The Glade of Dreams Survival Guide.

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Hoodlum1
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Re: The Glade of Dreams - Survival Guide

Post by Hoodlum1 »

131: One does not simply stroll through the knaaren tunnels.
Robotic Teensie
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Re: The Glade of Dreams - Survival Guide

Post by Robotic Teensie »

#132: In case of fire, use Rain Dance.
Shrooblord
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Re: The Glade of Dreams - Survival Guide

Post by Shrooblord »

Weather Forecaster's Advice 133: In case of rain, be wary of flash floods!
Note to Self (134): Do not let a child sit in your chair anymore. Last time you did, you had your ship hijacked and destroyed, and you faced a terrible lawsuit concerning 'destroyed worlds', plus one angry letter from the God of Dreams - one that repeatedly bashes into your skull violently every night.
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Re: The Glade of Dreams - Survival Guide

Post by Nannerb3 »

Survival tip 135: Be wary of large-nosed hunters dwelling in mansions. They don't like visitors.
Helpful tip 136: Plum juice is potentially explosive. Be careful to not drop while drinking.
Hoodlum1
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Re: The Glade of Dreams - Survival Guide

Post by Hoodlum1 »

Tip 137: Dont swallow black furry balls :hehe:
SilentSanctuary
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Re: The Glade of Dreams - Survival Guide

Post by SilentSanctuary »

Rule 138: Every normal-looking item is trying to kill you. Very few exceptions.
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Re: The Glade of Dreams - Survival Guide

Post by Haruka »

Number 139: Always bring with you a red laser detergent in area with abundance of Hecklers
Hoodlum1
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Re: The Glade of Dreams - Survival Guide

Post by Hoodlum1 »

140: If you've reached the top of the Leptys... your gonna have a bad time.
Adsolution
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Re: The Glade of Dreams - Survival Guide

Post by Adsolution »

Hoodlum1 wrote:140: If you've reached the top of the Leptys... your gonna have a bad time.
*you're
Hoodlum1
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Re: The Glade of Dreams - Survival Guide

Post by Hoodlum1 »

RayFan9876 wrote:
Hoodlum1 wrote:140: If you've reached the top of the Leptys... your gonna have a bad time.
*you're
FuckinG DAMMITT haha
SilentSanctuary
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Re: The Glade of Dreams - Survival Guide

Post by SilentSanctuary »

Tip 141: Don't go into houses (and never go to mansions) of people you don't know. You could easily get killed.
LKPettin2
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Re: The Glade of Dreams - Survival Guide

Post by LKPettin2 »

Tip 142: Seeing big ships on the sky isn't good omen.
SilentSanctuary
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Re: The Glade of Dreams - Survival Guide

Post by SilentSanctuary »

Tip 144: Be careful when you snore. You could accidentally start a massive war.
Tip 145: Even though the Teensies are the "gatekeepers", you should not rely on their shortcuts.
LKPettin2
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Re: The Glade of Dreams - Survival Guide

Post by LKPettin2 »

Tip 146: Big frogs have many faces.
maxxyboy1000
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Re: The Glade of Dreams - Survival Guide

Post by maxxyboy1000 »

Hoodlum1 wrote:Rule 103: Say no to excessive amounts of treasure, it may cause drastic weight gain
Haha :D
Master
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Re: The Glade of Dreams - Survival Guide

Post by Master »

You bumped a month old topic just to say haha? Ok...
Since this topic has now been revived, could someone perhaps compile everything into one post?
Shrooblord
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Re: The Glade of Dreams - Survival Guide

Post by Shrooblord »

Survivor's Instinct Tip 147: To avoid getting shot in the back, do not spend an eternity compiling lists of various sorts. Instead, make a mental note of everything and trust your brain will work with you here.
Gravedigger's Two Cents 148: Do not listen to survivors. They always die in the end.
darkkitty
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Re: The Glade of Dreams - Survival Guide

Post by darkkitty »

149 your body can be quite usefull with floating fist if you don,t have them then be resosefull most enamise will tip for a women :D
Last edited by darkkitty on Sat Jan 26, 2013 7:02 am, edited 1 time in total.
Shrooblord
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Re: The Glade of Dreams - Survival Guide

Post by Shrooblord »

darkkitty wrote:filp for a women :D
Saywhat now? O-o

Goldseeker's 150th truth: If you find yourself wasting time collecting shiny pretty things, don't worry - the afterlife rewards you with another shot in the mortal world, granted that you have enough shines to pay.

The Heart of the World knows a hundred and fifty things and one: Energy is vital; clunky, rusty robots and ferocious fiery flame-breathers know it alike. So if you're low, trust in tow: Red Lums find you attractive, you know.
darkkitty
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Re: The Glade of Dreams - Survival Guide

Post by darkkitty »

151 do not rape the nymphs unless you want to die ray ray will make you pay pay for shure thats why ti 150 is so helpfull :D
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