Someting named '1.5' is just silly. It makes it sound like a patch, rather than a real game. No offence to your previous intentions, Ad, but I'm glad you decided on the namechange.Master wrote:Meh, if I'm being really honest, it lacks a professional flair.
Rayman: Razorbeard's Vengeance UPDATE 2.00
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Shrooblord

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Re: Rayman: Razorbeard's Vengeance
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Master

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Re: Rayman: Razorbeard's Vengeance
Yeah, interquel or no interquel, there's no need for numbering all the time.
Re: Rayman: Razorbeard's Vengeance
Hm, I've never heard of the term 'interquel' before. I'll have to remember that one.
Re: Rayman: Razorbeard's Vengeance
Me neither, but it sounds really cool expecially the way to pronounce it.
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Ray502

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Re: Rayman: Razorbeard's Vengeance
Hello, I got a story now and I will get a video up showing Rayman's powerups and how they are useful in the game plus some costumes you can use to play the game.
Re: Rayman: Razorbeard's Vengeance
Do I have to upload video on my channel as well or edit something?
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Ray502

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Re: Rayman: Razorbeard's Vengeance
You can upload it to your channel but you don't need to edit it. Its going to be a pretty short video so no editing to be needed.OldClassicGamer wrote:Do I have to upload video on my channel as well or edit something?
Re: Rayman: Razorbeard's Vengeance
Alright, thats how it will be then 
Re: Rayman: Razorbeard's Vengeance
Ooh, seems like this project is getting along quite nicely. I like the use of the Rayman 3 powerups. Really mixes all the things up and gives the game a sense of uniqueness to it.
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Ray502

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Re: Rayman: Razorbeard's Vengeance
Almost done with the recording. I will though need some help with the backgrounds. Since Rayman 2 is in 3D. It is pretty tough to make those tiles be a 2D background. So I need someone to look at the tiles and put them in a nice background. I will send the pack of the tiles if you don't have them.
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Ray502

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Re: Rayman: Razorbeard's Vengeance Update
UPDATE: The demo is now 50% finished. Just need to finish the last 2 levels and fix a few things and it will be released 
Re: Rayman: Razorbeard's Vengeance Update
If I may ask, what program did you use to make this game?
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Ray502

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Re: Rayman: Razorbeard's Vengeance Update
Gamemaker 8.1 Standard Edition is what I use and will use it for future Rayman fan games.lumgum wrote:If I may ask, what program did you use to make this game?
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raymanfan25

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Re: Rayman: Razorbeard's Vengeance Update
When the full version will be released? because yor game looks very cool 
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Ray502

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Re: Rayman: Razorbeard's Vengeance Update
Thanks, the demo is nearly finished so you get to play 4 levels soon. Probably early 2015 is when I finish the game.raymanfan25 wrote:When the full version will be released? because yor game looks very cool
Re: Rayman: Razorbeard's Vengeance
Will demo have fixed animations?
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Ray502

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Re: Rayman: Razorbeard's Vengeance
Yes, the Pre-Henchman 800 won't have his shoe moving under the floor. The Piranha's image_speed will be more realistic. The Green and Red pirates animation won't be shaky.OldClassicGamer wrote:Will demo have fixed animations?
Re: Rayman: Razorbeard's Vengeance
What about Lum ones?
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Ray502

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Re: Rayman: Razorbeard's Vengeance
I'm trying to adjust it, it might take a while to fix it though.OldClassicGamer wrote:What about Lum ones?


