I do like your first idea, it would provide a better challenge to more experienced gamers while letting newbies go forth without excessive challenge.
The second idea does sound pretty cool, though it seems a little too intricate for the simpler Rayman of today, though perhaps it is me simply misinterpreting the idea.
Hmm, so, make Rayman Legends the Wii U equivalent to LBP?sergiomonty wrote:Those ideas are...uh... well.. hm... interesting.
I would rather like a new Rayman Designer as a Wii U exclusive. Not only you could place the platforms wherever you want, you could also be able to design your own platforms and backgrounds, program their interactions, create your own heroes and enemies with their personal weak spots and share them with friends. Now THAT's a great use of the gamepad. Also it would have some great Miiverse value, like people reviewing your level design and commenting on it. Did you read this, Michel?
That is a rather intriguing idea, plus, I'd think using touch screens to design levels would be much easier than having to use a joystick and intricate button combinations.









