ELEM, JEENS, & ELI
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
-
Shrooblord

- Posts: 15762
- Joined: Tue Sep 07, 2010 5:07 pm
- Location: The Buccaneer MK. II
- Tings: 68850
Re: ELEM Game Project (Music Composers Wanted!)
It's amazing, but it's a bit hard to focus on some of the parts in the drawing. I guess that's because it's grey against white - maybe it just needs some contrast. However, the scene is very well-drawn and I love your ideas!
-
Master

- Posts: 53542
- Joined: Sun Aug 21, 2011 10:14 am
- Location: Somewhere specific, I'd assume.
- Tings: 468310
Re: ELEM Game Project (Music Composers Wanted!)
What Shroobie said, the pic does seem to be rather good, but I can't really "fix" onto anything, almost like there's a perception filter or something...
Re: ELEM Game Project (Music Composers Wanted!)
I couldn't say more. Shroob' said all I wanted to 
Re: ELEM Game Project (Music Composers Wanted!)
Thanks for the idea, I guess having constantly animate might get a bit distracting so they will probably be an occasional animation (maybe goes for every 15 secs.).Shrooblord wrote:With 'awkwardly blinks', I hope you mean his two eyes blink alternatingly?
It looks fun, though consider that too much movement on the screen could be a distraction. You probably won't want to have an animation looping constantly, but the occassional anim playthrough is fine. It depends on how busy the rest of the game is. You'll get the best idea by playing a concept version though.
Shrooblord wrote:It's amazing, but it's a bit hard to focus on some of the parts in the drawing. I guess that's because it's grey against white - maybe it just needs some contrast. However, the scene is very well-drawn and I love your ideas!
Rulez wrote:Whoa dude this is messy but brilliant. Love it!
Master4lyf1 wrote:What Shroobie said, the pic does seem to be rather good, but I can't really "fix" onto anything, almost like there's a perception filter or something...
Thanks for the feedback,I will try to get my scanner to make it a bit dimmer/brighter to make it more visible. I haven't been able to make anything digital yet because unlucky me, my tablet has broken down for good. So until than just expect some traditional concept art (but not much).saerleiya wrote:I couldn't say more. Shroob' said all I wanted to
-
Shrooblord

- Posts: 15762
- Joined: Tue Sep 07, 2010 5:07 pm
- Location: The Buccaneer MK. II
- Tings: 68850
Re: ELEM Game Project (Music Composers Wanted!)
You could also load the image up in something like the GIMP or Photoshop and add some sharpness or contrast. That should do the trick. What you could also do is lineart the drawing with a felt tip pen after you've done it, but that depends on how much time you want to spend on it.
-
Adsolution

- Posts: 22233
- Joined: Sat Aug 22, 2009 4:55 pm
- Contact:
- Tings: 110541
Re: ELEM Game Project (Music Composers Wanted!)
@Brad:
If I were you, I would never rely on my scanner to do my image editing for me.
If I were you, I would never rely on my scanner to do my image editing for me.
Re: ELEM Game Project (Music Composers Wanted!)
Well that's what I usually do, but I don't really want to do it but I will try to recreate it once I get my tablet fixed.Shrooblord wrote:You could also load the image up in something like the GIMP or Photoshop and add some sharpness or contrast. That should do the trick. What you could also do is lineart the drawing with a felt tip pen after you've done it, but that depends on how much time you want to spend on it.
Well I only said that because my scanning program allows me to it, but I see your point.Adsolution wrote:@Brad:
If I were you, I would never rely on my scanner to do my image editing for me.
Re: ELEM Game Project (Music Composers Wanted!)
Monarchy Concept Art Update
Sorry for only traditional drawings, I'll try to get some digital drawings and maybe animations in the near future...
King Gem Jewel

King Gem Jewel is the ruler of Totem Vista Village, the Land of Earth. He is a mellow fellow who does not need to be pestered all the time. If King Gem Jewel were to be bothered, even at the slightest of pestering, he would be infuriated and have to ask them to leave or work in the mines for the day. King Gem Jewel loves to be in his domain and care for his wonderful crystals, diamonds, and other shiny rocky minerals.
King Mista Hava Lava

King Mista Hava Lava is the ruler of Volcano Inferno Island, the Land of Fire. He is a quite naive guy and loves to be carefree. Though, he doesn't feel the same about his royal responsibilities and lets his wife (Queen Misses Fire Pyre) do most of the ruling. When the time comes of total destruction, Mista Hava Lava can reveal his true flaming abilities.
King Briny Blu

King Briny Blu is the ruler of Aquatic Water World, the Land beneath the Water. He is strong, muscular man and is very energized. Though, Briny was never like this, after the brutal murder of his wife by the ruthless pirates known as "The Pirates of the Invisible Coast", the king was devastated and wasn't the same. Though, time went on and so he found joy once more growing a strong bond with his daughter.
Queen Zephyrastrata

Queen Zephyrastrata is the ruler of Sky Cloud Cove, the Land above the Skies. She is a very serious queen and takes her job with pride. Zephyrastrata does not like to joke around, play, nor enjoy many entertainment. Hell, she works about 22 hours a day and gives herself a 15 minute vacation every 6 months. Zephyrastrata also keeps her daughter in check and forces the princess to be in tip top shape in both physical and mental areas.
Sorry for only traditional drawings, I'll try to get some digital drawings and maybe animations in the near future...
King Gem Jewel
King Gem Jewel is the ruler of Totem Vista Village, the Land of Earth. He is a mellow fellow who does not need to be pestered all the time. If King Gem Jewel were to be bothered, even at the slightest of pestering, he would be infuriated and have to ask them to leave or work in the mines for the day. King Gem Jewel loves to be in his domain and care for his wonderful crystals, diamonds, and other shiny rocky minerals.
King Mista Hava Lava
King Mista Hava Lava is the ruler of Volcano Inferno Island, the Land of Fire. He is a quite naive guy and loves to be carefree. Though, he doesn't feel the same about his royal responsibilities and lets his wife (Queen Misses Fire Pyre) do most of the ruling. When the time comes of total destruction, Mista Hava Lava can reveal his true flaming abilities.
King Briny Blu
King Briny Blu is the ruler of Aquatic Water World, the Land beneath the Water. He is strong, muscular man and is very energized. Though, Briny was never like this, after the brutal murder of his wife by the ruthless pirates known as "The Pirates of the Invisible Coast", the king was devastated and wasn't the same. Though, time went on and so he found joy once more growing a strong bond with his daughter.
Queen Zephyrastrata
Queen Zephyrastrata is the ruler of Sky Cloud Cove, the Land above the Skies. She is a very serious queen and takes her job with pride. Zephyrastrata does not like to joke around, play, nor enjoy many entertainment. Hell, she works about 22 hours a day and gives herself a 15 minute vacation every 6 months. Zephyrastrata also keeps her daughter in check and forces the princess to be in tip top shape in both physical and mental areas.
-
Adsolution

- Posts: 22233
- Joined: Sat Aug 22, 2009 4:55 pm
- Contact:
- Tings: 110541
Re: ELEM Game Project (Music Composers Wanted!)
The queen has great hair, it almost doubles as a cloak.
Re: ELEM Game Project (No Longer a Browser Game nor a Freewa
Nothing to see here. Move along.
Last edited by Bradandez on Sat Mar 02, 2013 9:59 am, edited 2 times in total.
-
Adsolution

- Posts: 22233
- Joined: Sat Aug 22, 2009 4:55 pm
- Contact:
- Tings: 110541
Re: ELEM Game Project (No Longer a Browser Game nor a Freewa
You're really going all out on the sales customisation, aren't you?
Just personally, I wouldn't get into these sorts of things until you're actually into the development portion of the game to see how things are turning out. Not that I don't approve of thinking ahead (I love doing that), but it really means nothing until you've gone further than just writing/drawing out ideas.
Just personally, I wouldn't get into these sorts of things until you're actually into the development portion of the game to see how things are turning out. Not that I don't approve of thinking ahead (I love doing that), but it really means nothing until you've gone further than just writing/drawing out ideas.
Re: ELEM Game Project (No Longer a Browser Game nor a Freewa
I'll take that advice. I'm still making shirts though. (But only for those who help out in the game.)Adsolution wrote:You're really going all out on the sales customisation, aren't you?
Just personally, I wouldn't get into these sorts of things until you're actually into the development portion of the game to see how things are turning out. Not that I don't approve of thinking ahead (I love doing that), but it really means nothing until you've gone further than just writing/drawing out ideas.
Re: ELEM Game Project (No Longer a Browser Game)
Wow, finally have something to show that is digitally made.
Introducing the headshot color schemes of Anti-Elem! (Full Concept Art page and animation comparison coming soon.)

The color schemes are listed as Bad, Negative, Corpse, Swampy, and Classic.
Bad: The colors are mostly based off of Bad Rayman's scheme for RO. I really do like the blue/purple colors seems fitting for an evil clone.
Negative: Mostly just the opposite of the blue/purple colors with the choosing of Grey and Red.
Corpse: I used very dark colors for the Corpse scheme to indicate of almost zombie likeness.
Swampy: Also a "zombie theme" to this scheme, though with a swamp/jungle theme to it.
Classic: The original colors I chose that was to be intended for Anti-Elem.
Sorry for the lack of variety of updates, I'm still trying to learn Flash animation and trying to keep up with my comic strip.
Introducing the headshot color schemes of Anti-Elem! (Full Concept Art page and animation comparison coming soon.)
The color schemes are listed as Bad, Negative, Corpse, Swampy, and Classic.
Bad: The colors are mostly based off of Bad Rayman's scheme for RO. I really do like the blue/purple colors seems fitting for an evil clone.
Negative: Mostly just the opposite of the blue/purple colors with the choosing of Grey and Red.
Corpse: I used very dark colors for the Corpse scheme to indicate of almost zombie likeness.
Swampy: Also a "zombie theme" to this scheme, though with a swamp/jungle theme to it.
Classic: The original colors I chose that was to be intended for Anti-Elem.
Sorry for the lack of variety of updates, I'm still trying to learn Flash animation and trying to keep up with my comic strip.
Re: ELEM Game Project (No Longer a Browser Game)
I like Corpse and Bad. :3
-
Shrooblord

- Posts: 15762
- Joined: Tue Sep 07, 2010 5:07 pm
- Location: The Buccaneer MK. II
- Tings: 68850
Re: ELEM Game Project (No Longer a Browser Game)
Same - maybe Negative could be a good one if you swap around some colours in the eyes. The non-contrastingly dark eyes he has now are a bit weird.
-
ZombieChicken6

- Posts: 54
- Joined: Thu Nov 24, 2011 10:05 am
- Location: ˈeɪʒə
- Tings: 149562
Re: ELEM Game Project (No Longer a Browser Game)
classic es la fvorita is grate coluor sckeme . much alots for the skins . but not forskins he he . 
Re: ELEM Game Project (No Longer a Browser Game)
Rulez wrote:I like Corpse and Bad. :3
Shrooblord wrote:Same - maybe Negative could be a good one if you swap around some colours in the eyes. The non-contrastingly dark eyes he has now are a bit weird.
Thanks for the feedback, guys. (@ZombieChicken6, I'm pretty sure none of the Elems have a penis that I know of.)ZombieChicken6 wrote:classic es la fvorita is grate coluor sckeme . much alots for the skins . but not forskins he he .
What I've Been Doing Lately for ELEM:
I've been working on revising enemies for each 5 worlds, animation and also changed Jeens from a cyborg to a human space cadet. I will present a practice animation an enemy very soon.
Re: ELEM Game Project (No Longer a Browser Game nor a Freewa
WhyBradandez wrote:BLAH!
BLAH!
BLAH!
Re: ELEM Game Project (No Longer a Browser Game nor a Freewa
Ehh, it was just a way too early post and shall type a new one it once the game is really developing. In honesty it was a stupid move on my behalf. Sorry for the inconvenience.Rulez wrote:WhyBradandez wrote:BLAH!
BLAH!
BLAH!
Re: ELEM Game Project (No Longer a Browser Game nor a Freewa
oBradandez wrote:Ehh, it was just a way too early post and shall type a new one it once the game is really developing. In honesty it was a stupid move on my behalf. Sorry for the inconvenience.Rulez wrote:WhyBradandez wrote:BLAH!
BLAH!
BLAH!


