Rayman 1
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Re: Rayman 1
@bionichute
Then I would advice you to never try out Rayman Designer.
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Adsolution

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Re: Rayman 1
I'm sorry, but in order for me to believe this, I'll need to see you get past the first area in Mister Stone's Peaks without taking 9000 hits along the way; without taking any!technology4617 wrote:I am now one of the best R1 players in the country.
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technology4617

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Re: Rayman 1
Technically Rayman's live bar has only five hitpoints, and as health power-ups are few and far between in that level, I didn't technically lose 9,000 HP.Adsolution wrote:I'm sorry, but in order for me to believe this, I'll need to see you get past the first area in Mister Stone's Peaks without taking 9000 hits along the way; without taking any!technology4617 wrote:I am now one of the best R1 players in the country.
Perhaps it would be better to compare NORMAL gameplay, as that is the thing most normal people are try to build up skill in.
As I've already mentioned, I have trouble avoiding damage, but that doesn't mean I'm a bad player. Though I do tend to take more hits than others, I also tend to be quicker.
And this is sooo much better, right?
Last edited by technology4617 on Sun Jan 12, 2014 7:38 am, edited 1 time in total.
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Snagglebee

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Re: Rayman 1
I did itAdsolution wrote:I'm sorry, but in order for me to believe this, I'll need to see you get past the first area in Mister Stone's Peaks without taking 9000 hits along the way; without taking any!technology4617 wrote:I am now one of the best R1 players in the country.
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technology4617

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Re: Rayman 1
We know. -_-emshomar wrote:I did itAdsolution wrote:I'm sorry, but in order for me to believe this, I'll need to see you get past the first area in Mister Stone's Peaks without taking 9000 hits along the way; without taking any!technology4617 wrote:I am now one of the best R1 players in the country.
Note how I didn't say "in the world," but "in the country."
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Adsolution

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Re: Rayman 1
Well, avoiding damage is kind of the whole challenge to beating most sidescrollers and as such is a demonstration of your skill, so...technology4617 wrote:As I've already mentioned, I have trouble avoiding damage, but that doesn't mean I'm a bad player.
It took you quite a while to get through that area even still. Also, being quicker but taking more damage is a compromise more than it is a skill. I'm not commenting on your skill level aside from saying that I believe you're vastly over-estimating it, especially when you're putting yourself up against people - take Rayfist for instance (another American fellow) - who have been playing the game their whole life and would have no trouble beating that area (debatably one of the most difficult in the game) nearly twice as fast and without taking any damage. There's quite a massive skill barrier there, and while I believe you can become an excellent player in time, you aren't there quite yet.technology4617 wrote:Though I do tend to take more hits than others, I also tend to be quicker.
Bear in mind that I was ten or eleven when I recorded that, and I also played games much more casually back then. I've gained seven to eight more years of experience since. Firstly, you're far older now than I was when I recorded that. Secondly, when attempting to create a match of skill in the current conversation, you post a video of mine that I made like eight years ago. Thirdly, I'm Canadian, and I thought you were comparing yourself to other Americans - it's mildly hypocritical for you to post my video when you brush off emshomar's because he's "from a different country", which I am just as well.technology4617 wrote:And this is sooo much better, right?
You have to take every aspect of the game into account, unfortunately. You can't make exceptions ("but") ("I'm not good at Mister Stone's Peaks, but I'm good at everything else"), ("I take a load of damage, but I can beat the levels quickly") if you're claiming yourself to be one of the best players in all of America.technology4617 wrote:Perhaps it would be better to compare NORMAL gameplay, as that is the thing most normal people are try to build up skill in.
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technology4617

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Re: Rayman 1
How... ?Adsolution wrote:It took you quite a while to get through that area even still. Also, being quicker but taking more damage is a compromise more than it is a skill.
Having never seen any of Rayfist's gameplay, I don't know how mine compares to it. Regardless, this is more reason to have some sort of R1 competition: to measure our true skill at the present moment, and not rely on various claims. Honestly, I don't really have that much difficulty with that part, it's just hard for me not to take damage. I can still get through it quite easily, as there are more than enough health boosts in that levelAdsolution wrote:I'm not commenting on your skill level aside from saying that I believe you're vastly over-estimating it, especially when you're putting yourself up against people - take Rayfist for instance (another American fellow) - who have been playing the game their whole life and would have no trouble beating that area (debatably one of the most difficult in the game) nearly twice as fast and without taking any damage. There's quite a massive skill barrier there, and while I believe you can become an excellent player in time, you aren't there quite yet.
But, so we can judge this more fairly, here is another video of mine:
Also, considering I have only been playing the game for two years, versus other RPCers' 5-10, I'd say this is pretty damn good for the most part. It doesn't sully my original point in that post, which is that, with practice, I have come a long way in terms of skill. Even if I exaggerated a bit, I still am very pleased with how much my skill level has increased simply due to practice.
Not brushing off Omar's video, more acknowledging that I'm not the best in the world.Adsolution wrote:Bear in mind that I was ten or eleven when I recorded that, and I also played games much more casually back then. I've gained seven to eight more years of experience since then. Firstly, you're far older now than I was when I recorded that. Secondly, when attempting to create a match of skill in the current conversation, you post a video of mine that I made like eight years ago. Thirdly, I'm Canadian, and I thought you were comparing yourself to other Americans - it's mildly hypocritical for you to post my video when you brush off emshomar's because he's "from a different country", which I am just as well.
Also, I was only 1-2 years older than you when I recorded that.
Still, the ordinary gamelpay, which is what is present in about 98% of the game, should be taken in a higher regard than your ability with the fucking supercopter controls.Adsolution wrote:You have to take every aspect of the game into account, unfortunately. You can't make exceptions if you're claiming yourself to be one of the best players in all of America.
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Adsolution

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Re: Rayman 1
If moving faster is what causes you to take damage, then you aren't skilled enough to move faster without taking damage.technology4617 wrote:How... ?
I completely agree with the notion of some kind of a Rayman 1 competition though. I think it would be awesome if we had a competitive topic where we could post our full-video playthroughs, taking into account the amount of damage and time taken to beat the game.
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technology4617

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Re: Rayman 1
It's actually easier for me to move forward in that more reckless fashion, as it lets me get through tough spots much more quickly. Now I could probably do that level without taking damage, but it would be a major pain in the ass compared to when I could just get through it, with damage, on my first try.Adsolution wrote:If moving faster is what causes you to take damage, then you aren't skilled enough to move faster without taking damage.
I would probably suck with the damage score, but beat everyone at the time score.Adsolution wrote:I completely agree with the notion of some kind of a Rayman 1 competition though. I think it would be awesome if we had a competitive topic where we could post our full-video playthroughs, taking into account the amount of damage and time taken to beat the game.
Re: Rayman 1
In the PS1 walkthough I only got hurt in Mr. Dark's Dare, but it requires a bit of luck with the Mosquito Mamas phase with their positions. Ironically, once when I was playing on PC without recording, I did it damageless.
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technology4617

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Re: Rayman 1
There's actually a very easy way to defeat them taking no damage. Just crouch in the center, and then jump up and hit them as they are coming down.Haruka wrote:In the PS1 walkthough I only got hurt in Mr. Dark's Dare, but it requires a bit of luck with the Mosquito Mamas phase with their positions.
Re: Rayman 1
I know that, but it doesn't always work.
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sonicbrawler182

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Re: Rayman 1
If we are talking speedrunning (which sort of has been the discussion focus at points), then this is not necessarily true at all. It's pretty much Speedrunner 101 to know how to exploit invulnerablity frames after taking damage, to get through sections faster, or skip them entirely. I do this in plenty of games when I speedrun, including Rayman 1.Well, avoiding damage is kind of the whole challenge to beating most sidescrollers and as such is a demonstration of your skill, so...
Heck, in Marble Zone in Sonic 1, you pretty much have to do this if you don't want to spend half of your time riding blocks across lava. Tanking your way though the lava on foot is much, much quicker. There is also the concept of utilising knockback from damage to get through certain areas of a game faster, depending on how the knockback works in your game.
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Adsolution

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Re: Rayman 1
Of course, but the discussion wasn't on speedrunning (which that notion is moreorless reserved for), just on general playing skill. Also, good speed-runners are generally skilled enough to avoid damage if they weren't speed-running, per se.
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Imco

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Re: Rayman 1
Worked a bit more on my Rayman Boss Battle Medley/Mashup Thingamajig
https://soundcloud.com/imco-de-gier/ray ... battle-wip
https://soundcloud.com/imco-de-gier/ray ... battle-wip
Re: Rayman 1
Eat at Joe's is all clear! Only two more cages until Candy Chateau 
Joe's certainly wasn't as hard as I remembered it being from my first playthrough, although I kept screwing up on the last map with the buoys by jumping too early instead of letting the fish carry me
The only problem I have now is knowing which cages I'm missing on The Hard Rocks. I guess I'll have to check every location again....
Joe's certainly wasn't as hard as I remembered it being from my first playthrough, although I kept screwing up on the last map with the buoys by jumping too early instead of letting the fish carry me
The only problem I have now is knowing which cages I'm missing on The Hard Rocks. I guess I'll have to check every location again....
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raymancool_bis

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Re: Rayman 1
Some cages are very tricky to get, potato! 
Re: Rayman 1
You're almost there!Electoon wrote:Eat at Joe's is all clear! Only two more cages until Candy Chateau
Joe's certainly wasn't as hard as I remembered it being from my first playthrough, although I kept screwing up on the last map with the buoys by jumping too early instead of letting the fish carry me![]()
The only problem I have now is knowing which cages I'm missing on The Hard Rocks. I guess I'll have to check every location again....
Also, for Eat at Joe's: just duck.
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Hunchman801

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Re: Rayman 1
Well you're lucky, when I beat the game as a kid there were no guides and it took me months to find all the cages!Electoon wrote:The only problem I have now is knowing which cages I'm missing on The Hard Rocks. I guess I'll have to check every location again....
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Master

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Re: Rayman 1
Heh, seeing as I could never get far enough to even bother to go cage hunting 'til before the internet, I decided to ease myself by using maps.
