Haruka wrote:Now with the description on RFR's website it only brought some doubts about our initial doubts. Hence why I am asking to the others what do they think about this.
I can barely imagine the two as parts of one place. Like i said, i'd rather consider RO's as Land of the DEAD ( it is actually written like that in Rayman Jungle Run! ), while R3's should remain as it is.
Haruka wrote:@Rayrobi One thing I disliked in Rayman Origins and Rayman Legends is how Lums suddenly became super common items.
Yeah, and how they actually changed compared to Rayman 2.
What i really don't know is, how is it possible that when yellow lums dance, they turn into red in RO, but purple in Legends? Was it really necessary to change the color? Moreover, in Legends, they all dance on their own, and not after you collect the lum king. But all this lum-multiplication idea bothers me, and kinda reminds me to the scoring in Rayman 3, only it has been done very well in Rayman 3, putting such thing in a game like RO or Legends is just dumb though. In legends you even have to collect lums in a specific order to get ×2 lums, which sometimes requires lot of dexterity.
Also, when it comes to ending a level, i can't imagine why it was so necessary to obtain cups in an orderly system. For example, you can collect 500 lums in a level, and instead of the Gold cup is earned at 400 lums, or 450, it is earned at 300 lums. But when you can hardly obtain 310 lums in a level like Dungeon Dash, the Gold Cup can be obtained at 300 lums... -_____- That level is a specific one which was optimized more for Wii U and PSVita, you can tap the cockroaches, skeletons, and tickle enemies to get more lums ( around 350-370 ) which is not a problem, but then please put in more oppurtunities to get lums on Xbox
And finally, it annoys me how you get a ridiculous amount of lums for performing boringly easy task. For example, you slide down a chain in Creepy Castle and there is a skull coin above it, you only need to jump to get 25 lums.

Seriously, skull coins supposed to be on HARDER or at least secret locations... and instead of giving 25 lums for a damn jump, why not give only 5 or 10? 25 is just way too many, plus the fact that i have more than 3.350.000 lums, and in Rayman 2 i supposed to have only 1000 in total!
These are all small things, but altogether they make sense and can be annoying.