One problem I have with Jak 2 and 3 is that they put Precursor Orbs in one off areas, meaning you get one chance to get them, and if you miss 'em, unless you use tricks, you ain't getting 100%.
I'll have to look into that once I get to Jak 2 & 3. If I like a game enough, I tend to want to 100% it, and I have a feeling this will be the case with the Jak trilogy. I've been pretty perfect in Jak 1 so far in terms of collection.
Still have to get the Platinum trophy in Catherine.....
Last edited by sonicbrawler182 on Mon Oct 07, 2013 7:19 pm, edited 1 time in total.
OMG! How long did I have been waited to see that again. When I was a kid, before I got the PS2 I had the SNES with some games. Street Fighter (I believe, I don't remember any titles, just gameplay); some more and this one. I stored the cartridge in my shelf in case I would be every able to play this any again. And now finally, through eBay I found the title again and now I can play it again!! But the cartridge seems to be lost. I don't find it anymore.
To my surprise it was the whole time in my SNESSTATION DVD, I just didn't run every game, I mean they are more then 500 games included.
Evil Twin: Cyprien's Chronicles on the Sega Dreamcast. It is a three-dimensional platformer with incredibly loose controls, inconsistent collision detection, game crashing glitches, and horrid visuals for a title released in 2002, the atmosphere, art direction, and music are bloody fantastic though. The history behind the game also makes it even more intriguing, originally pitched as an animated film, the project failed to find an interested party to fund it, eventually the suggestion was made to make it into a video game. Thus, the group of people formed a development studio under the name In Utero. Announced in 2000, Evil Twin was set to release for the Sega Dreamcast, PC, and PS2 later that year, under the publisher, Ubisoft. The game suffered a hectic development cycle and was hampered with multiple delays, and was eventually quietly released exclusively in European regions in early 2002, with all plans for an international release cancelled. The final product is an unpolished mess that is still playable, and still has great atmosphere, but is far more infuriating to play due to all of its gameplay issues. Moving with the analog stick is imprecise, jumping is inconsistent, and the camera seldom ever does what you desire it to do. The most depressing part about the whole experience is though is that with more polish and development time, this easily could have been an amazing title, and possibly one of the best of the sixth generation of video game consoles.
Disionity wrote:Evil Twin: Cyprien's Chronicles on the Sega Dreamcast. It is a three-dimensional platformer with incredibly loose controls, inconsistent collision detection, game crashing glitches, and horrid visuals for a title released in 2002, the atmosphere, art direction, and music are bloody fantastic though. The history behind the game also makes it even more intriguing, originally pitched as an animated film, the project failed to find an interested party to fund it, eventually the suggestion was made to make it into a video game. Thus, the group of people formed a development studio under the name In Utero. Announced in 2000, Evil Twin was set to release for the Sega Dreamcast, PC, and PS2 later that year, under the publisher, Ubisoft. The game suffered a hectic development cycle and was hampered with multiple delays, and was eventually quietly released exclusively in European regions in early 2002, with all plans for an international release cancelled. The final product is an unpolished mess that is still playable, and still has great atmosphere, but is far more infuriating to play due to all of its gameplay issues. Moving with the analog stick is imprecise, jumping is inconsistent, and the camera seldom ever does what you desire it to do. The most depressing part about the whole experience is though is that with more polish and development time, this easily could have been an amazing title, and possibly one of the best of the sixth generation of video game consoles.