viewtopic.php?p=723430#p723430beebo44 wrote:Has anyone played Jungle Run yet? If so, any good?
Yes.

viewtopic.php?p=723430#p723430beebo44 wrote:Has anyone played Jungle Run yet? If so, any good?
It would be nice, but sadly it is impossible for Rayman LegendsReiska wrote:I just realized that you could control murfy with joysticks! Using joystick to move and pressing a button to "touch" isn't impossible and not too difficult. Same with mouse.
Drolpiraat wrote:The problem is that, as shown in the gameplay videos so far, Murfy will have to be used to do a whole lot of things (more than the amount of buttons) in a very short time. Take a look at the Greek world where Rayman flies through the fireballs on that shield for example - there's just way too much for Murfy to do there (not enough buttons to link the actions to) and without touch/mouse controls it would take ages for Murfy to fly from one side of the screen to the other to do it manually.

Well, im not taking it that seriously. I just better forget Rayman Legends, because well im not able to play it. Thats ok. Of course its a bit shame, because RL looks a great game. Too bad for Ubi.sergiomonty wrote:You can cry while I hug you, bro.Mammothphant 2 wrote:I understanded the Murfy info wrong. I thought that there would be less only Murfy levels and i didnt exactly get what was terrible news. I knew that there would be some Murfy only levels but it seems they have a bigger role than they should. Misunderstanding again because of my bad English.
Now that i know the info the right way ill tell what i think about that.
BAD IDEA! The idea of making a Wii U exclusive that would be compatible for other systems too would be good, but a Wii U exclusive only, no. The idea in which the exclusivity is based on (Murfy manipulating) is not even good. It would work for few parts. The idea of tapping one screen and not be able to control the heroes (Rayman, Globox, Barbara) themselves, but only watching them is stupid. Im disappointed.

You know? I love how people think that "Not half but a good portion" means 90% of the game, while it could simply mean a 10-30%Mammothphant 2 wrote:A BIG MOBILE GAME!!???!

I had a great time playing it, it's definitely a great addition to my iPod.sergiomonty wrote:You know? I love how people think that "Not half but a good portion" means 90% of the game, while it could simply mean a 10-30%Mammothphant 2 wrote:A BIG MOBILE GAME!!???!
Stop whining, lady, I'll try the game for you, mmkay? I'll tell you later if the game is completely gimmicky or a fun platforming experience.

We're talking about Legends, not Jungle Run... Jungle Run looks pretty amazing too.Greenbottle3 wrote:I had a great time playing it, it's definitely a great addition to my iPod.sergiomonty wrote:You know? I love how people think that "Not half but a good portion" means 90% of the game, while it could simply mean a 10-30%Mammothphant 2 wrote:A BIG MOBILE GAME!!???!
Stop whining, lady, I'll try the game for you, mmkay? I'll tell you later if the game is completely gimmicky or a fun platforming experience.

I dare to disagree. It's totally possible as long as you think about controls well. With a 360-like pad, for example, one could make right stick move Murfy way faster, and use bumpers and triggers combinations for fast teleportation to hotspots on the screen. Add a d-pad microteleport, and you still have all face buttons free. That's just an example, note it - maybe swapping a few things would work better. The things that Murfy will do? These can easily be context based, requiring a total of one button, as a compensation for harder flying. There are a few exceptions from this rule that we know already: slingshot, which could be directly mapped to the sticks, and rotating platforms, which also could be directly mapped to the sticks. Notice the pattern yet?Drolpiraat wrote:The problem is that, as shown in the gameplay videos so far, Murfy will have to be used to do a whole lot of things (more than the amount of buttons) in a very short time. Take a look at the Greek world where Rayman flies through the fireballs on that shield for example - there's just way too much for Murfy to do there (not enough buttons to link the actions to) and without touch/mouse controls it would take ages for Murfy to fly from one side of the screen to the other to do it manually.


Haha, fail.sergiomonty wrote:We're talking about Legends, not Jungle Run... Jungle Run looks pretty amazing too.Greenbottle3 wrote:I had a great time playing it, it's definitely a great addition to my iPod.sergiomonty wrote:You know? I love how people think that "Not half but a good portion" means 90% of the game, while it could simply mean a 10-30%Mammothphant 2 wrote:A BIG MOBILE GAME!!???!
Stop whining, lady, I'll try the game for you, mmkay? I'll tell you later if the game is completely gimmicky or a fun platforming experience.


They're really keeping it as a secret this timeHaruka wrote:No Rayman Legends? That's strange...



In my experience launch titles rarely have pre-order bonuses as the bonus for early buy is that you have something to play on your new console.Rayfanboy wrote:Has anybody seen a special pre-order bonus for Rayman Legends yet? Since my brother has already ordered the Wii U, I'm paying for Rayman Legends so I wanted to go ahead and get pre-ordering the game out of the way. But I'll hold out if there's going to be a special bonus like DLC or a keychain or the like.