Rayman Legends

For discussions about the Rayman series.
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.

Which version is your favourite?

Wii U
64
25%
PlayStation 3
19
7%
Xbox 360
14
5%
PlayStation Vita
5
2%
PC
74
28%
PlayStation 4
33
13%
Xbox One
12
5%
Switch
40
15%
 
Total votes: 261

spiraldoor
Umber
Posts: 12392
Joined: Tue Jul 15, 2008 3:13 pm
Tings: 156600

Re: Rayman Legends

Post by spiraldoor »

RayFan9876 wrote:
spiraldoor wrote:The two cannot be separated.
It depends what aspect of the game you're looking at. Graphhics are by far the most noticeable differences between generations.
What aspect of a game is not governed by the technological capacities of the hardware you’re using to play it?
Shrooblord
Mr Stone
Posts: 15762
Joined: Tue Sep 07, 2010 5:07 pm
Location: The Buccaneer MK. II
Tings: 68850

Re: Rayman Legends

Post by Shrooblord »

spiraldoor wrote:What aspect of a game is not governed by the technological capacities of the hardware you’re using to play it?
I would say Pong, probably... though care to prove me wrong.
*EDIT* I misread that.

I must say that I liked the Mario Minis game; the one with the theme park and all the level-building and little robot Marios and Peaches and friends. It was a fun gimmick since it didn't feel too Mario, yet, inherently, it felt exactly like Mario. Mario can do that sometimes. Further, I think ML:PiT was awesome, like the most awesome Mario I've ever played (you can guess where my internet alias came from), and Mario Kart DS was a load of fun - I still ocassionally play it - though I didn't really like Kart Wii for some reason. I liked Brawl, if you can call that Mario. Galaxy was fun, but not too great. For the rest, the very earliest Mario is epic just because of all the nostalgia of playing on a green-and-black screen and stomping little two-pixelled things that are apparently Goombas. ;)
DesLife
Foutch
Posts: 19946
Joined: Sat Jun 12, 2004 12:42 pm
Tings: 186263

Re: Rayman Legends

Post by DesLife »

spiraldoor wrote:
RayFan9876 wrote:I'm pretty sure he meant the game itself, not the technology.
The two cannot be separated.
I disagree. The value of a game doesn't depend on its technology, a technological improvement will only open new horizons. Some games with old and crappy technology are better than recent games using cutting-edge technology. The two certainly are linked, but they can be separated.
spiraldoor wrote:What aspect of a game is not governed by the technological capacities of the hardware you’re using to play it?
Scenario, ambiance. Those are what truly shape your gaming experience (well, for most games at least).
sergiomonty
Antitoon
Posts: 3730
Joined: Thu Jun 16, 2011 10:21 pm
Tings: 10

Re: Rayman Legends

Post by sergiomonty »

spiraldoor wrote:
RayFan9876 wrote:
spiraldoor wrote:The two cannot be separated.
It depends what aspect of the game you're looking at. Graphhics are by far the most noticeable differences between generations.
What aspect of a game is not governed by the technological capacities of the hardware you’re using to play it?
The love with which the game was made Image
El Dango
Holly Luya
Posts: 12908
Joined: Thu Feb 28, 2008 8:01 pm
Location: Where you need me the most
Contact:
Tings: 107355

Re: Rayman Legends

Post by El Dango »

spiraldoor wrote:
El Dango wrote:I like Mario too, and I appreciate the huge influence the franchise has had on the industry, but at this point it desperately needs to either renew itself or just end completely. I'd have preferred it if the series had ended with Galaxy, especially since that game really felt like a final installment, not to mention that they will probably never be able to outdo it.
I don’t understand the use of the word ‘never’ in relation to technology. Five years from now, Super Mario Galaxy will seem laughably outdated.
I'm talking about the concept itself. SMG was a great idea, but it's pretty hard to do something that feels bigger and more spectacular for future installments when you've already played the space card. Not like Nintendo is trying awfully hard at the moment anyway.
Haruka
Ly
Posts: 26748
Joined: Sun Aug 10, 2008 9:19 pm
Contact:
Tings: 200115

Re: Rayman Legends

Post by Haruka »

DesLife wrote:I disagree. The value of a game doesn't depend on its technology, a technological improvement will only open new horizons. Some games with old and crappy technology are better than recent games using cutting-edge technology. The two certainly are linked, but they can be separated.
I'm with Des in here. Graphics for example have nothing to do with a superior gaming experience. VVVVVV is an example.
Adsolution
Holly Luya
Posts: 22233
Joined: Sat Aug 22, 2009 4:55 pm
Contact:
Tings: 110541

Re: Rayman Legends

Post by Adsolution »

Haruka wrote:
DesLife wrote:I disagree. The value of a game doesn't depend on its technology, a technological improvement will only open new horizons. Some games with old and crappy technology are better than recent games using cutting-edge technology. The two certainly are linked, but they can be separated.
I'm with Des in here. Graphics for example have nothing to do with a superior gaming experience. VVVVVV is an example.
What you said is not agreeing with DesLife.

Graphics have plenty to do with creating a superior gaming experience. Why do you think people prefer the Dreamcast version of Rayman 2 over the N64 version?

With that said, graphics are not the sole governing factor of the experience, obviously, but they do play a decent part in it. All the 'classic' games are perfect examples.
Last edited by Adsolution on Tue Jun 12, 2012 10:44 pm, edited 2 times in total.
DesLife
Foutch
Posts: 19946
Joined: Sat Jun 12, 2004 12:42 pm
Tings: 186263

Re: Rayman Legends

Post by DesLife »

Go play Crysis, graphics whore. We don't need your kind here.
Adsolution
Holly Luya
Posts: 22233
Joined: Sat Aug 22, 2009 4:55 pm
Contact:
Tings: 110541

Re: Rayman Legends

Post by Adsolution »

DesLife wrote:Go play Crysis, graphics whore. We don't need your kind here.
I added something to my post right after you posted, because it put me out of context:
RayFan9876 wrote:With that said, graphics are not the sole governing factor of the experience, obviously, but they do play a decent part in it. All the 'classic' games are perfect examples.
I was actually agreeing with you.
The Edditaur
Knaaren
Posts: 511
Joined: Tue Apr 17, 2012 4:02 pm
Location: The Land of Fish
Contact:
Tings: 5635

Re: Rayman Legends

Post by The Edditaur »

Haruka wrote: VVVVVV is an example.
Woo, go V6.
Oh, time to make this relevant. Yeah, that game has the graphics of a Commadore 64 game, yet the graphical style fits it because of the huge retro vibe the game gives off.
Haruka
Ly
Posts: 26748
Joined: Sun Aug 10, 2008 9:19 pm
Contact:
Tings: 200115

Re: Rayman Legends

Post by Haruka »

RayFan9876 wrote:
Haruka wrote:
DesLife wrote:I disagree. The value of a game doesn't depend on its technology, a technological improvement will only open new horizons. Some games with old and crappy technology are better than recent games using cutting-edge technology. The two certainly are linked, but they can be separated.
I'm with Des in here. Graphics for example have nothing to do with a superior gaming experience. VVVVVV is an example.
What you said is not agreeing with DesLife.

Graphics have plenty to do with creating a superior gaming experience. Why do you think people prefer the Dreamcast version of Rayman 2 over the N64 version?

With that said, graphics are not the sole governing factor of the experience, obviously, but they do play a decent part in it. All the 'classic' games are perfect examples.
When I said "superior gaming experience", I meant the enjoyment factor. A game can have excellent graphics, but having a poor gameplay. See what I mean?

Now concerning the Dreamcast version, it isn't just a matter of graphics that people prefer it: remember the obscure exclusive 3 minigames and the Globox Village bonus.
sergiomonty
Antitoon
Posts: 3730
Joined: Thu Jun 16, 2011 10:21 pm
Tings: 10

Re: Rayman Legends

Post by sergiomonty »

Another interview with Michael Micholic, with some interesting info:

http://www.gameinformer.com/b/features/ ... eview.aspx

Murphy... a flying frog? wtf.
Master
Rayman 1
Posts: 53542
Joined: Sun Aug 21, 2011 10:14 am
Location: Somewhere specific, I'd assume.
Tings: 468310

Re: Rayman Legends

Post by Master »

Haruka wrote:When I said "superior gaming experience", I meant the enjoyment factor. A game can have excellent graphics, but having a poor gameplay. See what I mean?

Now concerning the Dreamcast version, it isn't just a matter of graphics that people prefer it: remember the obscure exclusive 3 minigames and the Globox Village bonus.
AND the 60fps, it makes the experience so much smoother and fluid.
Illegal
Teensy Hermit
Posts: 67
Joined: Sat Aug 20, 2011 11:00 am
Location: Russia
Tings: 1935

Re: Rayman Legends

Post by Illegal »

This video shows the studio,in Montpellier(you remember). And here is Michel Ancel in this video.Yay! :winkgrin:
http://www.youtube.com/watch?v=ccKwfKOy7I0
Haruka
Ly
Posts: 26748
Joined: Sun Aug 10, 2008 9:19 pm
Contact:
Tings: 200115

Re: Rayman Legends

Post by Haruka »

sergiomonty wrote: Murphy... a flying frog? wtf.
My exact comment when I watched a french interview several posts ago.
Acarr
Electoon
Posts: 18436
Joined: Fri Jul 18, 2008 10:49 am
Location: In a galaxy far far away
Tings: 0

Re: Rayman Legends

Post by Acarr »

Haruka wrote:
sergiomonty wrote: Murphy... a flying frog? wtf.
My exact comment when I watched a french interview several posts ago.
What happened with green-fly? ): Anyway he said he's LIKE a flying frog. He does look a bit like a frog tbh.


Oh and also we get to see Rayman's house, this I'd like to see as he seems to just randomly sleep around the place.
sergiomonty
Antitoon
Posts: 3730
Joined: Thu Jun 16, 2011 10:21 pm
Tings: 10

Re: Rayman Legends

Post by sergiomonty »

New things that I noticed in the Montpellier video:

- A caught Grand Minimus? does he have to be saved at some point of the game?
-Some pictures of the before mentioned "Giants". No, they don't look like Clark :( Instead they look more like those gigantic greek cyclops.
-Michel Ancel is getting fucking old, or maybe he didn't sleep well last night XD
Janic
Photographer
Posts: 69
Joined: Tue Nov 02, 2010 11:54 am
Location: Belgium
Tings: 445

Re: Rayman Legends

Post by Janic »

Illegal wrote:This video shows the studio,in Montpellier(you remember). And here is Michel Ancel in this video.Yay! :winkgrin:
http://www.youtube.com/watch?v=ccKwfKOy7I0
Nice find, wow! I spotted some gorgeous artworks in there. Maybe we can add a few of them to the wiki? :)
Acarr
Electoon
Posts: 18436
Joined: Fri Jul 18, 2008 10:49 am
Location: In a galaxy far far away
Tings: 0

Re: Rayman Legends

Post by Acarr »

Don't think they're in very good quality if we just got them from the video.
sergiomonty wrote:-Michel Ancel is getting fucking old, or maybe he didn't sleep well last night XD
He looks so much older :mrgreen: Maybe the stress is getting to him.
Haruka
Ly
Posts: 26748
Joined: Sun Aug 10, 2008 9:19 pm
Contact:
Tings: 200115

Re: Rayman Legends

Post by Haruka »

Excellent video. If they ever port to PC, they could adapt the Murfy interaction with Wacom tablets. :mryellow:
Post Reply