.
Bandicam can record video at resolutions up to 2560×1600 in size. Bandicam is designed to be able to record video at HD resolutions on modern computers, including 720p (1280×720 @ 60 frame/s) and 1080p (1920×1080 @ 30 frame/s).
As Bandicam supports AVI 2.0 OpenDML extensions, the maximum clip size is unlimited as long as the local Hard Disk has free space available.
I'll just stick to FRAPS, it works for me so why not?
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