Rayman Legends

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Which version is your favourite?

Wii U
64
24%
PlayStation 3
19
7%
Xbox 360
14
5%
PlayStation Vita
5
2%
PC
74
28%
PlayStation 4
33
13%
Xbox One
12
5%
Switch
41
16%
 
Total votes: 262

Master
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Re: Rayman Legends

Post by Master »

Personally, I'd probably have this in my head:
Bionichute
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Re: Rayman Legends

Post by Bionichute »

Oh fuck are we seriously complaining about Rayman Origins' level names again? At least this game has more memorable level names, like Hell Breaks Loose, Castle in the Sky, Lucha Libre Get Away, The Mysterious Inflatable Island, Once Upon A Time, and, of course, [Grannies World Tour.] As soon as you read those names, you can tell what world they're from, and possibly what they contain.

Also if you don't smile during that launch trailer you have no soul
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Re: Rayman Legends

Post by TheTempurmental »

RAYMAN ORIGINS BASH THREAD 2013
Adsolution
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Re: Rayman Legends

Post by Adsolution »

Bionichute wrote:Once Upon A Time
Not creative. I don't get the appeal of throwing in overused, cliché phrases like that as level names.
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Re: Rayman Legends

Post by Bionichute »

Adsolution wrote:
Bionichute wrote:Once Upon A Time
Not creative. I don't get the appeal of throwing in overused, cliché phrases like that as level names.
It's the very first level, so it fits. It also fits with the first world's fairy tale theme.
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Re: Rayman Legends

Post by spiraldoor »

Bionichute wrote:Hell Breaks Loose
It's a common English idiom meaning "bad stuff happens". It doesn't describe any particular place or mood. They could have tried to put some kind of fitting Rayman twist on it, but no.
Bionichute wrote:Castle in the Sky
Again, a common English common English idiom with no attempt to make it unique or memorable. There are several books and films with this exact name or one near enough as not to matter. It gets points for actually describing what might be an interesting place, though. Can't really judge its suitability until I've played the game. Some names, like The Hard Rocks, sound dull until you see how perfectly they encapsulate the level to which they're attached.
Bionichute wrote:Lucha Libre Get Away
Not a wondrous dreamlike space but an exclamation to be left alone by a wrestler!
Bionichute wrote:The Mysterious Inflatable Island
Very blunt and matter-of-fact. Definitely more interesting than any of the others you've listed, but when you set it alongside names like Twilight Gulch, The Sanctuary of Water and Ice, and The Land of the Livid Dead, it seems distinctly unevocative. Almost like a placeholder name you'd find used in the files!
Bionichute wrote:Once Upon A Time
The vaguest, least interesting name yet. Also a common English idiom and the name of eight films, eleven albums, three extended plays, eight songs, three television series, five television episodes, a series of paintings, a poem, a short story, a novel, a novel series, a card game, and a collection of audio fairy tales released by Fabbri Publishing. Where is the imagination that brought us Space Mama's Crater – a trifecta of words never spoken together in human history until they were used in a little platformer in 1995?
Bionichute wrote:[Grannies World Tour]
Really?
TheTempurmental
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Re: Rayman Legends

Post by TheTempurmental »

So... Rayman Legends is not a creative game?
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Re: Rayman Legends

Post by Rulez »

TheTempurmental wrote:So... Rayman Legends is not a creative game?
:boon: :boon: :boon: :boon: :boon:
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Re: Rayman Legends

Post by OCG »

Rulez wrote:
TheTempurmental wrote:So... Rayman Legends is not a creative game?
:boon: :boon: :boon: :boon: :boon:
Needs more boons.
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Re: Rayman Legends

Post by Bionichute »

Again, are we seriously complaining about level names? Level names aren't a big deal, it's what is inside those levels, and if the level name describes what's in the level, even better!
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Re: Rayman Legends

Post by GNineify »

TheTempurmental wrote:So... Rayman Legends is not a creative game?
Why are you jumping into that conclusion? Every game with lots of focus on the artistic side is creative in their own way. RL has a lot of creative ideas, but the former games had much more. The only not-so-creative thing about RL that comes to my mind first is how some of the creatures are taken straight from mythology instead of being something new and original.
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Re: Rayman Legends

Post by spiraldoor »

TheTempurmental wrote:So... Rayman Legends is not a creative game?
You spin my boon right round, right round.

Image
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Re: Rayman Legends

Post by Bionichute »

GNineify wrote:The only not-so-creative thing about RL that comes to my mind first is how some of the creatures are taken straight from mythology instead of being something new and original.
Yes, because the Toads, Minotaurs, both varieties of dragons, and the cyclops look exactly like the ones from mythology and real life.
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Re: Rayman Legends

Post by TheTempurmental »

Lel, I knew I'd get a boon out of that.
Nah, but I was being sarcastic, RL is very creative compared to most games out there, but all I see is the picking apart of everything uninspired.
M3T30R0
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Re: Rayman Legends

Post by M3T30R0 »

Im so excited! Tomorrow at around 19:00PM I may be able to play it on my PC :D or maybe 20:00PM because they aren't allowing pre-load on Steam this time :oops2:

Someone else will be playing all night? =)
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Re: Rayman Legends

Post by spiraldoor »

Bionichute wrote:Again, are we seriously complaining about level names? Level names aren't a big deal, it's what is inside those levels, and if the level name describes what's in the level, even better!
Of course they're a big deal. A title can drastically change the meaning of a work. Lazy names are symptomatic of a general lack of focus on the part of the creative forces driving the game's development. I can't help but feel a little sad when I see names like "Dashing Thru the Snow" pop up on the screen. There's a great big poetry-shaped hole in Rayman Origins, and these names are a large part of the reason for it. On a pragmatic level, I find it difficult to discuss or locate Origins levels because their names are all so bland they blur right into each other.
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Re: Rayman Legends

Post by Haruka »

spiraldoor wrote:Where is the imagination that brought us Space Mama's Crater – a trifecta of words never spoken together in human history until they were used in a little platformer in 1995?
I ask the same question.
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Re: Rayman Legends

Post by GNineify »

Bionichute wrote:
GNineify wrote:The only not-so-creative thing about RL that comes to my mind first is how some of the creatures are taken straight from mythology instead of being something new and original.
Yes, because the Toads, Minotaurs, both varieties of dragons, and the cyclops look exactly like the ones from mythology and real life.
It's not an overly uncreative thing in any way, since they're giving these creatures some Rayman touch in the design anyways. It's just that it would be more creative to make completely new things. There would've been so much opportunity for that, especially when the place is the Glade of Dreams.
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Re: Rayman Legends

Post by TheTempurmental »

Nobody seems to care when Mario games call their levels "World 1-2".
Adsolution
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Re: Rayman Legends

Post by Adsolution »

Bionichute wrote:Again, are we seriously complaining about level names? Level names aren't a big deal, it's what is inside those levels, and if the level name describes what's in the level, even better!
Every little bit counts when it comes to art, why should we ignore certain aspects and only focus on others? You accuse everyone of 'complaining to complain' about the game, when in fact, we're simply recognising its flaws, which there seem to be a lot of given the high expectations driven up from the original trilogy.
TheTempurmental wrote:Nobody seems to care when Mario games call their levels "World 1-2".
Because that's in Mario's style, the classic, staple platformer. Rayman has always been known to be an extraordinarily creative and out-there when it came to things like style, worlds, and level names.

Seriously? Do people even think before they make such ridiculously stupid comparisons? :boon:
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