Rayman 2
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Re: Rayman 2
I own a PS2 slim but the glitch you are talking about is normal in every R2TGE copy for PS1 and happens in all the 3 PlayStation consoles, including in the PS1 emulator. Although it ocasionally happens, you can fix it by pressing the start button and returning back to the game. Unfortunately the problem is very frequent in Rayman Rush for PS1, especially if you are playing with a robot character or your opponent is a robot, but it gets fixed in the same way. What it can happen in Rush, however, is the temporary absence of all the sound effects until your return to the main menu.
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darkkitty

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Re: Rayman 2
i love the super rayman hack its a hack were well you know what i,m talking about you love rayman too 
Re: Rayman 2
Okay. Though, when I played, the barrel sound would continue until I entered a new section of the level or exited the level. Pausing and unpausing would do nothing. I didn't remember that ever happening when I used to play on the PS1 or the original, bulkier PS2 as a kid and after you pointed out the sounds in Croc 2 being glitched because of compatibility issues I thought I'd ask.Haruka wrote:I own a PS2 slim but the glitch you are talking about is normal in every R2TGE copy for PS1 and happens in all the 3 PlayStation consoles, including in the PS1 emulator. Although it ocasionally happens, you can fix it by pressing the start button and returning back to the game. Unfortunately the problem is very frequent in Rayman Rush for PS1, especially if you are playing with a robot character or your opponent is a robot, but it gets fixed in the same way. What it can happen in Rush, however, is the temporary absence of all the sound effects until your return to the main menu.
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Master

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Re: Rayman 2
Odd, I don't remember having any issues with sound at the point.
That, I can agree with, The Sanctuary of Stone and Fire is probably the most adversely changed of all the levels in Rayman 2.Henchman1028 wrote:Yeah. It still very hard the first few times you do it, though. The Sanctuary of Stone and Fire as a whole is harder in the PS1 version than the other versions, though. It is even longer than the other versions (It includes new parts of the level and has no optional parts), and even has a tough boss at the end.
Re: Rayman 2
Slogbait wrote:Haruka wrote:
Okay. Though, when I played, the barrel sound would continue until I entered a new section of the level or exited the level. Pausing and unpausing would do nothing. I didn't remember that ever happening when I used to play on the PS1 or the original, bulkier PS2 as a kid and after you pointed out the sounds in Croc 2 being glitched because of compatibility issues I thought I'd ask.
Normally the pause works with the game but exiting the level too. And for Croc 2 it only happens in PS2 consoles.
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darkkitty

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Re: Rayman 2
you know whats fun singing songs to mach the moment like i like sing tiny dancer when ever teensies dance i have been considering a fun music video with slightly changed lyrics with dancing teensies 
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Henchman1028

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Re: Rayman 2
By the way, I noticed that in the PS1 version of Rayman 2, the Mini-Janos in the Cave of Bad Dreams have a different animation when they get hit than the ones in the Sanctuary of Stone and Fire. The ones in the Cave of Bad Dreams spin around but then slow down and breathe fire at you, while the ones in the Sanctuary of Stone and Fire just quickly spin around and breathe fire at you.
Re: Rayman 2
I noticed that too when I played. I just assumed the ones in the Sanctuary of Stone and Fire were meant to be harder versions than the ones in the Cave of Bad Dreams since the level came later and every other enemy was getting upgraded in some way or another.
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darkkitty

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Re: Rayman 2
huh that is a diff i guess 
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Henchman1028

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Re: Rayman 2
Yeah. The ones in the PS1 version Sanctuary of Stone and Fire don't go underground or eat you if you get too close (But you will take contact damage), but move in a set pattern and will breathe fire at you very quickly (Much quicker than the ones in the Cave of Bad Dreams) if you get too close (They just stare at you creepily at a distance) and when you attack them. I think they have a bit more health, too.Slogbait wrote:I noticed that too when I played. I just assumed the ones in the Sanctuary of Stone and Fire were meant to be harder versions than the ones in the Cave of Bad Dreams since the level came later and every other enemy was getting upgraded in some way or another.
Re: Rayman 2
They're most likely just hard-mode versions of the ones in the Cave of Bad Dreams. It's funny though, because I found the Mini-Janos easier to beat with the attack pattern in the Sanctuary of Stone and Fire specifically because they didn't go underground.
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Henchman1028

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Re: Rayman 2
Yeah, and you don't have to worry about one sneaking up behind you and eating you while you are attacking the other. That has happened before to me in the Cave of Bad Dreams, where while I am attacking one, the other comes out of the ground behind me and I don't see him because of the camera and I end up backing up into him and getting gobbled up by him.Slogbait wrote:They're most likely just hard-mode versions of the ones in the Cave of Bad Dreams. It's funny though, because I found the Mini-Janos easier to beat with the attack pattern in the Sanctuary of Stone and Fire specifically because they didn't go underground.
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Shrooblord

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Re: Rayman 2
In the original game, the same difference exists with the one Mini-Jano that appears in the Sanctuary of Stone and Fire. The ones in the Cave of Bad Dreams can pull a sneaky trick on you where two of them disappear underground while a third keeps you busy, so the others can sneak up behind you when they re-emerge, sometimes even insta-killing you because you got to close and they ate you.
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Henchman1028

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Re: Rayman 2
I know. I noticed that Psychlops and Mini-Janos look very similar. Maybe the Mini-Janos are some variant of the Psychlops?
Last edited by Henchman1028 on Fri Feb 15, 2013 10:54 am, edited 3 times in total.
Re: Rayman 2
I think you might be reading too much into this. Mini-Janos are exactly that: mini versions of Jano. Psychlops are very clearly completely separate beings.
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Henchman1028

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Re: Rayman 2
You're right. Forget I said that. Anyways, does that glitch you were talking about happen in the 3DS version? The 3DS version is pretty buggy...Slogbait wrote:I think you might be reading too much into this. Mini-Janos are exactly that: mini versions of Jano. Psychlops are very clearly completely separate beings.
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Dark Lum Lord

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Re: Rayman 2
Yeah, truly. I only own the PS1 version of the game, although from what I've seen in Let's Play videos of the other versions, the PS1 version of the level is a bit harder. Speaking of, I'm starting to think I should start the game all over again - haven't played it in awhile. But in all reality, I'm really dying to play Revolution, the only problem being that it's too damn hard to find. I'm lucky I that I even managed to find Rayman 3, for a matter of fact. The only Rayman games that are easy to find on the PS2 are Arena and Raving Rabbids.Henchman1028 wrote:Yeah. It still very hard the first few times you do it, though. The Sanctuary of Stone and Fire as a whole is harder in the PS1 version than the other versions, though. It is even longer than the other versions (It includes new parts of the level and has no optional parts), and even has a tough boss at the end.
Went a bit off topic there, but I'm pretty bored I guess.
Honestly, just hearing that made my day. I'd pay to see someone at my school play R2 in the middle of class, and throw in an extra tip just to see them fail.Puruun wrote:I saw someone playing Rayman 2 on his laptop during a lecture today. It made my day.
He kept failing at the walking shell part in Sanctuary of Stone and Fire which was absolutely hilarious.
Good luck with that. I was lucky to even find a single copy of the game at a V. Stock store. Honestly, the Rayman games are some of the hardest to find, with the exception of Rush and Raving Rabbids, and maybe R1, too (in my experience). Not to mention that once you find a copy or two of, say R2, you better buy it quick, because the games sell quickly (once again, in my experience). Hopefully, you'll find a copy, though.Shrooblord wrote:I only own an actual PS1, so I'll have to find an actual disc for this to work.
I tried pressing the start button and going back to the game awhile back, but it never really worked. Guess I'm unlucky. Anyways, has anyone else had a sound glitch in The Masrhses of Awakening in the PS1 version in which all of the music and ambience quits playing? That always annoyed the hell out of me.Haruka wrote:I own a PS2 slim but the glitch you are talking about is normal in every R2TGE copy for PS1 and happens in all the 3 PlayStation consoles, including in the PS1 emulator. Although it ocasionally happens, you can fix it by pressing the start button and returning back to the game. Unfortunately the problem is very frequent in Rayman Rush for PS1, especially if you are playing with a robot character or your opponent is a robot, but it gets fixed in the same way. What it can happen in Rush, however, is the temporary absence of all the sound effects until your return to the main menu.
Last edited by Dark Lum Lord on Sun Feb 17, 2013 6:49 am, edited 1 time in total.
Re: Rayman 2
http://www.amazon.com/gp/offer-listing/ ... ition=usedDark Lum Lord wrote:I'm really dying to play Revolution, the only problem being that it's too damn hard to find. I'm lucky I that I even managed to find Rayman 3, for a matter of fact. The only Rayman games that are easy to find on the PS2 are Arena and Raving Rabbids.
Rayman games are only hard to find on the PS2 if you're looking for used copies in stores. When R3HH initially came out, my brother scratched up and broke our disc before anyone could finish the game. I wasn't able to get a new copy until about '09, and that's because we finally got around to actually looking for a replacement disc. It took us 4 tries at stores to find a working copy of the game, but we did find it. You just have to look harder.
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Dark Lum Lord

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Re: Rayman 2
Rayman 2 is sometimes hard to find on PS1, as well, since it sells pretty quickly if there are copies in a store, but yeah Rayman games are definitely hardest to find on the PS2. It always bugged me how every store had so many copies of Arena, but R3 was rare to find, and Revolution was pretty much non-existent. Luckily, I managed to find a copy of R3 a few days ago and this is literally my first time playing the game. I didn't even have to dig up for the game, I literally found one, only one, copy of it sitting on a shelf while I was looking for a different PS2 game. I've so far had no luck with Revolution, but I'm sure it'll turn up eventually.Slogbait wrote:http://www.amazon.com/gp/offer-listing/ ... ition=usedDark Lum Lord wrote:I'm really dying to play Revolution, the only problem being that it's too damn hard to find. I'm lucky I that I even managed to find Rayman 3, for a matter of fact. The only Rayman games that are easy to find on the PS2 are Arena and Raving Rabbids.
Rayman games are only hard to find on the PS2 if you're looking for used copies in stores. When R3HH initially came out, my brother scratched up and broke our disc before anyone could finish the game. I wasn't able to get a new copy until about '09, and that's because we finally got around to actually looking for a replacement disc. It took us 4 tries at stores to find a working copy of the game, but we did find it. You just have to look harder.
I would get it on Amazon, but we - as in my parents - pretty much have no idea how to use computers, and aren't exactly online shoppers.
Re: Rayman 2
Really, what country do you live in? Here in the US the Rayman PS2 games are quite easy and cheap to find. I haven't seen any at flea markets or retro game shops locally in some months though, but I snatched up Rayman 2: Revolution and Rayman 3 for quite cheap at a shop called GameXchange in my area. You can find good deals on Amazon.com and eBay. Right now I frequently see copies of Rayman Arena for Gamecube for sale at most places. I still need to find RRR for PS2 though.


