App of the Week is only for Apple.OldClassicGamer wrote:Wouldn't it automaticly say if I would enter it that it's not compatible for my PC? Can you try searching Jungle Run on Windows store (but not on Browser but on Windows 8 application for buying games)Keane wrote:Now that I think about it, I should have an App of the Week code for Jungle Run, I just have no idea where it is.
Rayman Legends
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Re: Rayman Legends
Re: Rayman Legends
I can't find the game on the store either, but I could easily just grab it from this link: http://apps.microsoft.com/windows/en-us ... 11076cf6fcOldClassicGamer wrote:Ok, I found cracked Rayman Jungle Run version on one site, but it sucks that it is missing some worlds and that I can't sign in on Xbox live. Seriously? Why is game missing from store?
Just click "View in Windows Store". That worked for me.
Re: Rayman Legends
Thats the link I tried and when I click on View in Windows Store, it keeps saying that it's not avalible for my PC. I can't find it in store app either.
Re: Rayman Legends
My dear subject Bionichute,Bionichute wrote:So I was playing the Luchador boss fight for the 4th or 5th time, and I just noticed something, he has a tattoo that says "Kingo" on his left arm. So I guess his name is Kingo and not El Chili.
By royal decree 184-437, the release into the community of ill-founded assumptions prone to dragging the conversation down is liable to a fine of 2000 Tings and the writing of public apologies to the community.
As this is not a retroactive law, I pardon you for your crimes and absolve you of your sins.
Go in peace, for a I am a merciful king.
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MyBodyIsReady

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Re: Rayman Legends
Look what I've found: http://h421im.blogspot.com/
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Master

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Re: Rayman Legends
Neat, I took a quick look at his archives, and he's also got some old Rabbids stuff lying around, have 100 tings for your efforts.
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sergiomonty

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Re: Rayman Legends
Well
Well
Well
Looks like Ubisoft is finally going to use the ingenius Ubiart Framework for other games:
Child of Light
Valiant Hearts
It's curious to say that both games were kind-of shown during the first trailer of Rayman Origins. When Ubiart was just revealed. Child of Light is all Next Gen, so it'll skip Wii, PS3 and Xbox 360... while Valiant Hearts will be on every console... except for Nintendo consoles. Hm, a game about war skipping a Nintendo console? I wonder why
Maybe Ubisoft realized with the sales of Zombi U/Rayman Legends that Nintendo gamers care more about fantasy gaming and don't like games about war, visual violence and gore.
Also. Gotta say... Child of Light looks freaking GORGEOUS.
Valiant Hearts looks kind of eh. in my opinion. I don't know, the artstyle doesn't kill me.
Well
Well
Looks like Ubisoft is finally going to use the ingenius Ubiart Framework for other games:
Child of Light
Valiant Hearts
It's curious to say that both games were kind-of shown during the first trailer of Rayman Origins. When Ubiart was just revealed. Child of Light is all Next Gen, so it'll skip Wii, PS3 and Xbox 360... while Valiant Hearts will be on every console... except for Nintendo consoles. Hm, a game about war skipping a Nintendo console? I wonder why
Maybe Ubisoft realized with the sales of Zombi U/Rayman Legends that Nintendo gamers care more about fantasy gaming and don't like games about war, visual violence and gore.
Also. Gotta say... Child of Light looks freaking GORGEOUS.
Valiant Hearts looks kind of eh. in my opinion. I don't know, the artstyle doesn't kill me.
Re: Rayman Legends
Great, now I'm still waiting for their word if the UbiArt software is gonna be released to the public.
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HappyHaunter

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Re: Rayman Legends
I didn't really want to comment until I was 100% completed the game but...man those Back to Origins levels were a big disappointment for me. I mean sure the fact that they were thrown in there was a nice treat and all especially with the updated looks and addition of Teensies, but the level of difficulty was dumbed down TOO much.
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Master

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Re: Rayman Legends
@Sergio, yeah, saw the videos yesterday, I didn't get the opportunity to share 'em though.
It is nice to see UbiArt finally expand into the tool we've wanted to see it become, but I can't help but feel a little disappointed that they've seemingly abandoned their plans to make accessible for all.
It is nice to see UbiArt finally expand into the tool we've wanted to see it become, but I can't help but feel a little disappointed that they've seemingly abandoned their plans to make accessible for all.
Re: Rayman Legends
Just to inform others

Now I wonder how should I ask him about UbiRay and not sound annoying.

Now I wonder how should I ask him about UbiRay and not sound annoying.
Re: Rayman Legends
Tell him you don't want to sound annoying or indiscreet, but you want to ask him how did he get the Ubisoft Rayman costume. You are wondering because it looks great, but it is not unlockable in the game and you want to now how is it possible that he has it.
Re: Rayman Legends
@Sergio I've got to admit that the art style in watercolours from Child of Light does looks pretty. I won't complain about Valiant Hearts, I think the art style is ok for the nature of the game and the historical context of it.
Re: Rayman Legends
@Rayrobi
Ok. BTW on UPlay, can I send messages when users are offline or do they have to be online?
Ok. BTW on UPlay, can I send messages when users are offline or do they have to be online?
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sergiomonty

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Re: Rayman Legends
Indeed. It's definitely not a bad artstyle, it's just not my type of artstyle. But I must point out, it is the least fluid Ubiart game.Haruka wrote:@Sergio I've got to admit that the art style in watercolours from Child of Light does looks pretty. I won't complain about Valiant Hearts, I think the art style is ok for the nature of the game and the historical context of it.
All of the characters are so.... rigid. Like they were taken from Scribblenauts. Its a game that surely needed more work in the animation department. So far, Ubisoft's other three Ubiart games look gorgeous and fluid, like something taken from a gorgeous movie or a tv show... Valiant Hearts instead looks like a flash game.
Re: Rayman Legends
Anyone played this game?
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Henchman1028

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Re: Rayman Legends
Yeah. The only parts that might be slightly more difficult than in Origins are some portions of Gourmand Land, and only because the Baby Dragons are more dangerous in Legends than in Origins (They breathe fire for much longer in Legends than they do in Origins, and their fire in Legends stunlocks you, pretty much allowing them to kill you in one hit even if you have a heart).HappyHaunter wrote:I didn't really want to comment until I was 100% completed the game but...man those Back to Origins levels were a big disappointment for me. I mean sure the fact that they were thrown in there was a nice treat and all especially with the updated looks and addition of Teensies, but the level of difficulty was dumbed down TOO much.
Re: Rayman Legends
And the thing is that the tricky treasures aren't as... "tricky" as they used to be in Origins, nay they are easy. And also, why put 5 skulls on the "Mamma of all Nightmares" painting, when it is just fucking easy?
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sergiomonty

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Re: Rayman Legends
Don't go too off-topic. We're still talking about Ubiart.OldClassicGamer wrote:Anyone played this game?
Re: Rayman Legends
I already had asked an Ubi Ray owner on PS3, and he said me that this skin is only for dev' team.







