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I fear that video with the mechanical dragon is the end of the game (Eh, you do see the Magician getting his butt kicked, so I guess so?)... Knowing how they spoiled the end of RO last time. Oh well, end or not, this was awesome to watch. 
] I really love the level designs, it looks gorgeous!
Squiz wrote:A "musical surprise" Chrisophe Heral said. Maybe a Rayman 1 song remix ?
Yes, or maybe a reference to any older Rayman games! A Rayman 2 reference would be awesome. ...It would be too good to be true, but oh well. *shrugs*
I've read the french article yesterday and...I'm still laughing with one of Ancel's quotes near the end.
Haruka wrote:Ancel, what have you been watching!?
I think I don't want to know...
But from what I've read in the french article, globally RL will end up being a little easier than RO. However, there are a lot of secrets anyway and "
you'll have to hang on to find them all". ...Honestly if the secrets are like the RO ones (the "Help!" shouts makes everything easier) I don't think these would be too much hard to find them...I hope they'll improve a little in this side.
The music levels will be kinda a 'replacement' of the tricky treasure levels. To be honest I prefer by far the music levels. I wonder which other musics they will use for the game.
Rayfanboy wrote:It also states that additional characters (costumes in most respects) will have to be rescued at some point, in order to become playable, instead of merely unlocking them by obtaining a certain amount of a collectable item like in RO.
OK so this is a way to replace the nymphs from RO. Not bad.
Anyway, I think the game looks far better than RO was. It's very nice how they took the oportunity of the delay to add more stuff. They decided to add an extra boss per universe. Looks like the game will be longer than we expected. [
From the french article, if the delay didn't happen, that mechanical dragon boss wouldn't be there] I'm looking forward to the E3, they will surely give more news (well, at least I hope so).