Rayman 1
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Re: Rayman 1
I'd do my best to quickly throw up a middle finger and shove it in the camera 
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Snagglebee

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Re: Rayman 1
To be honest I did that once because that clicking sound effectRulez wrote:I'd do my best to quickly throw up a middle finger and shove it in the camera
Re: Rayman 1
As far as I am aware, noRibShark wrote:Is there any way of disabling this gimmick? I would find it extremely annoying.
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MisterDark'sFanClub

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Re: Rayman 1
Just wanna say, Imco97: I've had Lost Legend on loop all day.
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Rayfist

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Re: Rayman 1
Nope. I also find it to be incredibly fucking pointless. If you want the best handheld Rayman 1 experience, just get it on your PSP or Vita, since it is the PS1 version of Rayman 1 just on PSN, it makes the definitive portable experience.RibShark wrote:Is there any way of disabling this gimmick? I would find it extremely annoying.
Re: Rayman 1
Sadly you can't deactivate, but you can always improvise by covering the camera hole with black duct tape or anything else. 
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Master

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Re: Rayman 1
I'd probably use Blu-Tac, but even then, why is that the only resort available? The gimmick isn't really harmful or anything debilitating in the grand scheme of things, but that doesn't justify having it enforced like that.
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technology4617

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Re: Rayman 1
But Rayfist is right anyway. The PlayStation version is much better.

Haruka wrote:You start with 30 continues
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Master

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Re: Rayman 1
Hm, I think the DSi version is best if you want to enjoy the game, but aren't ready for the hefty obstacles thrown at you, it gives much more health and margin for error.
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technology4617

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Re: Rayman 1
Effectively taking all the challenge out of the game, making it incredibly easy to finish.Master wrote:Hm, I think the DSi version is best if you want to enjoy the game, but aren't ready for the hefty obstacles thrown at you, it gives much more health and margin for error.
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Master

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Re: Rayman 1
True, but considering some of the rage I've seen at Rayman 1, perhaps such a stepping stone may be appropriate.
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technology4617

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Re: Rayman 1
Mm, it's not that hard once you get used to the mechanics. The main thing I have trouble with are some of the damage boost tricks, such as the lightning boost and Mr. Stone trick.Master wrote:True, but considering some of the rage I've seen at Rayman 1, perhaps such a stepping stone may be appropriate.
I think Rayman Advance had a good balance of difficulty, personally, though, admittedly, it's not a great version to play.
Re: Rayman 1
Konami code much?technology4617 wrote:Haruka wrote:You start with 30 continues
Re: Rayman 1
I honestly think that the 5/10 continues of the original releases are more than enough. The DSi version made the game exageratedly easy. Was it really necessary so many hit points?Master wrote:True, but considering some of the rage I've seen at Rayman 1, perhaps such a stepping stone may be appropriate.
Re: Rayman 1
they could have included Easy, Original and Hard modes.
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technology4617

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Re: Rayman 1
I personally thought nine continues on the PC version was perfect. Not too little, not too much.
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Master

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Re: Rayman 1
Hehe, maybe not so much, but a little mercy is nice, the years I've tried to beat the game are a testament to that.Haruka wrote:I honestly think that the 5/10 continues of the original releases are more than enough. The DSi version made the game exageratedly easy. Was it really necessary so many hit points?Master wrote:True, but considering some of the rage I've seen at Rayman 1, perhaps such a stepping stone may be appropriate.
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Rayfist

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Re: Rayman 1
Ha, good one!OldClassicGamer wrote:Konami code much?technology4617 wrote:Haruka wrote:You start with 30 continues
Re: Rayman 1
Speaking of Konami Code, this guy hates when games don't have it 
Watch the ending
Watch the ending


