Rayman Legends

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Which version is your favourite?

Wii U
64
25%
PlayStation 3
19
7%
Xbox 360
14
5%
PlayStation Vita
5
2%
PC
74
28%
PlayStation 4
33
13%
Xbox One
12
5%
Switch
40
15%
 
Total votes: 261

sergiomonty
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Re: Rayman Legends

Post by sergiomonty »

It's okay compared to the USgamer review.

Hey! has anyone seen this animated box art? It looks GORGEOUS:

http://www.gonintendo.com/?mode=viewstory&id=211404
Master
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Re: Rayman Legends

Post by Master »

Pretty neat indeed.
Personally, I think the Kotaku review does make a good point, I do feel Legends and Origins is a blast in the heat of it, but it's a little difficult to wholly recollect, there are moments that stand out, but as a whole, it kindof fades after a bit.
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Re: Rayman Legends

Post by Squiz »

Thanks !

Also, I finished the game today. I loved the final boss, but for Living Dead Party, I'm a little bit disappointed.
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Re: Rayman Legends

Post by sergiomonty »

Living Dead Party would have been a blast if it had sprites from Rayman 1. In all honesty.
furryskull
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Re: Rayman Legends

Post by furryskull »

Well, I beat the first world and already unlocked every world but living dead party.
It is an awesome game, packed to the brim will 100% super real premium content.
Plejadenwolf
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Re: Rayman Legends

Post by Plejadenwolf »

Rayman Legends is a blast! It's like the perfect game (in some cases). The only problems that I have with it is that the characters are all very similar but still not so overteensiefied as in Origins which is good. Another thing are those bad teensies after each boss. I mean, seriously? It's funny, yes. But what I personally need is a main bad villain or a group of villains. Something which holds all the things together, like in Rayman 1. It can't be that hard! Some teensies looking like the Magician... Well, there could have been more. But that's just because I'm very much aware of Rayman canonicity and a story (which you have to search in Legends). But the game itself, it's just a pure badass Rayman game which everyone who owns a platform for it must own! Seriously, get it! The way it plays, the way it feels when you play is gorgeous. It feels much more smooth in every way, I can't really describe it. It just plays more fluid like Origins. And the new music levels are mindblowing. Castle Rock and Grannies World Tour are one of my favorites but they are just too short.

The boss fights were also very very well done. Especially the boss and the atmosphere in Olympus Maximus Cloud of Darkness was perfect! That's what I wanted to see! Better then the end "fight" in Rayman Origins.

A great strength in Origins were the deep sea levels. In Legends they reached perfection. The way you sneak in the underwater base, the atmosphere, the background, the details, I'm speechless. And this applies for the whole game. I'm speechless how they really evolved the game into something which is now on the highest peaks of Jump'n'Run games. Hell, Rayman Legends is Jump'n'Run in it's true sense! This game has everything, there are countless awesome levels packed into it and it doesn't even have long loading times as in other games. You're constantly doing something (having fun most of the time).

I really really hope there will be a sequel to it and that they probably add something like a little backstory like in Rayman 1 so that even dumb people like me complaining (which is almost impossible) about such greatness will get absolute satisfaction. Rayman Legends is evolution and revolution of the platform genre combined.
Last edited by Plejadenwolf on Tue Sep 03, 2013 11:35 pm, edited 1 time in total.
Nicolas Cage
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Re: Rayman Legends

Post by Nicolas Cage »

Plejadenwolf wrote:I really really hope there will be a sequel to it and that they probably add something like a little backstory like in Rayman 1 so that even dumb people like me complaining (which is almost impossible) about such greatness will get absolute satisfaction. Rayman Legends is evolution and revolution of the platform genre combined.
No no no noooooo, there should note be another 2D game like Origins/Legends. It would not only be milking the concept but also feel tired. It's time for something new now.
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Re: Rayman Legends

Post by OCG »

I think there should be one more game in this style to complete "UBIArt Trilogy"
Plejadenwolf
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Re: Rayman Legends

Post by Plejadenwolf »

Nicolas Cage wrote:
Plejadenwolf wrote:I really really hope there will be a sequel to it and that they probably add something like a little backstory like in Rayman 1 so that even dumb people like me complaining (which is almost impossible) about such greatness will get absolute satisfaction. Rayman Legends is evolution and revolution of the platform genre combined.
No no no noooooo, there should note be another 2D game like Origins/Legends. It would not only be milking the concept but also feel tired. It's time for something new now.
I agree with the milking part. As long as they get new ideas for it, why not? But I get your point. Rayman Origins and Legends just have everything. When it would be something like Legends it could be great but yeah, milking the concept would be bad.

Hope they're going for a Rayman 4...
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Re: Rayman Legends

Post by OCG »

Mario has been using same concept (not counting RPG games and spin-offs) and nobody complains. I don't see why would another 2D game similar to Legends hurt. Also I doubt R4 will happen. It was cancelled and basically Origins continiued after R3/Hoodlums Revenge
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Re: Rayman Legends

Post by DandyGuy »

OldClassicGamer wrote:Mario has been using same concept (not counting RPG games and spin-offs) and nobody complains. I don't see why would another 2D game similar to Legends hurt. Also I doubt R4 will happen. It was cancelled and basically Origins continiued after R3/Hoodlums Revenge
Im pretty sure will get one more game in Origins/Legends style. I don't see why we wont see a Rayman 4, Murphy did say "See you in Rayman 4."
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Re: Rayman Legends

Post by Droolie »

that3Dguy wrote:
OldClassicGamer wrote:Mario has been using same concept (not counting RPG games and spin-offs) and nobody complains. I don't see why would another 2D game similar to Legends hurt. Also I doubt R4 will happen. It was cancelled and basically Origins continiued after R3/Hoodlums Revenge
Im pretty sure will get one more game in Origins/Legends style. I don't see why we wont see a Rayman 4, Murphy did say "See you in Rayman 4."
Don't forget that Murfy was in Rayman Origins, which was technically Rayman 4.
OCG
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Re: Rayman Legends

Post by OCG »

Plus nobody knew at the time of R3 that R4 will get cancelled
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Re: Rayman Legends

Post by Disionity »

Does anyone else recall the many occasions where Emile Morél had stated that the gameplay sections that required Murfy would be completely optional in the Wii U version? Perhaps it was disabled in late development?
Last edited by Disionity on Wed Sep 04, 2013 12:55 am, edited 1 time in total.
Rayfist
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Re: Rayman Legends

Post by Rayfist »

Alright so heres my progress today:
210/700 teensies, not a bad start, aye? I'm not done for the day, still going. Not sure when I'll stop, but not bad at all.
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Re: Rayman Legends

Post by Bionichute »

I'm a bit confused about the wrestler boss.

In the background there are signs that say El Chili and Kingo, and on the arena and on the barrels that pour lava it shows the boss with a chili pepper in his mouth, but his belt has a big K and a crown on it.

Is it Kingo or El Chili? The world will never know.
globolk
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Re: Rayman Legends

Post by globolk »

:) good news! i reset the card number and will still be able to get it this week! :D but instead of tomorrow, it will be thursday. also, when does my avatar change from helena handbasket? :mefiant:
Droolie
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Re: Rayman Legends

Post by Droolie »

Beware, huge post incoming...

DROOLIE'S RAYMAN LEGENDS REVIEW

Here’s a review of Rayman Legends I wrote. It might sound a little harsh to some, but don’t forget: I really like the game. I’m just pointing out the problems with it that prevent it from being better than certain other Rayman games. Keep in mind that it’s entirely my opinion and I’m open to discuss everything that I wrote in it. I might even change my mind (but not likely)!
__________________________________________________________

I’ve been thinking a lot lately – about what makes a game good. With all the work I do for Dreambound, I have to: I do not want to spend ages on a game that is bound to be forgotten. All this thinking made me, I think, able to point out exactly what I like and don’t like about something. For me, it seems this largely depends on feeling.

And Rayman Legends felt good, but not great. Here’s why it could be better:

Let’s get right to the worst part: the story.
In Rayman Legends, it is completely non-existent, and this might be the biggest weakness of the game. Partly because there is no story, the game rarely feels like a real adventure. Sometimes, when the levels flow together and form a place that could exist within the Glade, you finally start to feel start to feel like you’re really exploring that place, and you try to imagine your own story, and maybe the story behind that place as well. And this is really what the Rayman series is all about, isn’t it? It is a shame then that too often, you are reminded that the Glade in Rayman Legends is simply a backdrop for a game that focuses entirely on the gameplay.

Let’s try to imagine this: you’re in Toad Story, battling your way through toad settlements while climbing the beanstalk, until you reach the magically floating ruins of a castle in the clouds. The sun is going down, and you’re nearing the big toad’s hideout. A lot of toads are defending this place. To rescue the Teensies, you enter a door… only to end up in a completely different area. Random things like prickly fish and doors fly at you before you can finally rescue the Teensy that needed your help.
… What just happened?

The magic is gone too when you enter an invaded level: while the destroyed versions of the normal levels provide an interesting opportunity to imagine a story, it’s a missed one, because the player has no time to do anything else than rushing through the level to get the best possible time. As always, gameplay gains the priority over everything.

The gameplay itself is rather neat, but after a while it might start to feel a tiny bit repetitive. As mentioned before by several members, there are a lot of “don’t stop running”-levels. I liked the way you had to figure out the fastest way to get to the goal, but sometimes it stopped me from appreciating what the Rayman series is really about for me.

The world – both what it is and what we imagine it could be. The Glade of Dreams has always been an incredible, mysteriously beautiful place. Especially in Rayman 2, and also in Rayman 3. Who didn’t imagine what secrets could be hidden behind the corner in one of the Sanctuaries, or what could be hidden in the tunnels in the Desert of the Knaaren? The unique, curly, surreal, beautiful art style and mysterious, atmospheric music that could be found in both Rayman 2 and Rayman 3 (yes, even Rayman 3 had all of that, in all worlds except for Clearleaf Forest, Hoodlum Headquarters and the Tower of the Leptys) certainly made it easy for our imagination to run wild!

But, you might say, the world in Rayman 1 was actually not so different from the world in Rayman Origins and Legends. So why is it that Rayman 1 is still considered a better game?
I think it’s because Rayman 1 was quite slow and allowed you to take your time in everything. A slow pace allows the player to stop and appreciate the nice backgrounds and the beautiful music, which isn’t forced to be as upbeat as it constantly is in Rayman Origins and Legends.

Yes, it seems slower is better. Not only does it allow the player to fully appreciate everything, but it also allows for some nicer music. Probably the most beautiful track in Rayman Legends, Lost in the Clouds/Under the Suns’ Warmth, was too slow for the game, and because of that, didn’t even make it into the game. Sadness.
And don’t people play games in their free time, to relax? Because I don’t think Rayman Origins and Legends let people relax a lot, while Rayman 1, 2 and 3 had a lot of moments when you could just stand still and admire the beautiful vistas and the music. Rayman Legends has those moments too (the beginning of Ray and the Beanstalk for one) but they are much fewer.

This all sums up exactly why I think Rayman 1, 2 and 3 (and perhaps Rayman M) still rank higher than Rayman Legends in my opinion. As you can see I thought about it a lot and let no nostalgia have a part in my judgment.
__________________________________________________________

Now, for the actual game.
  • The gameplay is great, the game is challenging too! Especially that Dark Rayman invasion in 20 000 Lums Under the Sea.
  • The music is great, but there are no slow tracks, which is sad.
  • The graphics are great, but even though they tried to replicate the curliness, it still misses atmosphere in a lot of levels.
  • The bosses are great, but the bosses in the original trilogy were more frightening.
  • Too much Lums, too much Teensies. A lot of replay value was added by doing this, sure, but let me quote spiral for great justice:
spiraldoor wrote:When a game tries to achieve replay value through a large number of tasks or tokens, it ties its value to the idea of completion. When a game like this is maxed out, it loses its appeal. None of that stuff matters unless the underlying mechanisms and atmosphere of the game are so interesting that you keep playing it and thinking about it even when you've strictly done everything that's there for you to do.
And Back to Origins, well…

The inclusion of Back to Origins ruined the experience a little for me. Playing through it again was a chore, just like it was when I played through it for the first time. In my opinion, Rayman Origins was not a good game at all: even though it was Rayman’s first appearance in a while, he had changed a lot. I remember Michel Ancel saying that Rayman is supposed to be “crazy” and that they had forgotten that a little in Rayman 2. Don’t ask me how he and the team came to that idea, but somehow they did, and they built the rest of the game on it. Every of the aspect of the game was influenced by this madness: the music, the worlds, the characters, the enemies and even the collectibles (why did the Lums look like they came straight from the Rabbids series?). Thanks to the craziness, there was no inch of feeling or atmosphere left in the game.
Being a Rayman fan, I finished the game, but I didn't think I'd ever replay it. Well, I just had to in order to complete Legends. And don't even get me started on the "differences". Only the cages have been moved, lums have been replaced and that's about it. :/
Because of the difference in atmosphere between Rayman Origins and Legends, it feels to me like Rayman Origins was better than Back to Origins, not only because the bright backgrounds are distracting now that Rayman blends in more, but also because the Teensies and all that just don’t fit with the overly crazy Origins worlds.

And one last thing: Rayman Legends is not 3D, which makes the world infinitely less interesting than it could have been.
__________________________________________________________

All in all, I really, really, really enjoyed Rayman Legends. My review might sound very bad, but I only mentioned the little problems I could find. Everything else was good. Which means overall the game was good too - but (I might be nitpicking) it could have been a lot better.
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Re: Rayman Legends

Post by Dart »

to the above review: everything you said is true. I do wish that origins had been what the beta trailer had promised; a much slower 2-player game with new abilitys like the propeller thing they did while walking. also this game still deserves like an 8/10 or 7.9/10. at least its better than hoodlums' revenge and the RRR spin-offs :)
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Re: Rayman Legends

Post by sergiomonty »

Not surprised with Droolie's review. He's recently being too harsh with recent Rayman games :P

I still think the world established in R3 is not interesting enough for deep exploration. It is too grey.... sometimes rather boring. Yeah, sometimes there are a few colorful mushrooms shining around but that's the only colorful thing I can come up with. That and the Fairy Council. But the rest of the levels are... ugly. I don't either like the vibes of the game... it is way too hostile. I didn't familiarize with any of the characters or have a true reason to care about them and save them. All of them were too sarcastic or too dumb for my taste.

I wouldn't credit the story either. It is terribly repetitive and unsatisfying.

Also... saying a game is not interesting enough just because it's in 2d instead of 3d? Dude... come on. Well, I guess it's your opinion but... SERIOUSLY.
dartofthedavros wrote:to the above review: everything you said is true. I do wish that origins had been what the beta trailer had promised; a much slower 2-player game with new abilitys like the propeller thing they did while walking. also this game still deserves like an 8/10 or 7.9/10. at least its better than hoodlums' revenge and the RRR spin-offs :)
It is better than Rayman 2, so that's a thing.

*Puts on his helmet for the flamewar*
Last edited by sergiomonty on Wed Sep 04, 2013 2:35 am, edited 1 time in total.
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