Adsolution wrote:He answered our question about the Super Nintendo! I'm not certain, but I think he said 'A question from Adsolution'. Drolpiraat and Master get the credit though, since they asked far more, and I only copy-pasted Droolie's question!
Michel said that he was only in a team of two at the time the Super Nintendo version was being made, and that he was 'super excited', it being the first platform he'd ever worked on directly. It was painful and extensive procedure to build the game onto the cartridge though, and since he eventually got the full team together, the Super Nintendo couldn't do it justice.
EDIT: Droolie ninja'd me.^
Also, according to Ancel answering another question, Rayman is about 150cm/5' tall.
Also 2, they answered a question saying that they'd love to have Rayman in Smash Bros, but they have no control over that obviously, but they'd love it if people were to start a petition.
I start to regret to have gone to school already. (Yeah, I know it is bad saying this!)
Well, I believe it is natural that the team did not want to reply to those particular questions of the Globox species and the Ales confusion. It is also nice to know a little more about the SNES prototype despite of not being anything super relevant. Also, Rayman is 1,60m? That's my height!
Haruka wrote:Also, Rayman is 1,60m? That's my height!
Well, they said 1.6, but corrected it to 'more like 1.5' afterward. I'm willing to side with the latter since I'm sure we all thought he was smaller than that.
So based on the revelation that Rayman is about a metre and a half, I included a size comparison between him and a bunch of other video game characters (based on their canon heights). He's actually taller than I normally used to envision him. I always imagined he'd be a bit taller than Sonic at most.
UbiArt: Wanted to share with people, isn't easy to share outside of Ubisoft. [/quote]
Aw. Well that sucks. Anyways, I did get my answer. Thanks for asking.